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Uses of ColorRGBA in com.jme.image |
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Methods in com.jme.image that return ColorRGBA | |
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ColorRGBA |
Texture.getBlendColor()
getBlendColor returns the color set to be used with
CombinerSource.Constant for this texture (as applicable) If null, black
is assumed. |
ColorRGBA |
Texture.getBorderColor()
getBorderColor returns the color to be used for border
operations. |
Methods in com.jme.image with parameters of type ColorRGBA | |
---|---|
void |
Texture.setBlendColor(ColorRGBA color)
setBlendColor sets a color that is used with
CombinerSource.Constant |
void |
Texture.setBorderColor(ColorRGBA color)
setBorderColor sets the color used when texture operations
encounter the border of a texture. |
Uses of ColorRGBA in com.jme.image.util |
---|
Methods in com.jme.image.util with parameters of type ColorRGBA | |
---|---|
static Image |
ColorMipMapGenerator.generateColorMipMap(int size,
ColorRGBA[] topColors,
ColorRGBA defaultColor)
Generates a jme Image object containing a mipmapped Image. |
static Image |
ColorMipMapGenerator.generateColorMipMap(int size,
ColorRGBA[] topColors,
ColorRGBA defaultColor)
Generates a jme Image object containing a mipmapped Image. |
Uses of ColorRGBA in com.jme.light |
---|
Methods in com.jme.light that return ColorRGBA | |
---|---|
ColorRGBA |
Light.getAmbient()
getAmbient returns the ambient color value for this light. |
ColorRGBA |
Light.getDiffuse()
getDiffuse returns the diffuse color value for this light. |
ColorRGBA |
Light.getSpecular()
getSpecular returns the specular color value for this
light. |
Methods in com.jme.light with parameters of type ColorRGBA | |
---|---|
protected float |
LightManagement.max(ColorRGBA a)
Deprecated. |
void |
Light.setAmbient(ColorRGBA ambient)
setAmbient sets the ambient color value for this light. |
void |
Light.setDiffuse(ColorRGBA diffuse)
setDiffuse sets the diffuse color value for this light. |
void |
Light.setSpecular(ColorRGBA specular)
setSpecular sets the specular color value for this light. |
Uses of ColorRGBA in com.jme.renderer |
---|
Fields in com.jme.renderer declared as ColorRGBA | |
---|---|
protected ColorRGBA |
Renderer.backgroundColor
|
static ColorRGBA |
ColorRGBA.black
the color black (0,0,0). |
static ColorRGBA |
ColorRGBA.blue
the color blue (0,0,1). |
static ColorRGBA |
ColorRGBA.brown
the color brown (65/255, 40/255, 25/255). |
static ColorRGBA |
ColorRGBA.cyan
the color cyan (0,1,1). |
static ColorRGBA |
ColorRGBA.darkGray
the color gray (.2,.2,.2). |
static ColorRGBA |
ColorRGBA.gray
the color gray (.5,.5,.5). |
static ColorRGBA |
ColorRGBA.green
the color green (0,1,0). |
static ColorRGBA |
ColorRGBA.lightGray
the color gray (.8,.8,.8). |
static ColorRGBA |
ColorRGBA.magenta
the color magenta (1,0,1). |
static ColorRGBA |
ColorRGBA.orange
the color orange (251/255, 130/255,0). |
static ColorRGBA |
ColorRGBA.pink
the color pink (1, 0.68, 0.68). |
static ColorRGBA |
ColorRGBA.red
the color red (1,0,0). |
static ColorRGBA |
ColorRGBA.white
the color white (1,1,1). |
static ColorRGBA |
ColorRGBA.yellow
the color yellow (1,1,0). |
Methods in com.jme.renderer that return ColorRGBA | |
---|---|
ColorRGBA |
ColorRGBA.add(ColorRGBA c)
Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.addLocal(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.clone()
|
ColorRGBA |
Renderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
ColorRGBA |
TextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the color used for the window
background. |
ColorRGBA |
ColorRGBA.mult(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.multLocal(float scalar)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
static ColorRGBA |
ColorRGBA.randomColor()
randomColor is a utility method that generates a random
color. |
ColorRGBA |
ColorRGBA.set(ColorRGBA rgba)
set sets the values of this color to those set by a parameter
color. |
