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Packages that use Texture.ApplyMode | |
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com.jme.image | |
com.jme.scene.state.jogl | |
com.jme.scene.state.jogl.records | |
com.jme.scene.state.lwjgl | |
com.jme.scene.state.lwjgl.records |
Uses of Texture.ApplyMode in com.jme.image |
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Methods in com.jme.image that return Texture.ApplyMode | |
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Texture.ApplyMode |
Texture.getApply()
getApply returns the apply mode for the texture. |
static Texture.ApplyMode |
Texture.ApplyMode.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static Texture.ApplyMode[] |
Texture.ApplyMode.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in com.jme.image with parameters of type Texture.ApplyMode | |
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void |
Texture.setApply(Texture.ApplyMode apply)
setApply sets the apply mode for this texture. |
Uses of Texture.ApplyMode in com.jme.scene.state.jogl |
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Methods in com.jme.scene.state.jogl with parameters of type Texture.ApplyMode | |
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static void |
JOGLTextureState.applyEnvMode(Texture.ApplyMode mode,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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Uses of Texture.ApplyMode in com.jme.scene.state.jogl.records |
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Fields in com.jme.scene.state.jogl.records declared as Texture.ApplyMode | |
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Texture.ApplyMode |
TextureUnitRecord.envMode
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Methods in com.jme.scene.state.jogl.records with parameters of type Texture.ApplyMode | |
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static int |
TextureStateRecord.getGLEnvMode(Texture.ApplyMode apply)
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Uses of Texture.ApplyMode in com.jme.scene.state.lwjgl |
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Methods in com.jme.scene.state.lwjgl with parameters of type Texture.ApplyMode | |
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static void |
LWJGLTextureState.applyEnvMode(Texture.ApplyMode mode,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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Uses of Texture.ApplyMode in com.jme.scene.state.lwjgl.records |
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Fields in com.jme.scene.state.lwjgl.records declared as Texture.ApplyMode | |
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Texture.ApplyMode |
TextureUnitRecord.envMode
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Methods in com.jme.scene.state.lwjgl.records with parameters of type Texture.ApplyMode | |
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static int |
TextureStateRecord.getGLEnvMode(Texture.ApplyMode apply)
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