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Packages that use CollisionResults | |
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com.jme.curve | |
com.jme.intersection | |
com.jme.scene | |
com.jmex.effects.particles |
Uses of CollisionResults in com.jme.curve |
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Methods in com.jme.curve with parameters of type CollisionResults | |
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void |
BezierCurve.findCollisions(Spatial scene,
CollisionResults results)
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void |
CatmullRomCurve.findCollisions(Spatial scene,
CollisionResults results)
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void |
PolylineCurve.findCollisions(Spatial scene,
CollisionResults results)
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Uses of CollisionResults in com.jme.intersection |
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Subclasses of CollisionResults in com.jme.intersection | |
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class |
BoundingCollisionResults
BoundingCollisionResults creates a CollisionResults object that only cares about bounding volume accuracy. |
class |
TriangleCollisionResults
TriangleCollisionResults creates a CollisionResults object that calculates collisions to the triangle accuracy. |
Uses of CollisionResults in com.jme.scene |
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Methods in com.jme.scene with parameters of type CollisionResults | |
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void |
Spatial.calculateCollisions(Spatial scene,
CollisionResults results)
calculateCollisions calls findCollisions to populate the
CollisionResults object then processes the collision results. |
void |
Line.findCollisions(Spatial scene,
CollisionResults results)
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void |
Node.findCollisions(Spatial scene,
CollisionResults results)
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void |
Point.findCollisions(Spatial scene,
CollisionResults results)
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void |
QuadMesh.findCollisions(Spatial scene,
CollisionResults results)
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abstract void |
Spatial.findCollisions(Spatial scene,
CollisionResults results)
checks this spatial against a second spatial, any collisions are stored in the results object. |
void |
SwitchNode.findCollisions(Spatial scene,
CollisionResults results)
collisions are checked for the currently active child. |
void |
Text.findCollisions(Spatial scene,
CollisionResults results)
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void |
TriMesh.findCollisions(Spatial scene,
CollisionResults results)
determines if this TriMesh has made contact with the give scene. |
Uses of CollisionResults in com.jmex.effects.particles |
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Methods in com.jmex.effects.particles with parameters of type CollisionResults | |
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void |
ParticleLines.findCollisions(Spatial scene,
CollisionResults results)
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