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public interface GameControlAction
GameControlAction is part of the ActionController and allows pressed and released actions to be invoked for a control.
Method Summary | |
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void |
pressed(GameControl control,
float time)
Invoked when the control is pressed |
void |
released(GameControl control,
float time)
Invoked when the control is released |
Method Detail |
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void pressed(GameControl control, float time)
control
- The control that threw this actiontime
- The amount of time that has elapsed since
the last status change of this controlvoid released(GameControl control, float time)
control
- The control that threw this actiontime
- The amount of time that has elapsed since
the last status change of this control
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