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java.lang.Objectcom.jme.util.shader.ShaderVariable
com.jme.util.shader.uniformtypes.ShaderVariablePointerInt
public class ShaderVariablePointerInt
ShaderVariablePointerInt
Field Summary | |
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java.nio.IntBuffer |
data
The data for the attribute value |
boolean |
normalized
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed. |
int |
size
Specifies the number of values for each element of the generic vertex attribute array. |
int |
stride
Specifies the byte offset between consecutive attribute values. |
boolean |
unsigned
Specifies if the data is in signed or unsigned format |
Fields inherited from class com.jme.util.shader.ShaderVariable |
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name, needsRefresh, variableID |
Constructor Summary | |
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ShaderVariablePointerInt()
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Method Summary | |
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void |
read(JMEImporter e)
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void |
write(JMEExporter e)
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Methods inherited from class com.jme.util.shader.ShaderVariable |
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equals, getClassTag, hashCode |
Methods inherited from class java.lang.Object |
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clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public int size
public int stride
public boolean normalized
public boolean unsigned
public java.nio.IntBuffer data
Constructor Detail |
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public ShaderVariablePointerInt()
Method Detail |
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public void write(JMEExporter e) throws java.io.IOException
write
in interface Savable
write
in class ShaderVariable
java.io.IOException
public void read(JMEImporter e) throws java.io.IOException
read
in interface Savable
read
in class ShaderVariable
java.io.IOException
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