Uses of Class
com.jme.renderer.ColorRGBA

Packages that use ColorRGBA
com.jme.image   
com.jme.image.util   
com.jme.light   
com.jme.renderer   
com.jme.renderer.jogl   
com.jme.renderer.lwjgl   
com.jme.renderer.pass   
com.jme.scene   
com.jme.scene.geometryinstancing   
com.jme.scene.shape Standard geometric shapes. 
com.jme.scene.state   
com.jme.scene.state.jogl.records   
com.jme.scene.state.lwjgl.records   
com.jme.system.canvas   
com.jme.system.dummy   
com.jme.util.geom   
com.jme.util.stat.graph   
com.jmex.awt.applet   
com.jmex.awt.lwjgl   
com.jmex.editors.swing.particles   
com.jmex.editors.swing.widget   
com.jmex.effects.particles   
com.jmex.effects.transients   
com.jmex.effects.water   
com.jmex.font3d   
com.jmex.font3d.effects   
com.jmex.game   
com.jmex.game.state.load   
com.jmex.model   
com.jmex.model.converters.maxutils   
com.jmex.model.ogrexml   
 

Uses of ColorRGBA in com.jme.image
 

Methods in com.jme.image that return ColorRGBA
 ColorRGBA Texture.getBlendColor()
          getBlendColor returns the color set to be used with CombinerSource.Constant for this texture (as applicable) If null, black is assumed.
 ColorRGBA Texture.getBorderColor()
          getBorderColor returns the color to be used for border operations.
 

Methods in com.jme.image with parameters of type ColorRGBA
 void Texture.setBlendColor(ColorRGBA color)
          setBlendColor sets a color that is used with CombinerSource.Constant
 void Texture.setBorderColor(ColorRGBA color)
          setBorderColor sets the color used when texture operations encounter the border of a texture.
 

Uses of ColorRGBA in com.jme.image.util
 

Methods in com.jme.image.util with parameters of type ColorRGBA
static Image ColorMipMapGenerator.generateColorMipMap(int size, ColorRGBA[] topColors, ColorRGBA defaultColor)
          Generates a jme Image object containing a mipmapped Image.
static Image ColorMipMapGenerator.generateColorMipMap(int size, ColorRGBA[] topColors, ColorRGBA defaultColor)
          Generates a jme Image object containing a mipmapped Image.
 

Uses of ColorRGBA in com.jme.light
 

Methods in com.jme.light that return ColorRGBA
 ColorRGBA Light.getAmbient()
          getAmbient returns the ambient color value for this light.
 ColorRGBA Light.getDiffuse()
          getDiffuse returns the diffuse color value for this light.
 ColorRGBA Light.getSpecular()
          getSpecular returns the specular color value for this light.
 

Methods in com.jme.light with parameters of type ColorRGBA
protected  float LightManagement.max(ColorRGBA a)
          Deprecated.  
 void Light.setAmbient(ColorRGBA ambient)
          setAmbient sets the ambient color value for this light.
 void Light.setDiffuse(ColorRGBA diffuse)
          setDiffuse sets the diffuse color value for this light.
 void Light.setSpecular(ColorRGBA specular)
          setSpecular sets the specular color value for this light.
 

Uses of ColorRGBA in com.jme.renderer
 

Fields in com.jme.renderer declared as ColorRGBA
protected  ColorRGBA Renderer.backgroundColor
           
static ColorRGBA ColorRGBA.black
          the color black (0,0,0).
static ColorRGBA ColorRGBA.blue
          the color blue (0,0,1).
static ColorRGBA ColorRGBA.brown
          the color brown (65/255, 40/255, 25/255).
static ColorRGBA ColorRGBA.cyan
          the color cyan (0,1,1).
static ColorRGBA ColorRGBA.darkGray
          the color gray (.2,.2,.2).
static ColorRGBA ColorRGBA.gray
          the color gray (.5,.5,.5).
static ColorRGBA ColorRGBA.green
          the color green (0,1,0).
static ColorRGBA ColorRGBA.lightGray
          the color gray (.8,.8,.8).
static ColorRGBA ColorRGBA.magenta
          the color magenta (1,0,1).
static ColorRGBA ColorRGBA.orange
          the color orange (251/255, 130/255,0).
static ColorRGBA ColorRGBA.pink
          the color pink (1, 0.68, 0.68).
static ColorRGBA ColorRGBA.red
          the color red (1,0,0).
static ColorRGBA ColorRGBA.white
          the color white (1,1,1).
static ColorRGBA ColorRGBA.yellow
          the color yellow (1,1,0).
 

