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Packages that use GameSettings | |
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com.jme.app | |
com.jme.input.controls | |
com.jme.system | |
com.jme.system.lwjgl | |
com.jmex.editors.swing.settings | |
com.jmex.game |
Uses of GameSettings in com.jme.app |
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Classes in com.jme.app that implement GameSettings | |
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(package private) static class |
BaseGame.BaseGameSettings
A PropertiesGameSettings which defaults Fullscreen to TRUE. |
Fields in com.jme.app declared as GameSettings | |
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protected GameSettings |
AbstractGame.settings
Game display properties. |
Methods in com.jme.app that return GameSettings | |
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protected abstract GameSettings |
AbstractGame.getNewSettings()
Subclasses must implement getNewSettings to instantiate and populate a GameSettings object. |
protected GameSettings |
BaseGame.getNewSettings()
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protected GameSettings |
BaseHeadlessApp.getNewSettings()
TODO: Implement |
protected GameSettings |
VariableTimestepGame.getNewSettings()
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Uses of GameSettings in com.jme.input.controls |
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Methods in com.jme.input.controls with parameters of type GameSettings | |
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static GameControlManager |
GameControlManager.load(GameSettings settings)
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static void |
GameControlManager.save(GameControlManager manager,
GameSettings settings)
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Uses of GameSettings in com.jme.system |
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Classes in com.jme.system that implement GameSettings | |
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class |
AbstractGameSettings
Code generally useful to all typical GameSettings implementations. |
class |
PreferencesGameSettings
PreferencesGameSettings uses the Preferences system in Java
and implements the GameSettings interface. |
class |
PropertiesGameSettings
PropertiesGameSettings handles loading and saving a properties
file that
defines the display settings. |
Constructors in com.jme.system with parameters of type GameSettings | |
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PropertiesDialog(GameSettings source,
java.lang.String imageFile)
Constructor builds the interface for the PropertiesDialog . |
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PropertiesDialog(GameSettings source,
java.net.URL imageFile)
Constructor builds the interface for the PropertiesDialog . |
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PropertiesDialog2(GameSettings source,
java.lang.String imageFile)
Constructor for the PropertiesDialog . |
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PropertiesDialog2(GameSettings source,
java.net.URL imageFile)
Constructor for the PropertiesDialog . |
Uses of GameSettings in com.jme.system.lwjgl |
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Constructors in com.jme.system.lwjgl with parameters of type GameSettings | |
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LWJGLPropertiesDialog(GameSettings source,
java.lang.String imageFile)
Constructor for the PropertiesDialog . |
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LWJGLPropertiesDialog(GameSettings source,
java.lang.String imageFile,
java.util.Stack<java.lang.Runnable> mainThreadTasks)
Constructor for the PropertiesDialog . |
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LWJGLPropertiesDialog(GameSettings source,
java.net.URL imageFile)
Constructor for the PropertiesDialog . |
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LWJGLPropertiesDialog(GameSettings source,
java.net.URL imageFile,
java.util.Stack<java.lang.Runnable> mainThreadTasks)
Constructor for the PropertiesDialog . |
Uses of GameSettings in com.jmex.editors.swing.settings |
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Methods in com.jmex.editors.swing.settings with parameters of type GameSettings | |
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static boolean |
GameSettingsPanel.prompt(GameSettings settings)
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static boolean |
GameSettingsPanel.prompt(GameSettings settings,
java.lang.String title)
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Constructors in com.jmex.editors.swing.settings with parameters of type GameSettings | |
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GameSettingsPanel(GameSettings settings)
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Uses of GameSettings in com.jmex.game |
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Methods in com.jmex.game that return GameSettings | |
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protected GameSettings |
StandardGame.getNewSettings()
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GameSettings |
StandardGame.getSettings()
The GameSettings implementation being utilized in
this instance of StandardGame . |
Constructors in com.jmex.game with parameters of type GameSettings | |
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StandardGame(java.lang.String gameName,
StandardGame.GameType type,
GameSettings settings)
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StandardGame(java.lang.String gameName,
StandardGame.GameType type,
GameSettings settings,
java.lang.Thread.UncaughtExceptionHandler exceptionHandler)
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