BACKGRD_BITMAP, BACKGRD_COLOR, BOUNDING_BOX, CAMERA_FLAG, CAMERA_RANGES, CLR_BYTE_GAMA, CLR_FLOAT_GAMA, COLOR_BYTE, COLOR_FLOAT, COORD_SYS, DEFAULT_VIEW, DISTANCE_QUEUE, DQUEUE_BACKGRND, EDIT_3DS, FACES_ARRAY, FOG_BACKGROUND, FOG_FLAG, GEN_AMB_COLOR, IN_TRANC_FLAG, KEY_AMB_LI_INFO, KEY_CAM_TARGET, KEY_CAMERA_OBJECT, KEY_COLOR_TRACK, KEY_CURTIME, KEY_FALLOFF_TRACK, KEY_FOV_TRACK, KEY_HEADER, KEY_HOTSPOT_TRACK, KEY_OBJECT, KEY_OMNI_LI_INFO, KEY_ROLL_TRACK, KEY_SEGMENT, KEY_SPOT_OBJECT, KEY_SPOT_TARGET, KEY_VIEWPORT, KEYFRAMES, LAYERED_FOG_OPT, LIGHT_ATTENU_ON, LIGHT_IN_RANGE, LIGHT_LOC_SHADOW, LIGHT_MULTIPLIER, LIGHT_OBJ, LIGHT_OUT_RANGE, LIGHT_SEE_CONE, LIGHT_SPOT_BIAS, LIGHT_SPOT_OVERSHOOT, LIGHT_SPOT_ROLL, LIGHT_SPOT_SHADOWED, LIGHT_SPOTLIGHT, MAIN_3DS, MASTER_SCALE, MAT_ALPHA, MAT_ALPHA_FAL, MAT_AMB_COLOR, MAT_BLOCK, MAT_DIF_COLOR, MAT_FALLOFF, MAT_NAME, MAT_REF_BLUR, MAT_REFL_BLUR, MAT_REFLECT_MAP, MAT_SELF_ILUM, MAT_SHADING, MAT_SHINE, MAT_SHINE_STR, MAT_SOFTEN, MAT_SPEC_CLR, MAT_SXP_BUMP_DATA, MAT_SXP_TEXT_DATA, MAT_TEX_BLUR, MAT_TEX_BUMP_PER, MAT_TEX_BUMPMAP, MAT_TEX_FLAGS, MAT_TEX2MAP, MAT_TEXNAME, MAT_TWO_SIDED, MAT_WIRE_ABS, MAT_WIRE_SIZE, MAT_WIREFRAME_ON, MESH_COLOR, MESH_MAT_GROUP, MESH_TEXTURE_INFO, MESH_VERSION, MORPH_SMOOTH, NAMED_OBJECT, NODE_ID, NULL_CHUNK, O_CONSTS, OBJ_TRIMESH, PRCT_FLT_FRMT, PRCT_INT_FRMT, RAYTRACE_BIAS, SHADOW_BIAS, SHADOW_MAP_RANGE, SHADOW_MAP_SIZE, SMOOTH_GROUP, TDS_VERSION, TEXMAP_ONE, TEXT_COORDS, TEXTURE_U_SCALE, TEXTURE_V_SCALE, TRACK_HEADER, TRACK_PIVOT, TRACK_POS_TAG, TRACK_ROT_TAG, TRACK_SCL_TAG, UNKNOWN1, USE_BCK_COLOR, V_GRADIENT, VERTEX_LIST, VERTEX_OPTIONS, VIEW_CAMERA, VIEWPORT_DATA, VIEWPORT_DATA3, VIEWPORT_SIZE, XDATA_SECTION |