Gender in role playing computer games (RPGs)
Authors/Creators
Description
Modified data from:
Rennick, S., Clinton, M., Ioannidou, E., Oh, L., Clooney, C., T, E., Healy, E., & Roberts, S. G. (2023). The Video Game Dialogue Corpus [Data set]. GitHub, Incorporated. https://github.com/seannyD/VideoGameDialogueCorpusPublic
Stephanie Rennick, Melanie Clinton, Elena Ioannidou, Liana Oh, Charlotte Clooney, E. T., Edward Healy, Seán G. Roberts (2023) Gender bias in video game dialogue. Royal Society Open Science 10(5). https://royalsocietypublishing.org/doi/10.1098/rsos.221095
Modified data was filtered and analysed using Excel and Python. Python coding can be found: kyoraven/genderGames at code (github.com)
Files
genderPCgames_v1.csv
Files
(35.2 kB)
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md5:052a08a7b7dc205552174aaa87bb23cb
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Additional details
Additional titles
- Alternative title (English)
- Swords, sorcery, and stereotypes: The quest to find gender equality in computer games
Software
- Repository URL
- https://github.com/kyoraven/genderGames
- Programming language
- Python
- Development Status
- Wip