Uses of Class
com.jmex.model.ogrexml.anim.Bone

Packages that use Bone
com.jmex.model.ogrexml.anim   
 

Uses of Bone in com.jmex.model.ogrexml.anim
 

Fields in com.jmex.model.ogrexml.anim declared as Bone
(package private)  Bone Bone.parent
           
 

Fields in com.jmex.model.ogrexml.anim with type parameters of type Bone
(package private)  java.util.ArrayList<Bone> Bone.children
           
 

Methods in com.jmex.model.ogrexml.anim that return Bone
 Bone Skeleton.getBone(int index)
           
 Bone MeshAnimationController.getBone(java.lang.String name)
          Returns a bone with the specified name.
 Bone Skeleton.getBone(java.lang.String name)
           
 Bone Skeleton.getRoot()
           
 

Methods in com.jmex.model.ogrexml.anim with parameters of type Bone
(package private)  void Bone.addChild(Bone bone)
           
 int Skeleton.getBoneIndex(Bone bone)
           
 

Constructors in com.jmex.model.ogrexml.anim with parameters of type Bone
Bone(Bone source)
          Copy constructor.
Skeleton(Bone[] boneList)
          Creates a skeleton from a bone list.