com.jmex.effects
Class TrailMesh
java.lang.Object
com.jme.scene.Spatial
com.jme.scene.Geometry
com.jme.scene.TriMesh
com.jmex.effects.TrailMesh
- All Implemented Interfaces:
- Savable, java.io.Serializable
public class TrailMesh
- extends TriMesh
- implements Savable
TrailMesh
- Author:
- Rikard Herlitz (MrCoder)
- See Also:
- Serialized Form
Fields inherited from class com.jme.scene.Geometry |
binormalBuf, bound, castsShadows, colorBuf, compVect, defaultColor, displayListID, enabled, fogBuf, hasDirtyVertices, normBuf, states, tangentBuf, texBuf, vboInfo, vertBuf, vertQuantity |
Fields inherited from class com.jme.scene.Spatial |
cullHint, frustrumIntersects, geometricalControllers, isCollidable, lightCombineMode, localRotation, localScale, localTranslation, LOCKED_BOUNDS, LOCKED_BRANCH, LOCKED_MESH_DATA, LOCKED_NONE, LOCKED_SHADOWS, LOCKED_TRANSFORMS, lockedMode, name, normalsMode, parent, queueDistance, renderQueueMode, renderStateList, textureCombineMode, worldBound, worldRotation, worldScale, worldTranslation, zOrder |
Constructor Summary |
TrailMesh(java.lang.String name,
int nrTrailSections)
Creates a new TrailMesh. |
Methods inherited from class com.jme.scene.TriMesh |
clearBuffers, draw, findCollisions, findTriangleCollision, findTrianglePick, getIndexBuffer, getMaxIndex, getMeshAsTriangles, getMeshAsTrianglesVertices, getMode, getTriangle, getTriangle, getTriangleCount, getTriangleIndices, getVertIndex, hasCollision, hasTriangleCollision, randomPointOnTriangles, recalcTriangleQuantity, reconstruct, setIndexBuffer, setMode, setTriangleQuantity |
Methods inherited from class com.jme.scene.Geometry |
addTextureCoordinates, addTextureCoordinates, applyRenderState, checkTextureCoordinates, clearTextureBuffers, copyTextureCoordinates, copyTextureCoordinates, findPick, getBinormalBuffer, getColorBuffer, getDefaultColor, getDisplayListID, getFogBuffer, getLightState, getModelBound, getNormalBuffer, getNumberOfUnits, getTangentBuffer, getTextureCoords, getTextureCoords, getVBOInfo, getVertexBuffer, getVertexCount, getWorldCoords, getWorldNormals, hasDirtyVertices, isCastsShadows, lockMeshes, postdraw, predraw, randomVertex, reconstruct, resizeTextureIds, rotateNormals, rotatePoints, scaleTextureCoordinates, scaleTextureCoordinates, setBinormalBuffer, setCastsShadows, setColorBuffer, setDefaultColor, setDisplayListID, setFogCoordBuffer, setHasDirtyVertices, setLightState, setModelBound, setNormalBuffer, setRandomColors, setSolidColor, setTangentBuffer, setTextureCoords, setTextureCoords, setTextureCoords, setVBOInfo, setVertexBuffer, setVertexCount, sortLights, translatePoints, translatePoints, unlockMeshes, updateModelBound, updateWorldBound |
Methods inherited from class com.jme.scene.Spatial |
addController, calculateCollisions, calculatePick, clearControllers, clearRenderState, clearRenderState, getClassTag, getController, getControllerCount, getControllers, getCullHint, getLastFrustumIntersection, getLightCombineMode, getLocalCullHint, getLocalLightCombineMode, getLocalNormalsMode, getLocalRenderQueueMode, getLocalRotation, getLocalScale, getLocalTextureCombineMode, getLocalToWorldMatrix, getLocalTranslation, getLocks, getName, getNormalsMode, getParent, getRenderQueueMode, getRenderState, getRenderState, getTextureCombineMode, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTranslation, getZOrder, hasAncestor, isCollidable, localToWorld, lock, lock, lockBounds, lockBranch, lockMeshes, lockShadows, lockTransforms, lookAt, onDraw, propagateBoundToRoot, propagateStatesFromRoot, removeController, removeController, removeFromParent, removeUserData, rotateUpTo, setCullHint, setIsCollidable, setLastFrustumIntersection, setLightCombineMode, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalTranslation, setLocalTranslation, setLocks, setLocks, setName, setNormalsMode, setParent, setRenderQueueMode, setRenderState, setTextureCombineMode, setUserData, setZOrder, setZOrder, toString, unlock, unlock, unlockBounds, unlockBranch, unlockMeshes, unlockShadows, unlockTransforms, updateGeometricState, updateRenderState, updateRenderState, updateWorldData, updateWorldRotation, updateWorldScale, updateWorldTranslation, updateWorldVectors, updateWorldVectors, worldToLocal |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
TrailMesh
public TrailMesh(java.lang.String name,
int nrTrailSections)
- Creates a new TrailMesh.
- Parameters:
name
- Name of SpatialnrTrailSections
- Number of sections the TrailMesh should consist of. Number of
vertices in the mesh will be nrTrailSections * 2.
setTrailFront
public void setTrailFront(Vector3f position,
float width,
float tpf)
- Update the front position of the trail.
- Parameters:
position
- New position of the trail frontwidth
- Width of the trailtpf
- Current time per frame
setTrailFront
public void setTrailFront(Vector3f position,
Vector3f tangent,
float width,
float tpf)
- Update the front position of the trail.
- Parameters:
position
- New position of the trail fronttangent
- Specifies the gradient of the trail (if facingmode is set to
tangent)width
- Width of the trailtpf
- Current time per frame
update
public void update(Vector3f camPos)
- Update the vertices of the trail.
- Parameters:
camPos
- Camera position used for billboarding.
invalidate
public void invalidate()
resetPosition
public void resetPosition(Vector3f position)
write
public void write(JMEExporter e)
throws java.io.IOException
- Specified by:
write
in interface Savable
- Overrides:
write
in class TriMesh
- Throws:
java.io.IOException
read
public void read(JMEImporter e)
throws java.io.IOException
- Specified by:
read
in interface Savable
- Overrides:
read
in class TriMesh
- Throws:
java.io.IOException
setUpdateSpeed
public void setUpdateSpeed(float updateSpeed)
getUpdateSpeed
public float getUpdateSpeed()
setUpdateMode
public void setUpdateMode(TrailMesh.UpdateMode updateMode)
getUpdateMode
public TrailMesh.UpdateMode getUpdateMode()
setFacingMode
public void setFacingMode(TrailMesh.FacingMode facingMode)
getFacingMode
public TrailMesh.FacingMode getFacingMode()
getTrailData
public java.util.LinkedList<TrailMesh.TrailData> getTrailData()
- Get the mesh data to modify it manually.
If data is modified, invalidate() method call is required.
- Returns: