|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectcom.jme.scene.state.RenderState
com.jme.scene.state.WireframeState
com.jme.scene.state.lwjgl.LWJGLWireframeState
public class LWJGLWireframeState
LWJGLWireframeState
subclasses WireframeState to use the LWJGL
API to access OpenGL. If the state is enabled, wireframe mode is used,
otherwise solid fill is used.
Nested Class Summary |
---|
Nested classes/interfaces inherited from class com.jme.scene.state.WireframeState |
---|
WireframeState.Face |
Nested classes/interfaces inherited from class com.jme.scene.state.RenderState |
---|
RenderState.StateType |
Field Summary |
---|
Fields inherited from class com.jme.scene.state.WireframeState |
---|
antialiased, face, lineWidth |
Fields inherited from class com.jme.scene.state.RenderState |
---|
QUICK_COMPARE, RS_BLEND, RS_CLIP, RS_COLORMASK_STATE, RS_CULL, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER |
Constructor Summary | |
---|---|
LWJGLWireframeState()
|
Method Summary | |
---|---|
void |
apply()
set sets the polygon mode to line or fill depending on if
the state is enabled or not. |
WireframeStateRecord |
createStateRecord()
|
Methods inherited from class com.jme.scene.state.WireframeState |
---|
getClassTag, getFace, getLineWidth, getStateType, getType, isAntialiased, read, setAntialiased, setFace, setLineWidth, write |
Methods inherited from class com.jme.scene.state.RenderState |
---|
extract, isEnabled, needsRefresh, setEnabled, setNeedsRefresh, setQuickCompares |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public LWJGLWireframeState()
Method Detail |
---|
public void apply()
set
sets the polygon mode to line or fill depending on if
the state is enabled or not.
apply
in class RenderState
RenderState.apply()
public WireframeStateRecord createStateRecord()
createStateRecord
in class RenderState
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |