com.jmex.model.ogrexml.anim
Class MeshLodController

java.lang.Object
  extended by com.jme.scene.Controller
      extended by com.jmex.model.ogrexml.anim.MeshLodController
All Implemented Interfaces:
Savable, java.io.Serializable

public class MeshLodController
extends Controller

See Also:
Serialized Form

Field Summary
(package private) static long serialVersionUID
           
 
Fields inherited from class com.jme.scene.Controller
RT_CLAMP, RT_CYCLE, RT_WRAP
 
Constructor Summary
MeshLodController(MeshAnimationController animControl)
           
 
Method Summary
 void update(float time)
          Defined by extending classes, update is a signal to Controller that it should update whatever object(s) it is controlling.
 
Methods inherited from class com.jme.scene.Controller
getClassTag, getControllerValues, getMaxTime, getMinTime, getRepeatType, getSpeed, isActive, read, setActive, setControllerValues, setMaxTime, setMinTime, setRepeatType, setSpeed, write
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

serialVersionUID

static final long serialVersionUID
See Also:
Constant Field Values
Constructor Detail

MeshLodController

public MeshLodController(MeshAnimationController animControl)
Method Detail

update

public void update(float time)
Description copied from class: Controller
Defined by extending classes, update is a signal to Controller that it should update whatever object(s) it is controlling.

Specified by:
update in class Controller
Parameters:
time - The time in seconds between the last call to update and the current one