Package com.jme.animation

Interface Summary
AnimationEvent AnimationEvent defines a trigger for an animation set to a keyframe.
BoneChangeListener  
 

Class Summary
AnimationController AnimationController provides a method for managing multiple BoneAnimations.
AnimationEventManager AnimationEventManager maintains a collection of animation triggers.
AnimationProperties  
Bone Bone defines a scenegraph node that defines a single bone object within a skeletal system.
BoneAnimation BoneAnimation defines a component that manipulates the position of a skeletal system based on a collection of keyframes.
BoneChangeEvent  
BoneInfluence The Influence class defines a pairing between a vertex and a bone.
BoneTransform BoneTransform contains a Bone/Transform array pairing.
HardpointCollection  
Keyframe Keyframe defines a positional or a rotational keyframe.
SkinNode SkinNode defines a scene node that contains skinned mesh data.
SpatialTransformer Started Date: Jul 9, 2004

This class animates spatials by interpolating between various transformations.
SpatialTransformer.PointInTime Defines a point in time where at time time, ohject toChange[i] will assume transformation look[i].
TextureAnimationController  
TextureKeyframeController TextureKeyframeController applies transform matrices to the texture matrix based on keyframe times.