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Fill holes in objects

Description

Fills holes in all objects in a collection. Holes are considered as non-object regions bounded on all sides by object coordinates. This operation is performed on an object-by-object basis, so only holes bounded by coordinates of the same object will be filled. Holes can be filled slice-by-slice in 2D (considering only coordiantes in a single XY plane using 4-way connectivity) or in full 3D (considering all surrounding coordinates using 6-way connectivity). Input objects can be updated with the post-hole filling coordinates, or all output objects can be stored in the workspace as a new collection.

Parameters