Methods in com.jme.renderer that return ColorRGBA
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.addLocal(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.clone()
           
 ColorRGBA Renderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 ColorRGBA TextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the color used for the window background.
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.multLocal(float scalar)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
static ColorRGBA ColorRGBA.randomColor()
          randomColor is a utility method that generates a random color.
 ColorRGBA ColorRGBA.set(ColorRGBA rgba)
          set sets the values of this color to those set by a parameter color.
 

Methods in com.jme.renderer that return types with arguments of type ColorRGBA
 java.lang.Class<? extends ColorRGBA> ColorRGBA.getClassTag()
           
 

Methods in com.jme.renderer with parameters of type ColorRGBA
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.addLocal(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 void ColorRGBA.interpolate(ColorRGBA beginColor, ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor
 void ColorRGBA.interpolate(ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.set(ColorRGBA rgba)
          set sets the values of this color to those set by a parameter color.
abstract  void Renderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the color of window.
 void TextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the color of window.
 

Constructors in com.jme.renderer with parameters of type ColorRGBA
ColorRGBA(ColorRGBA rgba)
          Copy constructor creates a new ColorRGBA object, based on a provided color.
 

Uses of ColorRGBA in com.jme.renderer.jogl
 

Methods in com.jme.renderer.jogl that return ColorRGBA
 ColorRGBA JOGLTextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 

Methods in com.jme.renderer.jogl with parameters of type ColorRGBA
 void JOGLRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void JOGLTextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void JOGLFont.setColor(ColorRGBA color)
          setColor sets the RGBA values to render the font as.
 

Uses of ColorRGBA in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl that return ColorRGBA
 ColorRGBA LWJGLPbufferTextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 ColorRGBA LWJGLTextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 

Methods in com.jme.renderer.lwjgl with parameters of type ColorRGBA
 void LWJGLPbufferTextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void LWJGLRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void LWJGLTextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void LWJGLFont.setColor(ColorRGBA color)
          setColor sets the RGBA values to render the font as.
 

Uses of ColorRGBA in com.jme.renderer.pass
 

Fields in com.jme.renderer.pass declared as ColorRGBA
static ColorRGBA OutlinePass.DEFAULT_OUTLINE_COLOR
           
protected  ColorRGBA ShadowedRenderPass.shadowColor
          Used with MODULATIVE lightMethod.
 

Methods in com.jme.renderer.pass that return ColorRGBA
 ColorRGBA OutlinePass.getOutlineColor()
           
 ColorRGBA ShadowedRenderPass.getShadowColor()
           
 

Methods in com.jme.renderer.pass with parameters of type ColorRGBA
 void OutlinePass.setOutlineColor(ColorRGBA outlineColor)
           
 void ShadowedRenderPass.setShadowColor(ColorRGBA shadowColor)
           
 

Uses of ColorRGBA in com.jme.scene
 

Fields in com.jme.scene declared as ColorRGBA
protected  ColorRGBA Geometry.defaultColor
           
 

Methods in com.jme.scene that return ColorRGBA
 ColorRGBA Geometry.getDefaultColor()
          getDefaultColor returns the color used if no per vertex colors are specified.
 ColorRGBA SharedMesh.getDefaultColor()
           
 ColorRGBA Text.getTextColor()
          Returns the current text color.
 

Methods in com.jme.scene with parameters of type ColorRGBA
 void Geometry.setDefaultColor(ColorRGBA color)
          setDefaultColor sets the color to be used if no per vertex color buffer is set.
 void Geometry.setSolidColor(ColorRGBA color)
          setSolidColor sets the color array of this geometry to a single color.
 void SharedMesh.setSolidColor(ColorRGBA color)
          setSolidColor is not supported by SharedMesh.
 void Text.setTextColor(ColorRGBA color)
          Sets the color of the text.
 

Constructors in com.jme.scene with parameters of type ColorRGBA
Line(java.lang.String name, Vector3f[] vertex, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          Constructor instantiates a new Line object with a given set of data.
Point(java.lang.String name, Vector3f[] vertex, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          Constructor instantiates a new Point object with a given set of data.
 

