com.jmex.model.ogrexml.anim
Class SkinningShaderLogic

java.lang.Object
  extended by com.jmex.model.ogrexml.anim.SkinningShaderLogic
All Implemented Interfaces:
GLSLShaderDataLogic

public class SkinningShaderLogic
extends java.lang.Object
implements GLSLShaderDataLogic


Constructor Summary
SkinningShaderLogic()
           
 
Method Summary
 void applyData(GLSLShaderObjectsState shader, Geometry geom)
          Responsible for transfering data from a Geometry object to a shader before rendering
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SkinningShaderLogic

public SkinningShaderLogic()
Method Detail

applyData

public void applyData(GLSLShaderObjectsState shader,
                      Geometry geom)
Description copied from interface: GLSLShaderDataLogic
Responsible for transfering data from a Geometry object to a shader before rendering

Specified by:
applyData in interface GLSLShaderDataLogic
Parameters:
shader - Shader to update with new data(setUniform/setAttribute)
geom - Geometry to retrieve data from