Methods in com.jme.renderer that return types with arguments of type ColorRGBA | |
---|---|
java.lang.Class<? extends ColorRGBA> |
ColorRGBA.getClassTag()
|
Methods in com.jme.renderer with parameters of type ColorRGBA | |
---|---|
ColorRGBA |
ColorRGBA.add(ColorRGBA c)
Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.addLocal(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
void |
ColorRGBA.interpolate(ColorRGBA beginColor,
ColorRGBA finalColor,
float changeAmnt)
Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor |
void |
ColorRGBA.interpolate(ColorRGBA finalColor,
float changeAmnt)
Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor |
ColorRGBA |
ColorRGBA.mult(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.set(ColorRGBA rgba)
set sets the values of this color to those set by a parameter
color. |
abstract void |
Renderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the color of window. |
void |
TextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the color of window. |
Constructors in com.jme.renderer with parameters of type ColorRGBA | |
---|---|
ColorRGBA(ColorRGBA rgba)
Copy constructor creates a new ColorRGBA object, based on
a provided color. |
Uses of ColorRGBA in com.jme.renderer.jogl |
---|
Methods in com.jme.renderer.jogl that return ColorRGBA | |
---|---|
ColorRGBA |
JOGLTextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
Methods in com.jme.renderer.jogl with parameters of type ColorRGBA | |
---|---|
void |
JOGLRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
JOGLTextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
JOGLFont.setColor(ColorRGBA color)
setColor sets the RGBA values to render the font as. |
Uses of ColorRGBA in com.jme.renderer.lwjgl |
---|
Methods in com.jme.renderer.lwjgl that return ColorRGBA | |
---|---|
ColorRGBA |
LWJGLPbufferTextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
ColorRGBA |
LWJGLTextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
Methods in com.jme.renderer.lwjgl with parameters of type ColorRGBA | |
---|---|
void |
LWJGLPbufferTextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
LWJGLRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
LWJGLTextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
LWJGLFont.setColor(ColorRGBA color)
setColor sets the RGBA values to render the font as. |
Uses of ColorRGBA in com.jme.renderer.pass |
---|
Fields in com.jme.renderer.pass declared as ColorRGBA | |
---|---|
static ColorRGBA |
OutlinePass.DEFAULT_OUTLINE_COLOR
|
protected ColorRGBA |
ShadowedRenderPass.shadowColor
Used with MODULATIVE lightMethod. |
Methods in com.jme.renderer.pass that return ColorRGBA | |
---|---|
ColorRGBA |
OutlinePass.getOutlineColor()
|
ColorRGBA |
ShadowedRenderPass.getShadowColor()
|
Methods in com.jme.renderer.pass with parameters of type ColorRGBA | |
---|---|
void |
OutlinePass.setOutlineColor(ColorRGBA outlineColor)
|
void |
ShadowedRenderPass.setShadowColor(ColorRGBA shadowColor)
|
Uses of ColorRGBA in com.jme.scene |
---|
Fields in com.jme.scene declared as ColorRGBA | |
---|---|
protected ColorRGBA |
Geometry.defaultColor
|
Methods in com.jme.scene that return ColorRGBA | |
---|---|
ColorRGBA |
Geometry.getDefaultColor()
getDefaultColor returns the color used if no per vertex
colors are specified. |
ColorRGBA |
SharedMesh.getDefaultColor()
|
ColorRGBA |
Text.getTextColor()
Returns the current text color. |
Methods in com.jme.scene with parameters of type ColorRGBA | |
---|---|
void |
Geometry.setDefaultColor(ColorRGBA color)
setDefaultColor sets the color to be used if no per vertex
color buffer is set. |
void |
Geometry.setSolidColor(ColorRGBA color)
setSolidColor sets the color array of this geometry to a
single color. |
void |
SharedMesh.setSolidColor(ColorRGBA color)
setSolidColor is not supported by SharedMesh. |
void |
Text.setTextColor(ColorRGBA color)
Sets the color of the text. |
Constructors in com.jme.scene with parameters of type ColorRGBA | |
---|---|
Line(java.lang.String name,
Vector3f[] vertex,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
