Published February 7, 2023 | Version v1

Smart New AR-Navigation

  • 1. Department of Computer Science and Engineering, P A College of Engineering, Mangalore, India.

Description

The project “AR-NAVIGATION USING VISUAL POSITIONING SYSTEM” is an interactive mobile application that allows the user to navigate inside the university campus. It is a technology for traversing through indoors and reach any desired destination within the campus. The user can use their android mobile enabled with ARCore to run this application and choose any location within the academic block they would like to visit. The camera application will show them a 3-D pathway which the user can follow to traverse to their chosen indoor location.

Files

Smart New AR-Navigation -Formatted Paper.pdf

Files (284.5 kB)

Name Size Download all
md5:6ec860c19ebea2cc22a4cd119d7e7215
284.5 kB Preview Download

Additional details

References

  • 1. Andrew Makarov, "How Augmented Reality Navigation System Works", Head of Mobile development, MobiDev Software Development Solutions, pg. 1-27 https://mobidev.biz/blog/augmented-reality-indoor-navigation- app-developement-arkit
  • 2. Ivan Sutherland, "A Head-Mounted Three-Dimensional Display," Fall Joint Computer Conf., Am. Federation of Information Processing Soc. (AFIPS) Conf. Proc. 33, Thompson Books, Washington, D.C., 2020, pp. 757-764 https://ieeexplore.ieee.org/document/963459?arnumber=963459
  • 3. Ali, Almaas A., Georgios A. Dafoulas, and Juan Carlos Augusto. "Collaborative educational environments incorporating mixed reality technologies: A systematic mapping study." IEEE Transactions on Learning Technologies 12.3 (2019): 321-332.
  • 4. Ramos, Francisco, et al. "New trends in using augmented reality apps for smart city contexts." ISPRS International Journal of Geo-Information 7.12 (2018): 478.
  • 5. https://ieeexplore.ieee.org/abstract/document/8777410
  • 6. Richard A. Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J. Davison, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Andrew Fitzgibbon, "KinectFusion: Real-Time Dense Surface Mapping and Tracking." IEEE International Symposium on Mixed and Augmented Reality 2011 Science and Technology Proceedings 26 -29 October, Basel, Switzerland, 2018.
  • 7. https://ieeexplore.ieee.org/abstract/document/8805833
  • 8. I. Kasai et al., "A Forgettable Near Eye Display," Proc. 4th Int'l Symp. Wearable Computers (ISWC 2000), IEEE CS Press, Los Alamitos, Calif., 2020, pp. 115-118.
  • 9. https://ieeexplore.ieee.org/abstract/document/8805727
  • 10. M.B. Spitzer et al., "Eyeglass-Based Systems for Wearable Computing," Proc. 1st Int'l Symp. Wearable Computers, (ISWC 97), IEEE CS Press, Los Alamitos, Calif., 2018, pp. 48-51. https://ieeexplore.ieee.org/abstract/document/8924392