Published May 9, 2024 | Version 0.1.0

Gender in role playing computer games (RPGs)

Authors/Creators

Description

Modified data from:

Rennick, S., Clinton, M., Ioannidou, E., Oh, L., Clooney, C., T, E., Healy, E., & Roberts, S. G. (2023). The Video Game Dialogue Corpus [Data set]. GitHub, Incorporated. https://github.com/seannyD/VideoGameDialogueCorpusPublic

Stephanie Rennick, Melanie Clinton, Elena Ioannidou, Liana Oh, Charlotte Clooney, E. T., Edward Healy, Seán G. Roberts (2023) Gender bias in video game dialogue. Royal Society Open Science 10(5). https://royalsocietypublishing.org/doi/10.1098/rsos.221095

Modified data was filtered and analysed using Excel and Python. Python coding can be found: kyoraven/genderGames at code (github.com) 

Files

genderPCgames_v1.csv

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Additional details

Additional titles

Alternative title (English)
Swords, sorcery, and stereotypes: The quest to find gender equality in computer games

Software

Repository URL
https://github.com/kyoraven/genderGames
Programming language
Python
Development Status
Wip