Uses of ColorRGBA in com.jme.scene.geometryinstancing
 

Fields in com.jme.scene.geometryinstancing declared as ColorRGBA
protected  ColorRGBA GeometryBatchInstanceAttributes.color
           
 

Methods in com.jme.scene.geometryinstancing that return ColorRGBA
 ColorRGBA GeometryBatchInstanceAttributes.getColor()
          buildMatrices updates the world and rotation matrix
 

Methods in com.jme.scene.geometryinstancing with parameters of type ColorRGBA
 void GeometryBatchInstanceAttributes.setColor(ColorRGBA color)
           
 

Constructors in com.jme.scene.geometryinstancing with parameters of type ColorRGBA
GeometryBatchInstanceAttributes(Vector3f translation, Vector3f scale, Quaternion rotation, ColorRGBA color)
           
 

Uses of ColorRGBA in com.jme.scene.shape
 

Methods in com.jme.scene.shape with parameters of type ColorRGBA
 void Arrow.setDefaultColor(ColorRGBA color)
           
 void Arrow.setSolidColor(ColorRGBA color)
           
 

Uses of ColorRGBA in com.jme.scene.state
 

Fields in com.jme.scene.state declared as ColorRGBA
protected  ColorRGBA MaterialState.ambient
           
protected  ColorRGBA FogState.color
           
static ColorRGBA MaterialState.defaultAmbient
          Default ambient color for all material states.
static ColorRGBA MaterialState.defaultDiffuse
          Default diffuse color for all material states.
static ColorRGBA MaterialState.defaultEmissive
          Default emissive color for all material states.
static ColorRGBA MaterialState.defaultSpecular
          Default specular color for all material states.
protected  ColorRGBA MaterialState.diffuse
           
protected  ColorRGBA MaterialState.emissive
           
protected  ColorRGBA MaterialState.specular
           
 

Methods in com.jme.scene.state that return ColorRGBA
 ColorRGBA MaterialState.getAmbient()
          getAmbient retreives the ambient color of the material.
 ColorRGBA FogState.getColor()
           
 ColorRGBA BlendState.getConstantColor()
           
 ColorRGBA MaterialState.getDiffuse()
          getDiffuse retrieves the diffuse color of the material.
 ColorRGBA MaterialState.getEmissive()
          getEmissive retrieves the emissive color of the material.
 ColorRGBA LightState.getGlobalAmbient()
           
 ColorRGBA MaterialState.getSpecular()
          getSpecular retrieves the specular color of the material.
 

Methods in com.jme.scene.state with parameters of type ColorRGBA
 void MaterialState.setAmbient(ColorRGBA ambient)
          setAmbient sets the ambient color of the material.
 void FogState.setColor(ColorRGBA color)
          setColor sets the color of the fog.
 void BlendState.setConstantColor(ColorRGBA constantColor)
           
 void MaterialState.setDiffuse(ColorRGBA diffuse)
          setDiffuse sets the diffuse color of the material.
 void MaterialState.setEmissive(ColorRGBA emissive)
          setEmissive sets the emissive color of the material.
 void LightState.setGlobalAmbient(ColorRGBA color)
           
 void MaterialState.setSpecular(ColorRGBA specular)
          setSpecular sets the specular color of the material.
 void GLSLShaderObjectsState.setUniform(java.lang.String name, ColorRGBA value)
          Set an uniform value for this shader object.
protected static float LightUtil.strength(ColorRGBA color)
           
 

Uses of ColorRGBA in com.jme.scene.state.jogl.records
 

Fields in com.jme.scene.state.jogl.records declared as ColorRGBA
 ColorRGBA LightRecord.ambient
           
 ColorRGBA MaterialStateRecord.backAmbient
           
 ColorRGBA MaterialStateRecord.backDiffuse
           
 ColorRGBA MaterialStateRecord.backEmissive
           
 ColorRGBA MaterialStateRecord.backSpecular
           
 ColorRGBA BlendStateRecord.blendColor
           
 ColorRGBA TextureUnitRecord.blendColor
           
 ColorRGBA TextureRecord.borderColor
           
static ColorRGBA TextureRecord.defaultColor
           
 ColorRGBA LightRecord.diffuse
           
 ColorRGBA FogStateRecord.fogColor
           
 ColorRGBA MaterialStateRecord.frontAmbient
           
 ColorRGBA MaterialStateRecord.frontDiffuse
           
 ColorRGBA MaterialStateRecord.frontEmissive
           
 ColorRGBA MaterialStateRecord.frontSpecular
           
 ColorRGBA LightStateRecord.globalAmbient
           
 ColorRGBA LightRecord.specular
           
 

