|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Uses of Camera in com.jme.app |
---|
Fields in com.jme.app declared as Camera | |
---|---|
protected Camera |
BaseSimpleGame.cam
The camera that we see through. |
protected Camera |
SimpleHeadlessApp.cam
The camera that we see through. |
Uses of Camera in com.jme.input |
---|
Fields in com.jme.input declared as Camera | |
---|---|
protected Camera |
ChaseCamera.cam
|
protected Camera |
ThirdPersonHandler.camera
The camera this handler uses for determining action movement. |
Methods in com.jme.input that return Camera | |
---|---|
Camera |
ChaseCamera.getCamera()
|
Camera |
ThirdPersonHandler.getCamera()
|
Methods in com.jme.input with parameters of type Camera | |
---|---|
void |
ChaseCamera.setCamera(Camera cam)
|
Constructors in com.jme.input with parameters of type Camera | |
---|---|
ChaseCamera(Camera cam,
Spatial target)
Simple constructor that accepts a Camera and a target and sets all properties to their defaults. |
|
ChaseCamera(Camera cam,
Spatial target,
java.util.Map<java.lang.String,java.lang.Object> props)
More involved constructor allowing the setting of all member fields in ChaseCamera and its associated ThirdPersonMouseLook object via a Map of properties. |
|
FirstPersonHandler(Camera cam)
Creates a first person handler. |
|
FirstPersonHandler(Camera cam,
float moveSpeed,
float turnSpeed)
Creates a first person handler. |
|
KeyboardLookHandler(Camera cam,
float moveSpeed,
float rotateSpeed)
|
|
MouseLookHandler(Camera cam,
float speed)
|
|
ThirdPersonHandler(Spatial target,
Camera cam)
Basic constructor for the ThirdPersonHandler. |
|
ThirdPersonHandler(Spatial target,
Camera cam,
java.util.HashMap<java.lang.String,java.lang.Object> props)
Full constructor for the ThirdPersonHandler. |
Uses of Camera in com.jme.input.action |
---|
Constructors in com.jme.input.action with parameters of type Camera | |
---|---|
KeyBackwardAction(Camera camera,
float speed)
Constructor instantiates a new KeyBackwardAction object. |
|
KeyForwardAction(Camera camera,
float speed)
Constructor instantiates a new KeyForwardAction object. |
|
KeyLookDownAction(Camera camera,
float speed)
Constructor instantiates a new KeyLookDownAction object. |
|
KeyLookUpAction(Camera camera,
float speed)
Constructor instantiates a new KeyLookUpAction object. |
|
KeyRotateLeftAction(Camera camera,
float speed)
Constructor instantiates a new KeyRotateLeftAction object. |
|
KeyRotateRightAction(Camera camera,
float speed)
Constructor instantiates a new KeyRotateLeftAction object. |
|
KeyStrafeDownAction(Camera camera,
float speed)
Constructor instantiates a new KeyStrafeDownAction object. |
|
KeyStrafeLeftAction(Camera camera,
float speed)
Constructor instantiates a new KeyStrafeLeftAction object. |
|
KeyStrafeRightAction(Camera camera,
float speed)
Constructor instantiates a new KeyStrafeLeftAction object. |
|
KeyStrafeUpAction(Camera camera,
float speed)
Constructor instantiates a new KeyStrafeUpAction object. |
|
MouseLook(Mouse mouse,
Camera camera,
float speed)
Constructor creates a new MouseLook object. |
Uses of Camera in com.jme.input.controls.controller |
---|
Constructors in com.jme.input.controls.controller with parameters of type Camera | |
---|---|
CameraController(Spatial spatial,
Camera camera,
GameControl control)
|
Uses of Camera in com.jme.input.controls.controller.camera |
---|
Methods in com.jme.input.controls.controller.camera with parameters of type Camera | |
---|---|
void |
CameraPerspective.setActive(Camera camera,
Spatial spatial,
boolean active)
|
void |
FixedCameraPerspective.setActive(Camera camera,
Spatial spatial,
boolean active)
|
void |
CameraPerspective.update(Camera camera,
Spatial spatial,
float time)
|
void |
FixedCameraPerspective.update(Camera camera,
Spatial spatial,
float time)
|