Constructor instantiates a new Line object with a given
set of data. |
|
Point(java.lang.String name,
Vector3f[] vertex,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
Constructor instantiates a new Point object with a given
set of data. |
Uses of ColorRGBA in com.jme.scene.geometryinstancing |
---|
Fields in com.jme.scene.geometryinstancing declared as ColorRGBA | |
---|---|
protected ColorRGBA |
GeometryBatchInstanceAttributes.color
|
Methods in com.jme.scene.geometryinstancing that return ColorRGBA | |
---|---|
ColorRGBA |
GeometryBatchInstanceAttributes.getColor()
buildMatrices updates the world and rotation matrix |
Methods in com.jme.scene.geometryinstancing with parameters of type ColorRGBA | |
---|---|
void |
GeometryBatchInstanceAttributes.setColor(ColorRGBA color)
|
Constructors in com.jme.scene.geometryinstancing with parameters of type ColorRGBA | |
---|---|
GeometryBatchInstanceAttributes(Vector3f translation,
Vector3f scale,
Quaternion rotation,
ColorRGBA color)
|
Uses of ColorRGBA in com.jme.scene.shape |
---|
Methods in com.jme.scene.shape with parameters of type ColorRGBA | |
---|---|
void |
Arrow.setDefaultColor(ColorRGBA color)
|
void |
Arrow.setSolidColor(ColorRGBA color)
|
Uses of ColorRGBA in com.jme.scene.state |
---|
Fields in com.jme.scene.state declared as ColorRGBA | |
---|---|
protected ColorRGBA |
MaterialState.ambient
|
protected ColorRGBA |
FogState.color
|
static ColorRGBA |
MaterialState.defaultAmbient
Default ambient color for all material states. |
static ColorRGBA |
MaterialState.defaultDiffuse
Default diffuse color for all material states. |
static ColorRGBA |
MaterialState.defaultEmissive
Default emissive color for all material states. |
static ColorRGBA |
MaterialState.defaultSpecular
Default specular color for all material states. |
protected ColorRGBA |
MaterialState.diffuse
|
protected ColorRGBA |
MaterialState.emissive
|
protected ColorRGBA |
MaterialState.specular
|
Methods in com.jme.scene.state that return ColorRGBA | |
---|---|
ColorRGBA |
MaterialState.getAmbient()
getAmbient retreives the ambient color of the material. |
ColorRGBA |
FogState.getColor()
|
ColorRGBA |
BlendState.getConstantColor()
|
ColorRGBA |
MaterialState.getDiffuse()
getDiffuse retrieves the diffuse color of the material. |
ColorRGBA |
MaterialState.getEmissive()
getEmissive retrieves the emissive color of the material. |
ColorRGBA |
LightState.getGlobalAmbient()
|
ColorRGBA |
MaterialState.getSpecular()
getSpecular retrieves the specular color of the material. |
Methods in com.jme.scene.state with parameters of type ColorRGBA | |
---|---|
void |
MaterialState.setAmbient(ColorRGBA ambient)
setAmbient sets the ambient color of the material. |
void |
FogState.setColor(ColorRGBA color)
setColor sets the color of the fog. |
void |
BlendState.setConstantColor(ColorRGBA constantColor)
|
void |
MaterialState.setDiffuse(ColorRGBA diffuse)
setDiffuse sets the diffuse color of the material. |
void |
MaterialState.setEmissive(ColorRGBA emissive)
setEmissive sets the emissive color of the material. |
void |
LightState.setGlobalAmbient(ColorRGBA color)
|
void |
MaterialState.setSpecular(ColorRGBA specular)
setSpecular sets the specular color of the material. |
void |
GLSLShaderObjectsState.setUniform(java.lang.String name,
ColorRGBA value)
Set an uniform value for this shader object. |
protected static float |
LightUtil.strength(ColorRGBA color)
|
Uses of ColorRGBA in com.jme.scene.state.jogl.records |
---|
Fields in com.jme.scene.state.jogl.records declared as ColorRGBA | |
---|---|
ColorRGBA |
LightRecord.ambient
|
ColorRGBA |
MaterialStateRecord.backAmbient
|
ColorRGBA |
MaterialStateRecord.backDiffuse
|
ColorRGBA |
MaterialStateRecord.backEmissive
|
ColorRGBA |
MaterialStateRecord.backSpecular
|
ColorRGBA |
BlendStateRecord.blendColor
|
ColorRGBA |
TextureUnitRecord.blendColor
|
ColorRGBA |
TextureRecord.borderColor
|
static ColorRGBA |
TextureRecord.defaultColor
|
ColorRGBA |
LightRecord.diffuse
|
ColorRGBA |
FogStateRecord.fogColor
|
ColorRGBA |
