Uses of Class
com.jme.input.Mouse

Packages that use Mouse
com.jme.input   
com.jme.input.action   
 

Uses of Mouse in com.jme.input
 

Subclasses of Mouse in com.jme.input
 class AbsoluteMouse
          AbsoluteMouse defines a mouse object that maintains a position within the window.
 class RelativeMouse
          RelativeMouse defines a mouse controller that only maintains the relative change from one poll to the next.
 

Fields in com.jme.input declared as Mouse
protected  Mouse InputHandler.mouse
          Not used any more.
 

Uses of Mouse in com.jme.input.action
 

Fields in com.jme.input.action declared as Mouse
protected  Mouse MouseInputAction.mouse
           
 

Methods in com.jme.input.action with parameters of type Mouse
 void MouseInputAction.setMouse(Mouse mouse)
          setMouse sets the mouse type used by this action.
 

Constructors in com.jme.input.action with parameters of type Mouse
MouseLook(Mouse mouse, Camera camera, float speed)
          Constructor creates a new MouseLook object.
NodeMouseLook(Mouse mouse, Spatial node, float speed)
          Constructor creates a new NodeMouseLook object.