Uses of Class
com.jme.image.Texture.Type

Packages that use Texture.Type
com.jme.image   
com.jme.scene.state.jogl   
com.jme.scene.state.jogl.records   
com.jme.scene.state.lwjgl   
com.jme.scene.state.lwjgl.records   
 

Uses of Texture.Type in com.jme.image
 

Methods in com.jme.image that return Texture.Type
abstract  Texture.Type Texture.getType()
           
 Texture.Type Texture1D.getType()
           
 Texture.Type Texture2D.getType()
           
 Texture.Type Texture3D.getType()
           
 Texture.Type TextureCubeMap.getType()
           
static Texture.Type Texture.Type.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static Texture.Type[] Texture.Type.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Uses of Texture.Type in com.jme.scene.state.jogl
 

Methods in com.jme.scene.state.jogl with parameters of type Texture.Type
static void JOGLTextureState.doTextureBind(int textureId, int unit, Texture.Type type)
          Useful for external lwjgl based classes that need to safely set the current texture.
 

Uses of Texture.Type in com.jme.scene.state.jogl.records
 

Methods in com.jme.scene.state.jogl.records with parameters of type Texture.Type
 TextureRecord TextureStateRecord.getTextureRecord(int textureId, Texture.Type type)
           
 

Uses of Texture.Type in com.jme.scene.state.lwjgl
 

Methods in com.jme.scene.state.lwjgl with parameters of type Texture.Type
static void LWJGLTextureState.doTextureBind(int textureId, int unit, Texture.Type type)
          Useful for external lwjgl based classes that need to safely set the current texture.
 

Uses of Texture.Type in com.jme.scene.state.lwjgl.records
 

Methods in com.jme.scene.state.lwjgl.records with parameters of type Texture.Type
 TextureRecord TextureStateRecord.getTextureRecord(int textureId, Texture.Type type)