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java.lang.Objectcom.jmex.font3d.effects.Font3DTexture
public class Font3DTexture
This class will apply a texture to a font. The reason this has to be done this way is because of some locking/unlocking and other internal things of the Font3D/Text3D.
Constructor Summary | |
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Font3DTexture()
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Font3DTexture(Texture tex)
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Font3DTexture(TextureState ts)
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Font3DTexture(java.net.URL texurl)
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Method Summary | |
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void |
applyEffect(Font3D font)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Font3DTexture()
public Font3DTexture(TextureState ts)
public Font3DTexture(Texture tex)
public Font3DTexture(java.net.URL texurl)
Method Detail |
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public void applyEffect(Font3D font)
applyEffect
in interface Font3DEffect
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