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java.lang.Objectcom.jmex.effects.cloth.ClothUtils
public final class ClothUtils
ClothUtils
Method Summary | |
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static SpringPointForce |
createBasicDrag(float dragCoef)
Create a basic drag force that will use the given drag coefficient. |
static SpringPointForce |
createBasicGravity()
Create a basic gravitational force. |
static SpringPointForce |
createBasicWind(float windStr,
Vector3f windDir,
boolean addRandom)
Creates a basic wind that always blows in a single direction. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public static SpringPointForce createBasicWind(float windStr, Vector3f windDir, boolean addRandom)
windStr
- Max strength of wind.windDir
- Direction wind should blow.addRandom
- randomly alter the strength of the wind by 0-100%
public static SpringPointForce createBasicGravity()
public static SpringPointForce createBasicDrag(float dragCoef)
dragCoef
- Should be positive. Larger values mean more drag but possibly more instability.
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