Uses of Class
com.jme.scene.state.WireframeState

Packages that use WireframeState
com.jme.app   
com.jme.renderer   
com.jme.renderer.jogl   
com.jme.renderer.lwjgl   
com.jme.scene.state.jogl   
com.jme.scene.state.lwjgl   
com.jme.system.dummy   
com.jmex.awt.applet   
com.jmex.game.state   
com.jmex.model.converters.maxutils   
 

Uses of WireframeState in com.jme.app
 

Fields in com.jme.app declared as WireframeState
protected  WireframeState BaseSimpleGame.wireState
          A wirestate to turn on and off for the rootNode
 

Uses of WireframeState in com.jme.renderer
 

Methods in com.jme.renderer that return WireframeState
abstract  WireframeState Renderer.createWireframeState()
          createWireframeState retrieves the wireframe state object for the proper renderer.
 

Uses of WireframeState in com.jme.renderer.jogl
 

Methods in com.jme.renderer.jogl that return WireframeState
 WireframeState JOGLRenderer.createWireframeState()
          createWireframeState returns a new JOGLWireframeState object as a regular WireframeState.
 

Uses of WireframeState in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl that return WireframeState
 WireframeState LWJGLRenderer.createWireframeState()
          createWireframeState returns a new LWJGLWireframeState object as a regular WireframeState.
 

Uses of WireframeState in com.jme.scene.state.jogl
 

Subclasses of WireframeState in com.jme.scene.state.jogl
 class JOGLWireframeState
          JOGLWireframeState subclasses WireframeState to use the JOGL API to access OpenGL.
 

Uses of WireframeState in com.jme.scene.state.lwjgl
 

Subclasses of WireframeState in com.jme.scene.state.lwjgl
 class LWJGLWireframeState
          LWJGLWireframeState subclasses WireframeState to use the LWJGL API to access OpenGL.
 

Uses of WireframeState in com.jme.system.dummy
 

Methods in com.jme.system.dummy that return WireframeState
 WireframeState DummyRenderer.createWireframeState()
           
 

Uses of WireframeState in com.jmex.awt.applet
 

Fields in com.jmex.awt.applet declared as WireframeState
protected  WireframeState BaseSimpleApplet.wireState
          A wirestate to turn on and off for the rootNode
protected  WireframeState SimpleJMEApplet.SimpleAppletCanvasImplementor.wireState
          A wirestate to turn on and off for the rootNode
protected  WireframeState SimpleJMEPassApplet.SimpleAppletCanvasImplementor.wireState
          A wirestate to turn on and off for the rootNode
 

Methods in com.jmex.awt.applet that return WireframeState
 WireframeState SimpleJMEApplet.getWireframeState()
           
 WireframeState SimpleJMEApplet.SimpleAppletCanvasImplementor.getWireframeState()
           
 WireframeState SimpleJMEPassApplet.getWireframeState()
           
 WireframeState SimpleJMEPassApplet.SimpleAppletCanvasImplementor.getWireframeState()
           
 

Uses of WireframeState in com.jmex.game.state
 

Fields in com.jmex.game.state declared as WireframeState
protected  WireframeState DebugGameState.wireState
           
 

Uses of WireframeState in com.jmex.model.converters.maxutils
 

Fields in com.jmex.model.converters.maxutils declared as WireframeState
(package private)  WireframeState MaterialBlock.myWireState