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java.lang.Objectcom.jme.input.action.InputAction
com.jme.input.action.KeyInputAction
com.jme.input.action.KeyBackwardAction
public class KeyBackwardAction
KeyBackwardAction
defines an action for moving a camera along
it's negative direction. How fast the camera moves in a single frame is
defined by the speed of the camera times the time between frames. The speed
of the camera can be thought of as how many units per second the camera can
travel.
Field Summary |
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Fields inherited from class com.jme.input.action.InputAction |
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speed |
Constructor Summary | |
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KeyBackwardAction(Camera camera,
float speed)
Constructor instantiates a new KeyBackwardAction object. |
Method Summary | |
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void |
performAction(InputActionEvent evt)
performAction moves the camera along it's negative
direction vector at a speed of movement speed * time. |
Methods inherited from class com.jme.input.action.InputAction |
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getSpeed, setSpeed |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public KeyBackwardAction(Camera camera, float speed)
KeyBackwardAction
object.
camera
- the camera that will be affected by this action.speed
- the speed at which the camera can move.Method Detail |
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public void performAction(InputActionEvent evt)
performAction
moves the camera along it's negative
direction vector at a speed of movement speed * time. Where time is the
time between frames and 1 corresponds to 1 second.
evt
- the event that triggered the perform action method.InputActionInterface.performAction(InputActionEvent)
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