Uses of Camera in com.jme.renderer |
---|
Classes in com.jme.renderer that implement Camera | |
---|---|
class |
AbstractCamera
AbstractCamera implments the Camera interface
implementing all non-API specific camera calculations. |
Methods in com.jme.renderer that return Camera | |
---|---|
abstract Camera |
Renderer.createCamera(int width,
int height)
createCamera retrieves a default camera for this renderer. |
Camera |
Renderer.getCamera()
getCamera returns the camera used by this renderer. |
Camera |
TextureRenderer.getCamera()
getCamera retrieves the camera this renderer is using. |
Methods in com.jme.renderer with parameters of type Camera | |
---|---|
abstract void |
Renderer.setCamera(Camera camera)
setCamera sets the reference to the applications camera
object. |
void |
TextureRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer should use. |
Uses of Camera in com.jme.renderer.jogl |
---|
Classes in com.jme.renderer.jogl that implement Camera | |
---|---|
class |
JOGLCamera
JOGLCamera defines a concrete implementation of a
AbstractCamera using the JOGL library for view port setting. |
Methods in com.jme.renderer.jogl that return Camera | |
---|---|
Camera |
JOGLRenderer.createCamera(int width,
int height)
createCamera returns a default camera for use with the
JOGL renderer. |
Camera |
JOGLTextureRenderer.getCamera()
getCamera retrieves the camera this renderer is using. |
Methods in com.jme.renderer.jogl with parameters of type Camera | |
---|---|
void |
JOGLRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer is using. |
void |
JOGLTextureRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer should use. |
Uses of Camera in com.jme.renderer.lwjgl |
---|
Classes in com.jme.renderer.lwjgl that implement Camera | |
---|---|
class |
LWJGLCamera
LWJGLCamera defines a concrete implementation of a
AbstractCamera using the LWJGL library for view port setting. |
Methods in com.jme.renderer.lwjgl that return Camera | |
---|---|
Camera |
LWJGLRenderer.createCamera(int width,
int height)
createCamera returns a default camera for use with the
LWJGL renderer. |
Camera |
LWJGLPbufferTextureRenderer.getCamera()
getCamera retrieves the camera this renderer is using. |
Camera |
LWJGLTextureRenderer.getCamera()
getCamera retrieves the camera this renderer is using. |
Methods in com.jme.renderer.lwjgl with parameters of type Camera | |
---|---|
void |
LWJGLPbufferTextureRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer should use. |
void |
LWJGLRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer is using. |
void |
LWJGLTextureRenderer.setCamera(Camera camera)
setCamera sets the camera this renderer should use. |
Uses of Camera in com.jme.renderer.pass |
---|
Constructors in com.jme.renderer.pass with parameters of type Camera | |
---|---|
ProximityShadowGate(Camera cam,
float distance)
|
Uses of Camera in com.jme.scene |
---|
Methods in com.jme.scene that return Camera | |
---|---|
Camera |
CameraNode.getCamera()
getCamera retrieves the camera object that this node
controls. |
Methods in com.jme.scene with parameters of type Camera | |
---|---|
void |
BillboardNode.rotateBillboard(Camera cam)
rotate the billboard based on the type set |
void |
CameraNode.setCamera(Camera camera)
setCamera sets the camera that this node controls. |
Constructors in com.jme.scene with parameters of type Camera | |
---|---|
CameraNode(java.lang.String name,
Camera camera)
Constructor instantiates a new CameraNode object setting
the camera to use for the frame reference. |
Uses of Camera in com.jme.scene.lod |
---|
Methods in com.jme.scene.lod with parameters of type Camera | |
---|---|
void |
DiscreteLodNode.selectLevelOfDetail(Camera camera)
|
Uses of Camera in com.jme.system.canvas |
---|
Fields in com.jme.system.canvas declared as Camera | |
---|---|
protected Camera |
