Published May 11, 2021 | Version v1

Physiological activity during a virtual reality serious game – a dataset of ECG and EDA signal

  • 1. R&D Unit, Nano Games sp. z o.o., Kraków, Poland and Institute of Applied Psychology, Faculty of Management and Social Communication, Jagiellonian University, Kraków, Poland
  • 2. R&D Unit, Nano Games sp. z o.o., Kraków, Poland and Department of Games Technology, Faculty of Physics, Astronomy and Applied Computer Science, Jagiellonian University, Kraków, Poland

Description

The data was collected during an experimental study aimed at testing the ability of a virtual reality simulator to evoke certain affective states. The data was collected using the BITalino device and the EDA and ECG sensors.

Notes

This work was supported by the Polish National Centre for Research and Development under the grant "Bioadaptable training simulator for critical infrastructure operators – research and preparation for implementation" (project number POIR.01.01.01-00-1131/17; the Smart Growth Operational Programme, sub-measure 1.1.1) received by Nano Games sp. z o.o

Files

csv_files.zip

Files (31.9 MB)

Name Size Download all
md5:3298d3c91850aafff94b51a11fa19011
31.3 MB Preview Download
md5:8fdc075279089f2a730d5fe6142ab7c2
559.6 kB Preview Download
md5:a0e733cec4e84c8266544b3b31862f14
15.5 kB Download

Additional details

References

  • Da Silva, H. P., Guerreiro, J., Lourenço, A., Fred, A. L., & Martins, R. (2014, January). BITalino: A novel hardware framework for physiological computing. In PhyCS (pp. 246-253).