Published August 30, 2023 | Version v1
Journal article Open

Creativity and Language Learning through Digital Narratives, Didactic Audiovisual Translation and 'The Sims'

  • 1. University of Distance Education

Description

In a digitalized world where multimodality is part of daily routine, it is of great interest to explore the didactic possibilities of digital narratives. In this regard, based on a student-centred paradigm, this pedagogical proposal has been designed with the aim of enabling students to create their own digital narratives in a second/foreign language (L2/FL) by combining two Didactic Audiovisual Translation modes: subtitling and dubbing. To create the audiovisual materials, it is proposed that students make use of the video game "The Sims" due to its availability and its potential to simulate real-life situations. It is expected that the motivation derived from producing their own audiovisual materials, combined with exposure to the L2/FL, will enable students to acquire the language while fostering their creativity in virtual environments.

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