Published August 29, 2023 | Version v1
Project deliverable Open

Students' self-perceptions with respect to learning through games

  • 1. ROR icon University of Malta

Description

This report highlights the potential of game-based learning in promoting student engagement and skill acquisition, particularly in the field of Language and Linguistics Studies. Its outcomes underscore the value of innovative pedagogical approaches and offer recommendations for the integration of game-based learning into higher education curricula. As modern education continues to evolve, this study serves as a valuable resource for educators and institutions seeking to harness the benefits of technology-enhanced learning to cultivate proficient and engaged language professionals with skills that are relevant to today’s AI-centric society.  
 

Files

UPSKILLS IO4 Task 4 - Students’ self-perceptions with respect to learning through games.pdf