|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Triangle | |
---|---|
com.jme.bounding | |
com.jme.math | |
com.jme.scene | |
com.jmex.effects.particles |
Uses of Triangle in com.jme.bounding |
---|
Methods in com.jme.bounding with parameters of type Triangle | |
---|---|
void |
BoundingBox.computeFromTris(Triangle[] tris,
int start,
int end)
computeFromTris creates a new Bounding Box from a given
set of triangles. |
void |
BoundingCapsule.computeFromTris(Triangle[] tris,
int start,
int end)
|
void |
BoundingSphere.computeFromTris(Triangle[] tris,
int start,
int end)
computeFromTris creates a new Bounding Box from a given
set of triangles. |
abstract void |
BoundingVolume.computeFromTris(Triangle[] tris,
int start,
int end)
|
void |
LineBoundingBox.computeFromTris(Triangle[] tris,
int start,
int end)
|
void |
OrientedBoundingBox.computeFromTris(Triangle[] tris,
int start,
int end)
|
void |
OrthogonalBoundingBox.computeFromTris(Triangle[] tris,
int start,
int end)
|
Uses of Triangle in com.jme.math |
---|
Methods in com.jme.math that return Triangle | |
---|---|
Triangle |
Triangle.clone()
|
Methods in com.jme.math that return types with arguments of type Triangle | |
---|---|
java.lang.Class<? extends Triangle> |
Triangle.getClassTag()
|
Methods in com.jme.math with parameters of type Triangle | |
---|---|
boolean |
Ray.intersect(Triangle t)
intersect determines if the Ray intersects a triangle. |
boolean |
Ray.intersectWhere(Triangle t,
Vector3f loc)
intersectWhere determines if the Ray intersects a triangle. |
boolean |
Ray.intersectWherePlanar(Triangle t,
Vector3f loc)
intersectWherePlanar determines if the Ray intersects a
triangle and if so it stores the point of
intersection in the given loc vector as t, u, v where t is the distance
from the origin to the point of intersection and u,v is the intersection
point in terms of the triangle plane. |
void |
Plane.setPlanePoints(Triangle t)
Initialize this plane using the three points of the given triangle. |
Uses of Triangle in com.jme.scene |
---|
Methods in com.jme.scene that return Triangle | |
---|---|
Triangle[] |
TriMesh.getMeshAsTriangles(Triangle[] tris)
|
Methods in com.jme.scene with parameters of type Triangle | |
---|---|
Triangle[] |
TriMesh.getMeshAsTriangles(Triangle[] tris)
|
Uses of Triangle in com.jmex.effects.particles |
---|
Methods in com.jmex.effects.particles that return Triangle | |
---|---|
Triangle |
Particle.getTriangleModel()
|
Methods in com.jmex.effects.particles with parameters of type Triangle | |
---|---|
void |
Particle.setTriangleModel(Triangle t)
Sets a triangle model to use for particle calculations when using particle type ParticleType.GeomMesh. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |