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java.lang.Objectcom.jmex.model.ogrexml.anim.BoneAnimation
public final class BoneAnimation
Bone animation updates each of it's tracks with the skeleton and time to apply the animation.
Constructor Summary | |
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BoneAnimation(java.lang.String name,
float length,
BoneTrack[] tracks)
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Method Summary | |
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(package private) float |
getLength()
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(package private) java.lang.String |
getName()
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(package private) BoneTrack[] |
getTracks()
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(package private) void |
setTime(float time,
Skeleton skeleton)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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BoneAnimation(java.lang.String name, float length, BoneTrack[] tracks)
Method Detail |
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java.lang.String getName()
float getLength()
BoneTrack[] getTracks()
void setTime(float time, Skeleton skeleton)
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