Published December 26, 2007
| Version 13205
Journal article
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Hybrid Markov Game Controller Design Algorithms for Nonlinear Systems
Description
Markov games can be effectively used to design
controllers for nonlinear systems. The paper presents two novel
controller design algorithms by incorporating ideas from gametheory
literature that address safety and consistency issues of the
'learned' control strategy. A more widely used approach for
controller design is the H∞ optimal control, which suffers from high
computational demand and at times, may be infeasible. We generate
an optimal control policy for the agent (controller) via a simple
Linear Program enabling the controller to learn about the unknown
environment. The controller is facing an unknown environment and
in our formulation this environment corresponds to the behavior rules
of the noise modeled as the opponent. Proposed approaches aim to
achieve 'safe-consistent' and 'safe-universally consistent' controller
behavior by hybridizing 'min-max', 'fictitious play' and 'cautious
fictitious play' approaches drawn from game theory. We empirically
evaluate the approaches on a simulated Inverted Pendulum swing-up
task and compare its performance against standard Q learning.
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References
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