Package com.jme.renderer

Interface Summary
Camera Camera defines an interface that encapsulates viewport management.
TextureRenderer TextureRenderer defines an abstract class that handles rendering a scene to a buffer and copying it to a texture.
 

Class Summary
AbstractCamera AbstractCamera implments the Camera interface implementing all non-API specific camera calculations.
ColorRGBA ColorRGBA defines a color made from a collection of red, green and blue values.
RenderContext<ContextHolder> Represents the state of an individual context in OpenGL.
Renderer Renderer defines an abstract class that handles displaying of graphics data to the context.
RenderQueue This optional class supports queueing of rendering states that are drawn when displayBackBuffer is called on the renderer.
 

Enum Summary
Camera.FrustumIntersect  
TextureRenderer.Target