com.jme.input.action
Class KeyNodeLookUpAction

java.lang.Object
  extended by com.jme.input.action.InputAction
      extended by com.jme.input.action.KeyInputAction
          extended by com.jme.input.action.KeyNodeLookUpAction
All Implemented Interfaces:
InputActionInterface

public class KeyNodeLookUpAction
extends KeyInputAction

KeyNodeLookUpAction defines an action to tilt the node towards the worlds positive y-axis. The rotation is along the node's left vector (the first column of it's rotation matrix).

Version:
$Id: KeyNodeLookUpAction.java 4131 2009-03-19 20:15:28Z blaine.dev $
Author:
Mark Powell

Field Summary
 
Fields inherited from class com.jme.input.action.InputAction
speed
 
Constructor Summary
KeyNodeLookUpAction(Spatial node, float speed)
          Constructor instatiates a new KeyNodeLookUpAction object using the supplied node and speed for it's attributes.
 
Method Summary
 void performAction(InputActionEvent evt)
          performAction rotates the node towards the world's positive y-axis at a speed of movement speed * time.
 
Methods inherited from class com.jme.input.action.InputAction
getSpeed, setSpeed
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

KeyNodeLookUpAction

public KeyNodeLookUpAction(Spatial node,
                           float speed)
Constructor instatiates a new KeyNodeLookUpAction object using the supplied node and speed for it's attributes.

Parameters:
node - the node that will be affected by this action.
speed - the speed at which the node can move.
Method Detail

performAction

public void performAction(InputActionEvent evt)
performAction rotates the node towards the world's positive y-axis at a speed of movement speed * time. Where time is the time between frames and 1 corresponds to 1 second.

Parameters:
evt - the event that triggered the perform action method.
See Also:
InputActionInterface.performAction(InputActionEvent)