|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use OgreMesh | |
---|---|
com.jmex.model.ogrexml.anim |
Uses of OgreMesh in com.jmex.model.ogrexml.anim |
---|
Methods in com.jmex.model.ogrexml.anim that return OgreMesh | |
---|---|
(package private) OgreMesh[] |
MeshAnimationController.getMeshList()
|
Methods in com.jmex.model.ogrexml.anim with parameters of type OgreMesh | |
---|---|
void |
OgreMesh.cloneFromMesh(OgreMesh source)
|
static MeshAnimation |
MeshAnimationLoader.loadMeshAnimation(org.w3c.dom.Node animationNode,
java.util.List<Pose> poseList,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes)
|
static void |
MeshAnimationLoader.loadMeshAnimations(org.w3c.dom.Node animationsNode,
java.util.List<Pose> poseList,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes,
java.util.Map<java.lang.String,Animation> animations)
|
static java.util.List<Pose> |
MeshAnimationLoader.loadPoses(org.w3c.dom.Node posesNode,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes)
|
void |
MeshAnimation.setTime(float time,
OgreMesh[] targets)
|
void |
PoseTrack.setTime(float time,
OgreMesh[] targets)
|
abstract void |
Track.setTime(float time,
OgreMesh[] targets)
|
(package private) void |
Animation.setTime(float time,
OgreMesh[] targets,
Skeleton skeleton)
|
Method parameters in com.jmex.model.ogrexml.anim with type arguments of type OgreMesh | |
---|---|
static MeshAnimation |
MeshAnimationLoader.loadMeshAnimation(org.w3c.dom.Node animationNode,
java.util.List<Pose> poseList,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes)
|
static void |
MeshAnimationLoader.loadMeshAnimations(org.w3c.dom.Node animationsNode,
java.util.List<Pose> poseList,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes,
java.util.Map<java.lang.String,Animation> animations)
|
static java.util.List<Pose> |
MeshAnimationLoader.loadPoses(org.w3c.dom.Node posesNode,
OgreMesh sharedgeom,
java.util.List<OgreMesh> submeshes)
|
Constructors in com.jmex.model.ogrexml.anim with parameters of type OgreMesh | |
---|---|
MeshAnimationController(OgreMesh[] meshes,
MeshAnimationController sourceControl)
Copy constructor. |
|
MeshAnimationController(OgreMesh[] meshes,
Skeleton skeleton,
java.util.Map<java.lang.String,Animation> anims)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |