Uses of Class
com.jme.scene.state.jogl.records.TextureStateRecord

Packages that use TextureStateRecord
com.jme.scene.state.jogl   
 

Uses of TextureStateRecord in com.jme.scene.state.jogl
 

Methods in com.jme.scene.state.jogl with parameters of type TextureStateRecord
static void JOGLTextureState.applyBlendColor(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyBorderColor(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyCombineFactors(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyEnvMode(Texture.ApplyMode mode, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyFilter(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the filter settings of this particular texture have been changed and apply as needed.
static void JOGLTextureState.applyTexCoordGeneration(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyTextureTransforms(Texture texture, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyWrap(Texture1D texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
static void JOGLTextureState.applyWrap(Texture2D texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
static void JOGLTextureState.applyWrap(Texture3D texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
static void JOGLTextureState.applyWrap(TextureCubeMap cubeMap, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
static void JOGLTextureState.applyWrap(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
static void JOGLTextureState.checkAndSetUnit(int unit, TextureStateRecord record)