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Classes in com.jme.math used by com.jme.animation | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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TransformQuaternion
Started Date: Jul 16, 2004 Same as TransformMatrix, but stores rotations as quats, not Matrix3f. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.bounding | |
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LineSegment
LineSegment represents a segment in the space. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Plane
A plane in 3D space. |
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Plane.Side
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.curve | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.image | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.input | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.input.action | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.input.controls.controller.camera | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.input.thirdperson | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.intersection | |
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Line
Line defines a line. |
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Plane
A plane in 3D space. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.light | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.math | |
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Line
Line defines a line. |
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LineSegment
LineSegment represents a segment in the space. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
A plane in 3D space. |
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Plane.Side
|
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Rectangle
Rectangle defines a finite plane within three dimensional space
that is specified via three points (A, B, C). |
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Ring
Ring defines a flat ring or disk within three dimensional
space that is specified via the ring's center point, an up vector, an inner
radius, and an outer radius. |
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TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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TransformQuaternion
Started Date: Jul 16, 2004 Same as TransformMatrix, but stores rotations as quats, not Matrix3f. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.math.spring | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.renderer | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
A plane in 3D space. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.renderer.jogl | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.renderer.lwjgl | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.renderer.pass | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.geometryinstancing | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.geometryinstancing.instance | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.shadow | |
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Plane
A plane in 3D space. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.shape | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.state | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.scene.state.jogl.records | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.system | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.system.dummy | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.util | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.util.geom | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jme.util.stat.graph | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.audio | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.awt.swingui | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
Classes in com.jme.math used by com.jmex.editors.swing.widget | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.effects | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.effects.cloth | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.effects.particles | |
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Line
Line defines a line. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
|
Plane
A plane in 3D space. |
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Rectangle
Rectangle defines a finite plane within three dimensional space
that is specified via three points (A, B, C). |
|
Ring
Ring defines a flat ring or disk within three dimensional
space that is specified via the ring's center point, an up vector, an inner
radius, and an outer radius. |
|
TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.effects.water | |
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Plane
A plane in 3D space. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.font3d | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.font3d.effects | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.font3d.math | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.model | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.model.animation | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.model.converters | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.model.converters.maxutils | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.model.ogrexml.anim | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.terrain | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme.math used by com.jmex.terrain.util | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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