MaterialStateRecord.frontAmbient
|
ColorRGBA |
MaterialStateRecord.frontDiffuse
|
ColorRGBA |
MaterialStateRecord.frontEmissive
|
ColorRGBA |
MaterialStateRecord.frontSpecular
|
ColorRGBA |
LightStateRecord.globalAmbient
|
ColorRGBA |
LightRecord.specular
|
Methods in com.jme.scene.state.jogl.records with parameters of type ColorRGBA | |
---|---|
boolean |
MaterialStateRecord.isSetColor(int face,
int glMatColor,
ColorRGBA color,
MaterialStateRecord record)
|
void |
MaterialStateRecord.setColor(int face,
int glMatColor,
ColorRGBA color)
|
void |
RendererRecord.setCurrentColor(ColorRGBA setTo)
|
Uses of ColorRGBA in com.jme.scene.state.lwjgl.records |
---|
Fields in com.jme.scene.state.lwjgl.records declared as ColorRGBA | |
---|---|
ColorRGBA |
LightRecord.ambient
|
ColorRGBA |
MaterialStateRecord.backAmbient
|
ColorRGBA |
MaterialStateRecord.backDiffuse
|
ColorRGBA |
MaterialStateRecord.backEmissive
|
ColorRGBA |
MaterialStateRecord.backSpecular
|
ColorRGBA |
BlendStateRecord.blendColor
|
ColorRGBA |
TextureUnitRecord.blendColor
|
ColorRGBA |
TextureRecord.borderColor
|
static ColorRGBA |
TextureRecord.defaultColor
|
ColorRGBA |
LightRecord.diffuse
|
ColorRGBA |
FogStateRecord.fogColor
|
ColorRGBA |
MaterialStateRecord.frontAmbient
|
ColorRGBA |
MaterialStateRecord.frontDiffuse
|
ColorRGBA |
MaterialStateRecord.frontEmissive
|
ColorRGBA |
MaterialStateRecord.frontSpecular
|
ColorRGBA |
LightStateRecord.globalAmbient
|
ColorRGBA |
LightRecord.specular
|
Methods in com.jme.scene.state.lwjgl.records with parameters of type ColorRGBA | |
---|---|
boolean |
MaterialStateRecord.isSetColor(int face,
int glMatColor,
ColorRGBA color,
MaterialStateRecord record)
|
void |
MaterialStateRecord.setColor(int face,
int glMatColor,
ColorRGBA color)
|
void |
RendererRecord.setCurrentColor(ColorRGBA setTo)
|
Uses of ColorRGBA in com.jme.system.canvas |
---|
Methods in com.jme.system.canvas with parameters of type ColorRGBA | |
---|---|
void |
JMECanvasImplementor.setBackground(ColorRGBA colorRGBA)
|
Uses of ColorRGBA in com.jme.system.dummy |
---|
Methods in com.jme.system.dummy that return ColorRGBA | |
---|---|
ColorRGBA |
DummyRenderer.getBackgroundColor()
|
Methods in com.jme.system.dummy with parameters of type ColorRGBA | |
---|---|
void |
DummyRenderer.setBackgroundColor(ColorRGBA c)
|
Uses of ColorRGBA in com.jme.util.geom |
---|
Fields in com.jme.util.geom declared as ColorRGBA | |
---|---|
ColorRGBA |
VertexData.color4
|
static ColorRGBA |
Debugger.NORMAL_COLOR_BASE
|
static ColorRGBA |
Debugger.NORMAL_COLOR_TIP
|
static ColorRGBA |
Debugger.TANGENT_COLOR_BASE
|
Methods in com.jme.util.geom that return ColorRGBA | |
---|---|
static ColorRGBA[] |
BufferUtils.getColorArray(java.nio.FloatBuffer buff)
Generates a ColorRGBA array from the given FloatBuffer. |
Methods in com.jme.util.geom with parameters of type ColorRGBA | |
---|---|
static java.nio.FloatBuffer |
BufferUtils.createFloatBuffer(ColorRGBA... data)
Generate a new FloatBuffer using the given array of ColorRGBA objects. |
static boolean |
BufferUtils.equals(ColorRGBA check,
java.nio.FloatBuffer buf,
int index)
Checks to see if the given ColorRGBA is equals to the data stored in the buffer at the given data index. |
static void |
BufferUtils.populateFromBuffer(ColorRGBA color,
java.nio.FloatBuffer buf,
int index)
Updates the values of the given color from the specified buffer at the index provided. |
static void |
Debugger.setBoundsColor(ColorRGBA color)
|
static void |
BufferUtils.setInBuffer(ColorRGBA color,
java.nio.FloatBuffer buf,
int index)
Sets the data contained in the given color into the FloatBuffer at the specified index. |
Constructors in com.jme.util.geom with parameters of type ColorRGBA | |
---|---|
VertKey(Vector3f vert,
Vector3f norm,
ColorRGBA color,
Vector2f[] texs,
int options)
|
Uses of ColorRGBA in com.jme.util.stat.graph |
---|
Methods in com.jme.util.stat.graph that return ColorRGBA | |
---|---|
protected ColorRGBA |
AbstractStatGrapher.getColorConfig(StatType type,
java.lang.String configName,
ColorRGBA defaultVal)
