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java.lang.Objectcom.jme.scene.Controller
com.jmex.scene.TimedLifeController
com.jmex.game.state.load.TransitionFadeIn
class TransitionFadeIn
Field Summary |
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Fields inherited from class com.jme.scene.Controller |
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RT_CLAMP, RT_CYCLE, RT_WRAP |
Constructor Summary | |
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TransitionFadeIn(float lifeInSeconds,
GameState leadIn,
TransitionGameState transition)
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Method Summary | |
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void |
updatePercentage(float percentComplete)
This method must be implemented for the percentage completion. |
Methods inherited from class com.jmex.scene.TimedLifeController |
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remove, reset, setPercentage, update |
Methods inherited from class com.jme.scene.Controller |
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getClassTag, getControllerValues, getMaxTime, getMinTime, getRepeatType, getSpeed, isActive, read, setActive, setControllerValues, setMaxTime, setMinTime, setRepeatType, setSpeed, write |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public TransitionFadeIn(float lifeInSeconds, GameState leadIn, TransitionGameState transition)
Method Detail |
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public void updatePercentage(float percentComplete)
TimedLifeController
percentComplete
begins at 0.0f and ends at 1.0f.
updatePercentage
in class TimedLifeController
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