Package com.jmex.model.ogrexml.anim

Class Summary
Animation Combines mesh and bone animations into one class for easier access
Bone  
BoneAnimation Bone animation updates each of it's tracks with the skeleton and time to apply the animation.
BoneAnimationLoader  
BoneTrack Contains a list of transforms and times for each keyframe.
MeshAnimation  
MeshAnimationController  
MeshAnimationLoader Utility class used by OgreLoader to load poses and mesh animations.
MeshLodController  
OgreMesh Holds the bind pose, lod levels and a weightbuffer that defines vertex->bone/weight associations.
Pose A pose is a list of offsets that say where a mesh verticles should be for this pose.
PoseController Deprecated.
PoseTrack A single track of pose animation associated with a certain mesh.
PoseTrack.PoseFrame  
Skeleton A skeleton is a hierarchy of bones.
SkeletonLoader  
SkinningShaderLogic  
Track A single track of mesh animation (either morph or pose based).
WeightBuffer WeightBuffer contains associations of vertexes to bones and their weights.