com.jme.input
Class RelativeMouse

java.lang.Object
  extended by com.jme.scene.Spatial
      extended by com.jme.scene.Geometry
          extended by com.jme.scene.TriMesh
              extended by com.jme.scene.shape.Quad
                  extended by com.jme.input.Mouse
                      extended by com.jme.input.RelativeMouse
All Implemented Interfaces:
Savable, java.io.Serializable

public class RelativeMouse
extends Mouse

RelativeMouse defines a mouse controller that only maintains the relative change from one poll to the next. This does not maintain the position of a mouse in a rendering window. This type of controller is typically useful for a first person mouse look or similar.

Version:
$Id: RelativeMouse.java 4131 2009-03-19 20:15:28Z blaine.dev $
Author:
Mark Powell
See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class com.jme.scene.TriMesh
TriMesh.Mode
 
Nested classes/interfaces inherited from class com.jme.scene.Spatial
Spatial.CullHint, Spatial.LightCombineMode, Spatial.NormalsMode, Spatial.TextureCombineMode
 
Field Summary
protected  float _speed
           
 
Fields inherited from class com.jme.input.Mouse
hasCursor, hotSpotLocation, hotSpotOffset, imageHeight, imageWidth
 
Fields inherited from class com.jme.scene.shape.Quad
height, width
 
Fields inherited from class com.jme.scene.TriMesh
indexBuffer, mode, triangleQuantity
 
Fields inherited from class com.jme.scene.Geometry
binormalBuf, bound, castsShadows, colorBuf, compVect, defaultColor, displayListID, enabled, fogBuf, hasDirtyVertices, normBuf, states, tangentBuf, texBuf, vboInfo, vertBuf, vertQuantity
 
Fields inherited from class com.jme.scene.Spatial
cullHint, frustrumIntersects, geometricalControllers, isCollidable, lightCombineMode, localRotation, localScale, localTranslation, LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, lockedMode, name, normalsMode, parent, queueDistance, renderQueueMode, renderStateList, textureCombineMode, worldBound, worldRotation, worldScale, worldTranslation, zOrder
 
Constructor Summary
RelativeMouse(java.lang.String name)
          Constructor creates a new RelativeMouse object.
 
Method Summary
 void registerWithInputHandler(InputHandler inputHandler)
           
 void setSpeed(float speed)
          Sets the speed multiplier for updating the cursor position
 
Methods inherited from class com.jme.input.Mouse
getHotSpotOffset, getHotSpotPosition, getImageHeight, getImageWidth, hasCursor, setHotSpotOffset, setRenderState
 
Methods inherited from class com.jme.scene.shape.Quad
getCenter, getHeight, getWidth, initialize, resize, updateGeometry
 
Methods inherited from class com.jme.scene.TriMesh
clearBuffers, draw, findCollisions, findTriangleCollision, findTrianglePick, getIndexBuffer, getMaxIndex, getMeshAsTriangles, getMeshAsTrianglesVertices, getMode, getTriangle, getTriangle, getTriangleCount, getTriangleIndices, getVertIndex, hasCollision, hasTriangleCollision, randomPointOnTriangles, read, recalcTriangleQuantity, reconstruct, setIndexBuffer, setMode, setTriangleQuantity, write
 
Methods inherited from class com.jme.scene.Geometry
addTextureCoordinates, addTextureCoordinates, applyRenderState, checkTextureCoordinates, clearTextureBuffers, copyTextureCoordinates, copyTextureCoordinates, findPick, getBinormalBuffer, getColorBuffer, getDefaultColor, getDisplayListID, getFogBuffer, getLightState, getModelBound, getNormalBuffer, getNumberOfUnits, getTangentBuffer, getTextureCoords, getTextureCoords, getVBOInfo, getVertexBuffer, getVertexCount, getWorldCoords, getWorldNormals, hasDirtyVertices, isCastsShadows, lockMeshes, postdraw, predraw, randomVertex, reconstruct, resizeTextureIds, rotateNormals, rotatePoints, scaleTextureCoordinates, scaleTextureCoordinates, setBinormalBuffer, setCastsShadows, setColorBuffer, setDefaultColor, setDisplayListID, setFogCoordBuffer, setHasDirtyVertices, setLightState, setModelBound, setNormalBuffer, setRandomColors, setSolidColor, setTangentBuffer, setTextureCoords, setTextureCoords, setTextureCoords, setVBOInfo, setVertexBuffer, setVertexCount, sortLights, translatePoints, translatePoints, unlockMeshes, updateModelBound, updateWorldBound
 
Methods inherited from class com.jme.scene.Spatial
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBounds, lockBranch, lockMeshes, lockShadows, lockTransforms, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setParent, setRenderQueueMode, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBounds, unlockBranch, unlockMeshes, unlockShadows, unlockTransforms, updateGeometricState, updateRenderState, updateRenderState, updateWorldData, updateWorldRotation, updateWorldScale, updateWorldTranslation, updateWorldVectors, updateWorldVectors, worldToLocal
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface com.jme.util.export.Savable
getClassTag
 

Field Detail

_speed

protected float _speed
Constructor Detail

RelativeMouse

public RelativeMouse(java.lang.String name)
Constructor creates a new RelativeMouse object.

Parameters:
name - the name of the scene element. This is required for identification and comparision purposes.
Method Detail

registerWithInputHandler

public void registerWithInputHandler(InputHandler inputHandler)
Specified by:
registerWithInputHandler in class Mouse

setSpeed

public void setSpeed(float speed)
Sets the speed multiplier for updating the cursor position

Specified by:
setSpeed in class Mouse
Parameters:
speed -