Uses of Class
com.jme.renderer.RenderContext

Packages that use RenderContext
com.jme.renderer.pass   
com.jme.scene   
com.jme.system   
com.jme.system.dummy   
com.jme.system.jogl   
com.jme.system.lwjgl   
 

Uses of RenderContext in com.jme.renderer.pass
 

Fields in com.jme.renderer.pass declared as RenderContext
protected  RenderContext<?> Pass.context
           
 

Uses of RenderContext in com.jme.scene
 

Methods in com.jme.scene with parameters of type RenderContext
 void PassNodeState.applyPassNodeState(Renderer r, RenderContext<?> context)
          Applies all currently set renderstates and z offset parameters to the supplied context
protected  void PassNodeState.applyPassStates(RenderContext<?> context)
          Applies all currently set renderstates to the supplied context
protected  void PassNodeState.resetOldStates(RenderContext<?> context)
          Resets all renderstates on the supplied context
 void PassNodeState.resetPassNodeStates(Renderer r, RenderContext<?> context)
          Resets currently set renderstates and z offset parameters on the supplied context
 

Uses of RenderContext in com.jme.system
 

Methods in com.jme.system that return RenderContext
abstract  RenderContext<?> DisplaySystem.getCurrentContext()
           
 

Uses of RenderContext in com.jme.system.dummy
 

Methods in com.jme.system.dummy that return RenderContext
 RenderContext<java.lang.Object> DummyDisplaySystem.getCurrentContext()
           
 

Uses of RenderContext in com.jme.system.jogl
 

Methods in com.jme.system.jogl that return RenderContext
 RenderContext<GLContext> JOGLDisplaySystem.getCurrentContext()
           
 RenderContext<GLContext> JOGLDisplaySystem.removeContext(GLContext contextKey)
           
 RenderContext<GLContext> JOGLDisplaySystem.switchContext(GLContext contextKey)
          Switches to another RenderContext identified by the contextKey or to a new RenderContext if none is provided.
 

Uses of RenderContext in com.jme.system.lwjgl
 

Methods in com.jme.system.lwjgl that return RenderContext
 RenderContext<? extends java.lang.Object> LWJGLDisplaySystem.getCurrentContext()
           
 RenderContext<? extends java.lang.Object> LWJGLDisplaySystem.removeContext(java.lang.Object contextKey)
          Switches to another RenderContext identified by the contextKey or to a new RenderContext if none is provided.
 RenderContext<? extends java.lang.Object> LWJGLDisplaySystem.switchContext(java.lang.Object contextKey)
          Switches to another RenderContext identified by the contextKey or to a new RenderContext if none is provided.