|
Methods in com.jme.util.stat.graph with parameters of type ColorRGBA | |
---|---|
protected ColorRGBA |
AbstractStatGrapher.getColorConfig(StatType type,
java.lang.String configName,
ColorRGBA defaultVal)
|
Uses of ColorRGBA in com.jmex.awt.applet |
---|
Methods in com.jmex.awt.applet with parameters of type ColorRGBA | |
---|---|
void |
StandardApplet.setBackgroundColor(ColorRGBA backgroundColor)
|
Uses of ColorRGBA in com.jmex.awt.lwjgl |
---|
Methods in com.jmex.awt.lwjgl that return ColorRGBA | |
---|---|
protected ColorRGBA |
LWJGLCanvas.makeColorRGBA(java.awt.Color color)
|
Uses of ColorRGBA in com.jmex.editors.swing.particles |
---|
Methods in com.jmex.editors.swing.particles with parameters of type ColorRGBA | |
---|---|
void |
ParticleAppearancePanel.StartRamp.setColor(ColorRGBA color)
|
void |
ParticleAppearancePanel.EndRamp.setColor(ColorRGBA color)
|
Uses of ColorRGBA in com.jmex.editors.swing.widget |
---|
Methods in com.jmex.editors.swing.widget that return ColorRGBA | |
---|---|
protected abstract ColorRGBA |
RGBAChooserPanel.getColor()
|
protected ColorRGBA |
RGBAChooserPanel.makeColorRGBA(java.awt.Color color)
|
Methods in com.jmex.editors.swing.widget with parameters of type ColorRGBA | |
---|---|
protected java.awt.Color |
RGBAChooserPanel.makeColor(ColorRGBA color)
|
protected abstract void |
RGBAChooserPanel.setColor(ColorRGBA color)
|
Uses of ColorRGBA in com.jmex.effects.particles |
---|
Fields in com.jmex.effects.particles declared as ColorRGBA | |
---|---|
protected ColorRGBA |
RampEntry.color
|
static ColorRGBA |
RampEntry.DEFAULT_COLOR
|
protected static ColorRGBA |
ParticleSystem.DEFAULT_END_COLOR
|
protected static ColorRGBA |
ParticleSystem.DEFAULT_START_COLOR
|
protected ColorRGBA |
ParticleSystem.endColor
|
protected ColorRGBA |
ParticleSystem.startColor
|
Methods in com.jmex.effects.particles that return ColorRGBA | |
---|---|
ColorRGBA |
RampEntry.getColor()
|
ColorRGBA |
Particle.getCurrentColor()
|
ColorRGBA |
ParticleSystem.getEndColor()
getEndColor returns the ending color. |
ColorRGBA |
ParticleSystem.getStartColor()
getStartColor returns the starting color. |
Methods in com.jmex.effects.particles with parameters of type ColorRGBA | |
---|---|
void |
ParticleAppearanceRamp.getValuesAtAge(float age,
float maxAge,
ColorRGBA store,
float[] fStore,
ParticleSystem particles)
|
void |
RampEntry.setColor(ColorRGBA color)
|
void |
ParticleSystem.setEndColor(ColorRGBA color)
Set the end color for particles. |
void |
ParticleSystem.setStartColor(ColorRGBA color)
Set the start color for particles. |
Uses of ColorRGBA in com.jmex.effects.transients |
---|
Methods in com.jmex.effects.transients that return ColorRGBA | |
---|---|
ColorRGBA |
Fader.getColor()
|
ColorRGBA |
FadeInOut.getFadeColor()
Returns the current color being applied to the fade quad. |
Methods in com.jmex.effects.transients with parameters of type ColorRGBA | |
---|---|
void |
Fader.setColor(ColorRGBA color)
|
void |
FadeInOut.setFadeColor(ColorRGBA c)
Sets the current per vertex color of the fade quad, and updates the current fade color to c. |
Constructors in com.jmex.effects.transients with parameters of type ColorRGBA | |
---|---|
FadeInOut(java.lang.String name,
Geometry fade,
Node out,
Node in,
ColorRGBA c)
Creates a new FadeInOut node. |
|
FadeInOut(java.lang.String name,
Geometry fade,
Node out,
Node in,
ColorRGBA c,
float s)
Creates a new FadeInOut node. |
|
Fader(java.lang.String name,
float width,
float height,
ColorRGBA color,
float fadeTimeInSeconds)
If width and height both equal 0 or less the width and height will be defined to take up the entire screen. |
Uses of ColorRGBA in com.jmex.effects.water |
---|
Fields in com.jmex.effects.water declared as ColorRGBA | |
---|---|
protected ColorRGBA |
WaterRenderPass.waterColorEnd
|
protected ColorRGBA |
WaterRenderPass.waterColorStart
|
Methods in com.jmex.effects.water that return ColorRGBA | |
---|---|
ColorRGBA |
WaterRenderPass.getWaterColorEnd()
|
ColorRGBA |
WaterRenderPass.getWaterColorStart()
|