Methods in com.jme.scene.state.jogl.records with parameters of type ColorRGBA
 boolean MaterialStateRecord.isSetColor(int face, int glMatColor, ColorRGBA color, MaterialStateRecord record)
           
 void MaterialStateRecord.setColor(int face, int glMatColor, ColorRGBA color)
           
 void RendererRecord.setCurrentColor(ColorRGBA setTo)
           
 

Uses of ColorRGBA in com.jme.scene.state.lwjgl.records
 

Fields in com.jme.scene.state.lwjgl.records declared as ColorRGBA
 ColorRGBA LightRecord.ambient
           
 ColorRGBA MaterialStateRecord.backAmbient
           
 ColorRGBA MaterialStateRecord.backDiffuse
           
 ColorRGBA MaterialStateRecord.backEmissive
           
 ColorRGBA MaterialStateRecord.backSpecular
           
 ColorRGBA BlendStateRecord.blendColor
           
 ColorRGBA TextureUnitRecord.blendColor
           
 ColorRGBA TextureRecord.borderColor
           
static ColorRGBA TextureRecord.defaultColor
           
 ColorRGBA LightRecord.diffuse
           
 ColorRGBA FogStateRecord.fogColor
           
 ColorRGBA MaterialStateRecord.frontAmbient
           
 ColorRGBA MaterialStateRecord.frontDiffuse
           
 ColorRGBA MaterialStateRecord.frontEmissive
           
 ColorRGBA MaterialStateRecord.frontSpecular
           
 ColorRGBA LightStateRecord.globalAmbient
           
 ColorRGBA LightRecord.specular
           
 

Methods in com.jme.scene.state.lwjgl.records with parameters of type ColorRGBA
 boolean MaterialStateRecord.isSetColor(int face, int glMatColor, ColorRGBA color, MaterialStateRecord record)
           
 void MaterialStateRecord.setColor(int face, int glMatColor, ColorRGBA color)
           
 void RendererRecord.setCurrentColor(ColorRGBA setTo)
           
 

Uses of ColorRGBA in com.jme.system.canvas
 

Methods in com.jme.system.canvas with parameters of type ColorRGBA
 void JMECanvasImplementor.setBackground(ColorRGBA colorRGBA)
           
 

Uses of ColorRGBA in com.jme.system.dummy
 

Methods in com.jme.system.dummy that return ColorRGBA
 ColorRGBA DummyRenderer.getBackgroundColor()
           
 

Methods in com.jme.system.dummy with parameters of type ColorRGBA
 void DummyRenderer.setBackgroundColor(ColorRGBA c)
           
 

Uses of ColorRGBA in com.jme.util.geom
 

Fields in com.jme.util.geom declared as ColorRGBA
 ColorRGBA VertexData.color4
           
static ColorRGBA Debugger.NORMAL_COLOR_BASE
           
static ColorRGBA Debugger.NORMAL_COLOR_TIP
           
static ColorRGBA Debugger.TANGENT_COLOR_BASE
           
 

Methods in com.jme.util.geom that return ColorRGBA
static ColorRGBA[] BufferUtils.getColorArray(java.nio.FloatBuffer buff)
          Generates a ColorRGBA array from the given FloatBuffer.
 

Methods in com.jme.util.geom with parameters of type ColorRGBA
static java.nio.FloatBuffer BufferUtils.createFloatBuffer(ColorRGBA... data)
          Generate a new FloatBuffer using the given array of ColorRGBA objects.
static boolean BufferUtils.equals(ColorRGBA check, java.nio.FloatBuffer buf, int index)
          Checks to see if the given ColorRGBA is equals to the data stored in the buffer at the given data index.
static void BufferUtils.populateFromBuffer(ColorRGBA color, java.nio.FloatBuffer buf, int index)
          Updates the values of the given color from the specified buffer at the index provided.
static void Debugger.setBoundsColor(ColorRGBA color)
           
static void BufferUtils.setInBuffer(ColorRGBA color, java.nio.FloatBuffer buf, int index)
          Sets the data contained in the given color into the FloatBuffer at the specified index.
 

