com.jme.scene.shape
Class Quad
java.lang.Object
com.jme.scene.Spatial
com.jme.scene.Geometry
com.jme.scene.TriMesh
com.jme.scene.shape.Quad
- All Implemented Interfaces:
- Savable, java.io.Serializable
- Direct Known Subclasses:
- Fader, FlareQuad, JMEDesktop, Mouse
public class Quad
- extends TriMesh
A four sided, two dimensional shape (a quadrilateral).
The local height of the Quad
defines it's size about the y-axis,
while the width defines the x-axis. The z-axis will always be 0.
- Version:
- $Revision: 4131 $, $Date: 2009-03-19 20:15:28 +0000 (Thu, 19 Mar 2009) $
- Author:
- Mark Powell
- See Also:
- Serialized Form
Field Summary |
protected float |
height
|
protected float |
width
|
Fields inherited from class com.jme.scene.Geometry |
binormalBuf, bound, castsShadows, colorBuf, compVect, defaultColor, displayListID, enabled, fogBuf, hasDirtyVertices, normBuf, states, tangentBuf, texBuf, vboInfo, vertBuf, vertQuantity |
Fields inherited from class com.jme.scene.Spatial |
cullHint, frustrumIntersects, geometricalControllers, isCollidable, lightCombineMode, localRotation, localScale, localTranslation, LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, lockedMode, name, normalsMode, parent, queueDistance, renderQueueMode, renderStateList, textureCombineMode, worldBound, worldRotation, worldScale, worldTranslation, zOrder |
Constructor Summary |
Quad()
|
Quad(java.lang.String name)
Constructor creates a new Quad object. |
Quad(java.lang.String name,
float width,
float height)
Constructor creates a new Quade object with the provided
width and height. |
Methods inherited from class com.jme.scene.TriMesh |
clearBuffers, draw, findCollisions, findTriangleCollision, findTrianglePick, getIndexBuffer, getMaxIndex, getMeshAsTriangles, getMeshAsTrianglesVertices, getMode, getTriangle, getTriangle, getTriangleCount, getTriangleIndices, getVertIndex, hasCollision, hasTriangleCollision, randomPointOnTriangles, read, recalcTriangleQuantity, reconstruct, setIndexBuffer, setMode, setTriangleQuantity, write |
Methods inherited from class com.jme.scene.Geometry |
addTextureCoordinates, addTextureCoordinates, applyRenderState, checkTextureCoordinates, clearTextureBuffers, copyTextureCoordinates, copyTextureCoordinates, findPick, getBinormalBuffer, getColorBuffer, getDefaultColor, getDisplayListID, getFogBuffer, getLightState, getModelBound, getNormalBuffer, getNumberOfUnits, getTangentBuffer, getTextureCoords, getTextureCoords, getVBOInfo, getVertexBuffer, getVertexCount, getWorldCoords, getWorldNormals, hasDirtyVertices, isCastsShadows, lockMeshes, postdraw, predraw, randomVertex, reconstruct, resizeTextureIds, rotateNormals, rotatePoints, scaleTextureCoordinates, scaleTextureCoordinates, setBinormalBuffer, setCastsShadows, setColorBuffer, setDefaultColor, setDisplayListID, setFogCoordBuffer, setHasDirtyVertices, setLightState, setModelBound, setNormalBuffer, setRandomColors, setSolidColor, setTangentBuffer, setTextureCoords, setTextureCoords, setTextureCoords, setVBOInfo, setVertexBuffer, setVertexCount, sortLights, translatePoints, translatePoints, unlockMeshes, updateModelBound, updateWorldBound |
Methods inherited from class com.jme.scene.Spatial |
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBounds, lockBranch, lockMeshes, lockShadows, lockTransforms, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setParent, setRenderQueueMode, setRenderState, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBounds, unlockBranch, unlockMeshes, unlockShadows, unlockTransforms, updateGeometricState, updateRenderState, updateRenderState, updateWorldData, updateWorldRotation, updateWorldScale, updateWorldTranslation, updateWorldVectors, updateWorldVectors, worldToLocal |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
width
protected float width
height
protected float height
Quad
public Quad()
Quad
public Quad(java.lang.String name)
- Constructor creates a new
Quad
object. That data for the
Quad
is not set until a call to initialize
is made.
- Parameters:
name
- the name of this Quad
.
Quad
public Quad(java.lang.String name,
float width,
float height)
- Constructor creates a new
Quade
object with the provided
width and height.
- Parameters:
name
- the name of the Quad
.width
- the width of the Quad
.height
- the height of the Quad
.
getCenter
public Vector3f getCenter()
getCenter
returns the center of the Quad
.
- Returns:
- Vector3f the center of the
Quad
.
getHeight
public float getHeight()
getWidth
public float getWidth()
initialize
public void initialize(float width,
float height)
- Deprecated. Use
updateGeometry(float,float)
instead
initialize
builds the data for the Quad
object.
- Parameters:
width
- the width of the Quad
.height
- the height of the Quad
.
resize
public void resize(float width,
float height)
resize
changes the width and height of the given quad by
altering its vertices.
- Parameters:
width
- the new width of the Quad
.height
- the new height of the Quad
.
updateGeometry
public void updateGeometry(float width,
float height)
- Rebuild this quad based on a new set of parameters.
- Parameters:
width
- the width of the quad.height
- the height of the quad.