SimpleCanvasImpl.cam
|
protected Camera |
SimplePassCanvasImpl.cam
|
Methods in com.jme.system.canvas that return Camera | |
---|---|
Camera |
SimpleCanvasImpl.getCamera()
|
Camera |
SimplePassCanvasImpl.getCamera()
|
Uses of Camera in com.jme.system.dummy |
---|
Methods in com.jme.system.dummy that return Camera | |
---|---|
Camera |
DummyRenderer.createCamera(int width,
int height)
|
Methods in com.jme.system.dummy with parameters of type Camera | |
---|---|
void |
DummyRenderer.setCamera(Camera camera)
|
Uses of Camera in com.jmex.audio |
---|
Fields in com.jmex.audio declared as Camera | |
---|---|
Camera |
Ear.EarTracker.trackedCamera
|
Methods in com.jmex.audio with parameters of type Camera | |
---|---|
void |
Ear.trackOrientation(Camera cam)
|
void |
Ear.trackPosition(Camera cam)
|
Constructors in com.jmex.audio with parameters of type Camera | |
---|---|
Ear.EarTracker(Camera cam)
|
Uses of Camera in com.jmex.awt.applet |
---|
Fields in com.jmex.awt.applet declared as Camera | |
---|---|
protected Camera |
BaseSimpleApplet.cam
The camera that we see through. |
Methods in com.jmex.awt.applet that return Camera | |
---|---|
Camera |
SimpleJMEApplet.getCamera()
|
Camera |
SimpleJMEPassApplet.getCamera()
|
Camera |
StandardApplet.getCamera()
The internally used Camera for this instance of
StandardApplet . |
Uses of Camera in com.jmex.effects.glsl |
---|
Constructors in com.jmex.effects.glsl with parameters of type Camera | |
---|---|
BloomRenderPass(Camera cam,
int renderScale)
Creates a new bloom renderpass |
|
DepthOfFieldRenderPass(Camera cam,
int renderScale)
Creates a new DOG renderpass |
|
MotionBlurRenderPass(Camera cam)
Creates a new motionblur renderpass |
|
SketchRenderPass(Camera cam,
int renderScale)
|
Uses of Camera in com.jmex.effects.particles |
---|
Methods in com.jmex.effects.particles that return Camera | |
---|---|
Camera |
ParticleController.getViewCamera()
|
Methods in com.jmex.effects.particles with parameters of type Camera | |
---|---|
void |
ParticleController.setViewCamera(Camera viewCamera)
|
void |
Particle.updateVerts(Camera cam)
Update the vertices for this particle, taking size, spin and viewer into consideration. |
Uses of Camera in com.jmex.effects.water |
---|
Fields in com.jmex.effects.water declared as Camera | |
---|---|
protected Camera |
WaterRenderPass.cam
|
Methods in com.jmex.effects.water that return Camera | |
---|---|
Camera |
WaterRenderPass.getCam()
|
Methods in com.jmex.effects.water with parameters of type Camera | |
---|---|
void |
WaterRenderPass.setCam(Camera cam)
|
Constructors in com.jmex.effects.water with parameters of type Camera | |
---|---|
ProjectedGrid(java.lang.String name,
Camera cam,
int sizeX,
int sizeY,
float texureScale,
HeightGenerator heightGenerator)
|
|
WaterRenderPass(Camera cam,
int renderScale,
boolean useProjectedShader,
boolean useRefraction)
Creates a new WaterRenderPass |
Uses of Camera in com.jmex.game |
---|
Methods in com.jmex.game that return Camera | |
---|---|
Camera |
StandardGame.getCamera()
The internally used Camera for this instance of
StandardGame . |
Uses of Camera in com.jmex.game.state |
---|
Fields in com.jmex.game.state declared as Camera | |
---|---|
protected Camera |
CameraGameState.cam
The camera of this game state. |
Methods in com.jmex.game.state that return Camera | |
---|---|
Camera |
CameraGameState.getCamera()
Gets the camera of this state. |
Methods in com.jmex.game.state with parameters of type Camera | |
---|---|
void |
CameraGameState.setCamera(Camera cam)
Sets the camera of this state. |
Uses of Camera in com.jmex.model.ogrexml |
---|
Methods in com.jmex.model.ogrexml that return Camera | |
---|---|
Camera |
SceneLoader.getCamera()
Deprecated. This class no longer manages cameras. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |