com.jmex.game.state.load
Class TransitionFadeIn

java.lang.Object
  extended by com.jme.scene.Controller
      extended by com.jmex.scene.TimedLifeController
          extended by com.jmex.game.state.load.TransitionFadeIn
All Implemented Interfaces:
Savable, java.io.Serializable

 class TransitionFadeIn
extends TimedLifeController


Field Summary
 
Fields inherited from class com.jme.scene.Controller
RT_CLAMP, RT_CYCLE, RT_WRAP
 
Constructor Summary
TransitionFadeIn(float lifeInSeconds, GameState leadIn, TransitionGameState transition)
           
 
Method Summary
 void updatePercentage(float percentComplete)
          This method must be implemented for the percentage completion.
 
Methods inherited from class com.jmex.scene.TimedLifeController
remove, reset, setPercentage, update
 
Methods inherited from class com.jme.scene.Controller
getClassTag, getControllerValues, getMaxTime, getMinTime, getRepeatType, getSpeed, isActive, read, setActive, setControllerValues, setMaxTime, setMinTime, setRepeatType, setSpeed, write
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TransitionFadeIn

public TransitionFadeIn(float lifeInSeconds,
                        GameState leadIn,
                        TransitionGameState transition)
Method Detail

updatePercentage

public void updatePercentage(float percentComplete)
Description copied from class: TimedLifeController
This method must be implemented for the percentage completion. The percentComplete begins at 0.0f and ends at 1.0f.

Specified by:
updatePercentage in class TimedLifeController