Methods in com.jmex.effects.water with parameters of type ColorRGBA | |
---|---|
void |
WaterRenderPass.setWaterColorEnd(ColorRGBA waterColorEnd)
Color to use when the incident angle to the surface is high |
void |
WaterRenderPass.setWaterColorStart(ColorRGBA waterColorStart)
Color to use when the incident angle to the surface is low |
Uses of ColorRGBA in com.jmex.font3d |
---|
Methods in com.jmex.font3d that return ColorRGBA | |
---|---|
ColorRGBA |
Text3D.getFontColor()
|
Methods in com.jmex.font3d with parameters of type ColorRGBA | |
---|---|
void |
Text3D.setFontColor(ColorRGBA fontcolor)
|
Uses of ColorRGBA in com.jmex.font3d.effects |
---|
Fields in com.jmex.font3d.effects declared as ColorRGBA | |
---|---|
(package private) ColorRGBA |
Font3DGradient.end_color
|
(package private) ColorRGBA |
Font3DGradient.start_color
|
Constructors in com.jmex.font3d.effects with parameters of type ColorRGBA | |
---|---|
Font3DBorder(float width,
ColorRGBA inner_color,
ColorRGBA outer_color,
boolean drawSides,
boolean drawFront,
boolean drawBack)
The constructor. |
|
Font3DBorder(float width,
ColorRGBA inner_color,
ColorRGBA outer_color,
Font3D font)
Just a short-cut constructor, grabbing the side/front/back from the font. |
|
Font3DGradient(Vector3f direction,
ColorRGBA start_color,
ColorRGBA end_color)
|
Uses of ColorRGBA in com.jmex.game |
---|
Methods in com.jmex.game with parameters of type ColorRGBA | |
---|---|
void |
StandardGame.setBackgroundColor(ColorRGBA backgroundColor)
Override the background color defined for this game. |
Uses of ColorRGBA in com.jmex.game.state.load |
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Fields in com.jmex.game.state.load declared as ColorRGBA | |
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protected ColorRGBA |
LoadingGameState.color
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Uses of ColorRGBA in com.jmex.model |
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Methods in com.jmex.model that return ColorRGBA | |
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static ColorRGBA |
XMLUtil.getRGBAAttribute(org.w3c.dom.Node node,
java.lang.String name)
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static ColorRGBA |
XMLUtil.getRGBAAttribute(org.w3c.dom.Node node,
java.lang.String name,
ColorRGBA defVal)
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Methods in com.jmex.model with parameters of type ColorRGBA | |
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static ColorRGBA |
XMLUtil.getRGBAAttribute(org.w3c.dom.Node node,
java.lang.String name,
ColorRGBA defVal)
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Uses of ColorRGBA in com.jmex.model.converters.maxutils |
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Fields in com.jmex.model.converters.maxutils declared as ColorRGBA | |
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(package private) ColorRGBA |
EditableObjectChunk.backGroundColor
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ColorRGBA |
KeyframeInfoChunk.KeyPointInTime.colorTrack
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(package private) ColorRGBA |
ColorChunk.gamaColor
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(package private) ColorRGBA |
EditableObjectChunk.genAmbientColor
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(package private) ColorRGBA |
LightChunk.lightColor
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(package private) ColorRGBA |
ColorChunk.regColor
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Methods in com.jmex.model.converters.maxutils that return ColorRGBA | |
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ColorRGBA |
ColorChunk.getBestColor()
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Uses of ColorRGBA in com.jmex.model.ogrexml |
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Methods in com.jmex.model.ogrexml that return ColorRGBA | |
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ColorRGBA |
MaterialLoader.readColor()
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