com.jme.scene
Class Skybox
java.lang.Object
com.jme.scene.Spatial
com.jme.scene.Node
com.jme.scene.Skybox
- All Implemented Interfaces:
- Savable, java.io.Serializable
public class Skybox
- extends Node
A Box made of textured quads that simulate having a sky, horizon and so forth
around your scene. Either attach to a camera node or update on each frame to
set this skybox at the camera's position.
- Version:
- $Id: Skybox.java 4131 2009-03-19 20:15:28Z blaine.dev $
- Author:
- David Bitkowski, Jack Lindamood (javadoc only)
- See Also:
- Serialized Form
Fields inherited from class com.jme.scene.Spatial |
cullHint, frustrumIntersects, geometricalControllers, isCollidable, lightCombineMode, localRotation, localScale, localTranslation, LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, lockedMode, name, normalsMode, parent, queueDistance, renderQueueMode, renderStateList, textureCombineMode, worldBound, worldRotation, worldScale, worldTranslation, zOrder |
Constructor Summary |
Skybox()
|
Skybox(java.lang.String name,
float xExtent,
float yExtent,
float zExtent)
Creates a new skybox. |
Methods inherited from class com.jme.scene.Node |
applyRenderState, attachChild, attachChildAt, childChange, detachAllChildren, detachChild, detachChildAt, detachChildNamed, draw, findCollisions, findPick, getChild, getChild, getChildIndex, getChildren, getQuantity, getTriangleCount, getVertexCount, hasChild, hasCollision, lockBounds, lockMeshes, lockShadows, lockTransforms, setModelBound, sortLights, swapChildren, unlockBounds, unlockMeshes, unlockShadows, unlockTransforms, updateModelBound, updateWorldBound, updateWorldData, updateWorldVectors |
Methods inherited from class com.jme.scene.Spatial |
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBranch, lockMeshes, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setParent, setRenderQueueMode, setRenderState, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBranch, unlockMeshes, updateGeometricState, updateRenderState, updateRenderState, updateWorldRotation, updateWorldScale, updateWorldTranslation, updateWorldVectors, worldToLocal |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Skybox
public Skybox()
Skybox
public Skybox(java.lang.String name,
float xExtent,
float yExtent,
float zExtent)
- Creates a new skybox. The size of the skybox and name is specified here.
By default, no textures are set.
- Parameters:
name
- The name of the skybox.xExtent
- The x size of the skybox in both directions from the center.yExtent
- The y size of the skybox in both directions from the center.zExtent
- The z size of the skybox in both directions from the center.
setTexture
public void setTexture(Skybox.Face face,
Texture texture)
- Set the texture to be displayed on the given face of the skybox. Replaces
any existing texture on that face.
- Parameters:
face
- the face to settexture
- The texture for that side to assume.
- Throws:
java.lang.IllegalArgumentException
- if face is null.
setTexture
public void setTexture(Skybox.Face face,
Texture texture,
int textureUnit)
- Set the texture to be displayed on the given side of the skybox. Only
replaces the texture at the index specified by textureUnit.
- Parameters:
face
- the face to settexture
- The texture for that side to assume.textureUnit
- The texture unite of the given side's TextureState the texture
will assume.
getTexture
public Texture getTexture(Skybox.Face face)
getFace
public Quad getFace(Skybox.Face face)
- Retrieve the quad indicated by the given side.
- Parameters:
face
- One of Skybox.Face.North, Skybox.Face.South, and so on...
- Returns:
- The Quad that makes up that side of the Skybox.
preloadTexture
public void preloadTexture(Skybox.Face face)
preloadTextures
public void preloadTextures()
- Force all of the textures to load. This prevents pauses later during the
application as you pan around the world.
write
public void write(JMEExporter e)
throws java.io.IOException
- Specified by:
write
in interface Savable
- Overrides:
write
in class Node
- Throws:
java.io.IOException
read
public void read(JMEImporter e)
throws java.io.IOException
- Specified by:
read
in interface Savable
- Overrides:
read
in class Node
- Throws:
java.io.IOException