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java.lang.Objectcom.jme.scene.state.RenderState
com.jme.scene.state.FogState
com.jme.scene.state.jogl.JOGLFogState
public class JOGLFogState
JOGLFogState
subclasses the fog state using the JOGL API to
set the OpenGL fog state.
Nested Class Summary |
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Nested classes/interfaces inherited from class com.jme.scene.state.FogState |
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FogState.CoordinateSource, FogState.DensityFunction, FogState.Quality |
Nested classes/interfaces inherited from class com.jme.scene.state.RenderState |
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RenderState.StateType |
Field Summary |
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Fields inherited from class com.jme.scene.state.FogState |
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color, density, densityFunction, end, quality, source, start, supportsFogCoords, supportsFogCoordsDetected |
Fields inherited from class com.jme.scene.state.RenderState |
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QUICK_COMPARE, RS_BLEND, RS_CLIP, RS_COLORMASK_STATE, RS_CULL, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER |
Constructor Summary | |
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JOGLFogState(JOGLContextCapabilities caps)
Constructor instantiates a new JOGLFogState object with
default values. |
Method Summary | |
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void |
apply()
set sets the OpenGL fog values if the state is enabled. |
FogStateRecord |
createStateRecord()
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Methods inherited from class com.jme.scene.state.FogState |
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getClassTag, getColor, getDensity, getDensityFunction, getEnd, getQuality, getSource, getStart, getStateType, getType, isFogCoordsSupported, overrideFogCoordsSupport, read, resetFogCoordsSupport, setColor, setDensity, setDensityFunction, setEnd, setQuality, setSource, setStart, write |
Methods inherited from class com.jme.scene.state.RenderState |
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extract, isEnabled, needsRefresh, setEnabled, setNeedsRefresh, setQuickCompares |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public JOGLFogState(JOGLContextCapabilities caps)
JOGLFogState
object with
default values.
Method Detail |
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public void apply()
set
sets the OpenGL fog values if the state is enabled.
apply
in class RenderState
RenderState.apply()
public FogStateRecord createStateRecord()
createStateRecord
in class RenderState
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