Class Summary |
BezierMesh |
BezierMesh is defined by a collection of
BezierPatch objects that define a 4x4 patch of control
anchors. |
BezierPatch |
BezierPatch defines a 4x4 mesh of control points. |
BillboardNode |
BillboardNode defines a node that always orients towards the
camera. |
CameraNode |
CameraNode defines a node that contains a camera object. |
Circle |
Circle consists of Line Segments. |
ConnectionPoint |
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Controller |
Controller provides a base class for creation of controllers
to modify nodes and render states over time. |
DistanceSwitchModel |
DistanceSwitchModel defines a SwitchModel for
selecting a child node based on the current distance from the containing node
to the camera. |
Geometry |
Geometry defines a leaf node of the scene graph. |
ImposterNode |
ImposterNode |
Line |
Line subclasses geometry and defines a collection of lines. |
Node |
Node defines an internal node of a scene graph. |
PassNode |
PassNode Creator: rikard.herlitz, 2007-maj-10 |
PassNodeState |
PassNodeState Creator: rikard.herlitz, 2007-maj-10 |
Point |
Point defines a collection of vertices that are rendered as
single points. |
QuadMesh |
QuadMesh defines a geometry mesh. |
SharedMesh |
SharedMesh allows the sharing of data between multiple nodes. |
SharedNode |
SharedNode allows the sharing of data |
Skybox |
A Box made of textured quads that simulate having a sky, horizon and so forth
around your scene. |
Spatial |
Spatial defines the base class for scene graph nodes. |
SwitchNode |
SwitchNode defines a node that maintains a single active child
at a time. |
TexCoords |
Simple data class storing a buffer of floats and a number that indicates how
many floats to group together to make up a texture coordinate "tuple" |
Text |
Text allows text to be displayed on the screen. |
TriMesh |
TriMesh defines a geometry mesh. |
UserDataManager |
UserDataManager maintains a map of objects that are assigned to scene
data (Spatials). |
VBOInfo |
VBOInfo provides a single class for dealing with the VBO
characteristics of a Geometry object(s) |