Uses of Class
com.jme.scene.state.LightState

Packages that use LightState
com.jme.app   
com.jme.light   
com.jme.renderer   
com.jme.renderer.jogl   
com.jme.renderer.lwjgl   
com.jme.renderer.pass   
com.jme.scene   
com.jme.scene.shadow   
com.jme.scene.state.jogl   
com.jme.scene.state.lwjgl   
com.jme.system.dummy   
com.jmex.awt.applet   
com.jmex.effects.glsl   
com.jmex.game.state   
com.jmex.model.converters   
 

Uses of LightState in com.jme.app
 

Fields in com.jme.app declared as LightState
protected  LightState BaseSimpleGame.lightState
          A lightstate to turn on and off for the rootNode
protected  LightState SimpleHeadlessApp.lightState
          A lightstate to turn on and off for the rootNode
 

Uses of LightState in com.jme.light
 

Methods in com.jme.light that return LightState
 LightState LightManagement.createLightState(Spatial sp)
          Deprecated. Creates a new LightState for a spatial placing the "best" eight lights currently maintained by the LightStateCreator.
 

Methods in com.jme.light with parameters of type LightState
 void LightManagement.resortLightsFor(LightState ls, Spatial sp)
          Deprecated. Gives the LightState the best possible lights for the Spatial.
 

Uses of LightState in com.jme.renderer
 

Methods in com.jme.renderer that return LightState
abstract  LightState Renderer.createLightState()
          createLightState retrieves the light state object for the proper renderer.
 

Uses of LightState in com.jme.renderer.jogl
 

Methods in com.jme.renderer.jogl that return LightState
 LightState JOGLRenderer.createLightState()
          createLightState returns a new JOGLLightState object as a regular LightState.
 

Uses of LightState in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl that return LightState
 LightState LWJGLRenderer.createLightState()
          createLightState returns a new LWJGLLightState object as a regular LightState.
 

Uses of LightState in com.jme.renderer.pass
 

Fields in com.jme.renderer.pass declared as LightState
protected static LightState ShadowedRenderPass.lights
           
protected static LightState ShadowedRenderPass.noLights
           
 

Fields in com.jme.renderer.pass with type parameters of type LightState
protected  java.util.ArrayList<LightState> LightMaskedRenderPass.lightStates
           
 

Uses of LightState in com.jme.scene
 

Methods in com.jme.scene that return LightState
 LightState Geometry.getLightState()
           
 

Methods in com.jme.scene with parameters of type LightState
 void Geometry.setLightState(LightState lightState)
           
 

Uses of LightState in com.jme.scene.shadow
 

Methods in com.jme.scene.shadow with parameters of type LightState
 void MeshShadows.createGeometry(LightState lightState)
          createGeometry creates or updates the ShadowVolume geometries for the target TriMesh - one for each applicable Light in the given LightState.
 

Uses of LightState in com.jme.scene.state.jogl
 

Subclasses of LightState in com.jme.scene.state.jogl
 class JOGLLightState
          JOGLLightState subclasses the Light class using the JOGL API to access OpenGL for light processing.
 

Uses of LightState in com.jme.scene.state.lwjgl
 

Subclasses of LightState in com.jme.scene.state.lwjgl
 class LWJGLLightState
          LWJGLLightState subclasses the Light class using the LWJGL API to access OpenGL for light processing.
 

Uses of LightState in com.jme.system.dummy
 

Methods in com.jme.system.dummy that return LightState
 LightState DummyRenderer.createLightState()
           
 

Uses of LightState in com.jmex.awt.applet
 

Fields in com.jmex.awt.applet declared as LightState
protected  LightState BaseSimpleApplet.lightState
          A lightstate to turn on and off for the rootNode
protected  LightState SimpleJMEApplet.SimpleAppletCanvasImplementor.lightState
          A lightstate to turn on and off for the rootNode
protected  LightState SimpleJMEPassApplet.SimpleAppletCanvasImplementor.lightState
          A lightstate to turn on and off for the rootNode
 

Methods in com.jmex.awt.applet that return LightState
 LightState SimpleJMEApplet.getLightState()
           
 LightState SimpleJMEApplet.SimpleAppletCanvasImplementor.getLightState()
           
 LightState SimpleJMEPassApplet.getLightState()
           
 LightState SimpleJMEPassApplet.SimpleAppletCanvasImplementor.getLightState()
           
 

Uses of LightState in com.jmex.effects.glsl
 

Fields in com.jmex.effects.glsl declared as LightState
protected static LightState SketchRenderPass.noLights
           
 

Uses of LightState in com.jmex.game.state
 

Fields in com.jmex.game.state declared as LightState
protected  LightState DebugGameState.lightState
           
 

Methods in com.jmex.game.state that return LightState
 LightState DebugGameState.getLightState()
           
 

Uses of LightState in com.jmex.model.converters
 

Methods in com.jmex.model.converters with parameters of type LightState
 Spatial X3dToJme.loadScene(java.io.InputStream x3dIn, java.util.Map<java.lang.String,java.io.InputStream> texData, LightState lightState)
          Loads a scene (model) from the X3D file contained in the specified input stream.
Please note: This loader is NOT thread-safe!