Constructors in com.jme.util.geom with parameters of type ColorRGBA
VertKey(Vector3f vert, Vector3f norm, ColorRGBA color, Vector2f[] texs, int options)
           
 

Uses of ColorRGBA in com.jme.util.stat.graph
 

Methods in com.jme.util.stat.graph that return ColorRGBA
protected  ColorRGBA AbstractStatGrapher.getColorConfig(StatType type, java.lang.String configName, ColorRGBA defaultVal)
           
 

Methods in com.jme.util.stat.graph with parameters of type ColorRGBA
protected  ColorRGBA AbstractStatGrapher.getColorConfig(StatType type, java.lang.String configName, ColorRGBA defaultVal)
           
 

Uses of ColorRGBA in com.jmex.awt.applet
 

Methods in com.jmex.awt.applet with parameters of type ColorRGBA
 void StandardApplet.setBackgroundColor(ColorRGBA backgroundColor)
           
 

Uses of ColorRGBA in com.jmex.awt.lwjgl
 

Methods in com.jmex.awt.lwjgl that return ColorRGBA
protected  ColorRGBA LWJGLCanvas.makeColorRGBA(java.awt.Color color)
           
 

Uses of ColorRGBA in com.jmex.editors.swing.particles
 

Methods in com.jmex.editors.swing.particles with parameters of type ColorRGBA
 void ParticleAppearancePanel.StartRamp.setColor(ColorRGBA color)
           
 void ParticleAppearancePanel.EndRamp.setColor(ColorRGBA color)
           
 

Uses of ColorRGBA in com.jmex.editors.swing.widget
 

Methods in com.jmex.editors.swing.widget that return ColorRGBA
protected abstract  ColorRGBA RGBAChooserPanel.getColor()
           
protected  ColorRGBA RGBAChooserPanel.makeColorRGBA(java.awt.Color color)
           
 

Methods in com.jmex.editors.swing.widget with parameters of type ColorRGBA
protected  java.awt.Color RGBAChooserPanel.makeColor(ColorRGBA color)
           
protected abstract  void RGBAChooserPanel.setColor(ColorRGBA color)
           
 

Uses of ColorRGBA in com.jmex.effects.particles
 

Fields in com.jmex.effects.particles declared as ColorRGBA
protected  ColorRGBA RampEntry.color
           
static ColorRGBA RampEntry.DEFAULT_COLOR
           
protected static ColorRGBA ParticleSystem.DEFAULT_END_COLOR
           
protected static ColorRGBA ParticleSystem.DEFAULT_START_COLOR
           
protected  ColorRGBA ParticleSystem.endColor
           
protected  ColorRGBA ParticleSystem.startColor
           
 

Methods in com.jmex.effects.particles that return ColorRGBA
 ColorRGBA RampEntry.getColor()
           
 ColorRGBA Particle.getCurrentColor()
           
 ColorRGBA ParticleSystem.getEndColor()
          getEndColor returns the ending color.
 ColorRGBA ParticleSystem.getStartColor()
          getStartColor returns the starting color.
 

Methods in com.jmex.effects.particles with parameters of type ColorRGBA
 void ParticleAppearanceRamp.getValuesAtAge(float age, float maxAge, ColorRGBA store, float[] fStore, ParticleSystem particles)
           
 void RampEntry.setColor(ColorRGBA color)
           
 void ParticleSystem.setEndColor(ColorRGBA color)
          Set the end color for particles.
 void ParticleSystem.setStartColor(ColorRGBA color)
          Set the start color for particles.
 

Uses of ColorRGBA in com.jmex.effects.transients
 

Methods in com.jmex.effects.transients that return ColorRGBA
 ColorRGBA Fader.getColor()
           
 ColorRGBA FadeInOut.getFadeColor()
          Returns the current color being applied to the fade quad.
 

Methods in com.jmex.effects.transients with parameters of type ColorRGBA
 void Fader.setColor(ColorRGBA color)
           
 void FadeInOut.setFadeColor(ColorRGBA c)
          Sets the current per vertex color of the fade quad, and updates the current fade color to c.
 

