Dataset Open Access

League of Legends Illicit Bot Prevalence Data

Lee, Choong-Soo; Ramler, Ivan

Data set for investigating and measuring illicit bot prevalence in North American and Western Europe League of Legends PvP matches associated with

C. S. Lee and I. Ramler, "Rise of the bots: Bot prevalence and its impact on match outcomes in league of Legends," 2015 International Workshop on Network and Systems Support for Games (NetGames), Zagreb, 2015, pp. 1-6.
doi: 10.1109/NetGames.2015.7382992

Description of Variables:

  • level: level of summoner
  • matchId: de-identified identification number for match
  • winner: flag indicating whether or not the team won
  • kill: number of kills
  • death: number of deaths
  • assist: number of kills
  • timeCreated: match creation time (UTC-05 for N. Amer, UTC-00 for EUW)
  • duration: match duration (seconds)
  • matchType: match type
  • numOfRunes: number of runes
  • numOfMasteries: number of masteries
  • isBot: Flag indicating whether or not the player is a bot

Files (24.9 MB)
Name Size
lol_europe_west.csv.bz2
md5:abe3c7dc9bccae85d513c8859fc937a2
11.1 MB Download
lol_north_america.csv.bz2
md5:4a357f832c37a0d4f6e76d49bcbd5564
13.9 MB Download
variable_descriptions.txt
md5:158be5d350683d4a702a59c9fdd29c4a
461 Bytes Download
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