Published October 19, 2020
| Version v1
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Super Colliders: A Gamified Screen-Score
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Description
This paper introduces Super Colliders (2018), a piece written for three pitched instruments and a computer. This piece applies gamification to the screen-score as a compositional approach to achieve playful human-computer interactions. The piece features a game design that encompasses various game mechanics and elements. The paper describes the technical details of the game's design, the role and effects of the featured game elements from the perspective of motivational affordances. Finally, through the analysis of a performance of the piece, the paper reveals how motivational affordances in the screen-score supported to generate the musical structure through the playful performer-computer interactions.