Published July 26, 2018
| Version v1
Conference paper
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Mould Racing, or Ecological Design through Located Data Games
Authors/Creators
- 1. The University of Melbourne
Description
Can a complex site, such as an urban park, be better understood through a game? Might this playful preparation be useful for design? In response to such questions, this paper discusses a practical project that structured design-oriented site research as a development, implementation and deployment of a locative mobile game in which designers learn by racing colonies of virtual organisms. The analysis of this experiment demonstrates that this approach can support creativity and provide benefits compatible with goals of ecological design.