Uses of Class
com.jme.scene.state.lwjgl.records.TextureUnitRecord

Packages that use TextureUnitRecord
com.jme.scene.state.lwjgl   
com.jme.scene.state.lwjgl.records   
 

Uses of TextureUnitRecord in com.jme.scene.state.lwjgl
 

Methods in com.jme.scene.state.lwjgl with parameters of type TextureUnitRecord
static void LWJGLTextureState.applyBlendColor(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyCombineFactors(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyEnvMode(Texture.ApplyMode mode, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyTexCoordGeneration(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
 

Uses of TextureUnitRecord in com.jme.scene.state.lwjgl.records
 

Fields in com.jme.scene.state.lwjgl.records declared as TextureUnitRecord
 TextureUnitRecord[] TextureStateRecord.units