Uses of Interface
com.jme.animation.AnimationEvent

Packages that use AnimationEvent
com.jme.animation   
 

Uses of AnimationEvent in com.jme.animation
 

Methods in com.jme.animation that return types with arguments of type AnimationEvent
 java.util.HashMap<java.lang.Integer,java.util.ArrayList<AnimationEvent>> AnimationEventManager.getAllEvents(BoneAnimation key)
          retrieves all events assigned to a BoneAnimation.
 java.util.ArrayList<AnimationEvent> AnimationEventManager.getAnimationEventList(BoneAnimation ba, java.lang.Integer key)
           
 java.util.ArrayList<AnimationEvent> AnimationEventManager.getEvents(BoneAnimation key, int frame)
          Obtains a list of events for a given animation at a specified frame.
 java.util.ArrayList<AnimationEvent> AnimationEventManager.removeAnimationEventList(BoneAnimation ba, java.lang.Integer key)
           
 

Methods in com.jme.animation with parameters of type AnimationEvent
 void AnimationEventManager.addAnimationEvent(BoneAnimation ba, java.lang.Integer key, AnimationEvent data)
          Adds a single animation event to the list of events for a specified animation at a given keyframe.
 void BoneAnimation.addEvent(int frame, AnimationEvent event)
          adds an AnimationEvent to this animation for a specified frame.
 boolean AnimationEventManager.removeAnimationEvent(BoneAnimation ba, java.lang.Integer key, AnimationEvent event)
           
 

Method parameters in com.jme.animation with type arguments of type AnimationEvent
 void AnimationEventManager.setAnimationEventList(BoneAnimation key, java.util.HashMap<java.lang.Integer,java.util.ArrayList<AnimationEvent>> data)
          stores a map of animation events for a specified animation.