Constructors in com.jmex.effects.transients with parameters of type ColorRGBA
FadeInOut(java.lang.String name, Geometry fade, Node out, Node in, ColorRGBA c)
          Creates a new FadeInOut node.
FadeInOut(java.lang.String name, Geometry fade, Node out, Node in, ColorRGBA c, float s)
          Creates a new FadeInOut node.
Fader(java.lang.String name, float width, float height, ColorRGBA color, float fadeTimeInSeconds)
          If width and height both equal 0 or less the width and height will be defined to take up the entire screen.
 

Uses of ColorRGBA in com.jmex.effects.water
 

Fields in com.jmex.effects.water declared as ColorRGBA
protected  ColorRGBA WaterRenderPass.waterColorEnd
           
protected  ColorRGBA WaterRenderPass.waterColorStart
           
 

Methods in com.jmex.effects.water that return ColorRGBA
 ColorRGBA WaterRenderPass.getWaterColorEnd()
           
 ColorRGBA WaterRenderPass.getWaterColorStart()
           
 

Methods in com.jmex.effects.water with parameters of type ColorRGBA
 void WaterRenderPass.setWaterColorEnd(ColorRGBA waterColorEnd)
          Color to use when the incident angle to the surface is high
 void WaterRenderPass.setWaterColorStart(ColorRGBA waterColorStart)
          Color to use when the incident angle to the surface is low
 

Uses of ColorRGBA in com.jmex.font3d
 

Methods in com.jmex.font3d that return ColorRGBA
 ColorRGBA Text3D.getFontColor()
           
 

Methods in com.jmex.font3d with parameters of type ColorRGBA
 void Text3D.setFontColor(ColorRGBA fontcolor)
           
 

Uses of ColorRGBA in com.jmex.font3d.effects
 

Fields in com.jmex.font3d.effects declared as ColorRGBA
(package private)  ColorRGBA Font3DGradient.end_color
           
(package private)  ColorRGBA Font3DGradient.start_color
           
 

Constructors in com.jmex.font3d.effects with parameters of type ColorRGBA
Font3DBorder(float width, ColorRGBA inner_color, ColorRGBA outer_color, boolean drawSides, boolean drawFront, boolean drawBack)
          The constructor.
Font3DBorder(float width, ColorRGBA inner_color, ColorRGBA outer_color, Font3D font)
          Just a short-cut constructor, grabbing the side/front/back from the font.
Font3DGradient(Vector3f direction, ColorRGBA start_color, ColorRGBA end_color)
           
 

Uses of ColorRGBA in com.jmex.game
 

Methods in com.jmex.game with parameters of type ColorRGBA
 void StandardGame.setBackgroundColor(ColorRGBA backgroundColor)
          Override the background color defined for this game.
 

Uses of ColorRGBA in com.jmex.game.state.load
 

Fields in com.jmex.game.state.load declared as ColorRGBA
protected  ColorRGBA LoadingGameState.color
           
 

Uses of ColorRGBA in com.jmex.model
 

Methods in com.jmex.model that return ColorRGBA
static ColorRGBA XMLUtil.getRGBAAttribute(org.w3c.dom.Node node, java.lang.String name)
           
static ColorRGBA XMLUtil.getRGBAAttribute(org.w3c.dom.Node node, java.lang.String name, ColorRGBA defVal)
           
 

Methods in com.jmex.model with parameters of type ColorRGBA
static ColorRGBA XMLUtil.getRGBAAttribute(org.w3c.dom.Node node, java.lang.String name, ColorRGBA defVal)
           
 

Uses of ColorRGBA in com.jmex.model.converters.maxutils
 

Fields in com.jmex.model.converters.maxutils declared as ColorRGBA
(package private)  ColorRGBA EditableObjectChunk.backGroundColor
           
 ColorRGBA KeyframeInfoChunk.KeyPointInTime.colorTrack
           
(package private)  ColorRGBA ColorChunk.gamaColor
           
(package private)  ColorRGBA EditableObjectChunk.genAmbientColor
           
(package private)  ColorRGBA LightChunk.lightColor
           
(package private)  ColorRGBA ColorChunk.regColor
           
 

Methods in com.jmex.model.converters.maxutils that return ColorRGBA
 ColorRGBA ColorChunk.getBestColor()
           
 

Uses of ColorRGBA in com.jmex.model.ogrexml
 

Methods in com.jmex.model.ogrexml that return ColorRGBA
 ColorRGBA MaterialLoader.readColor()