Uses of Class
com.jme.image.Image

Packages that use Image
com.jme.image   
com.jme.image.util   
com.jme.input   
com.jme.input.dummy   
com.jme.input.lwjgl   
com.jme.renderer   
com.jme.renderer.jogl   
com.jme.renderer.lwjgl   
com.jme.scene.state   
com.jme.system   
com.jme.system.dummy   
com.jme.system.jogl   
com.jme.system.lwjgl   
com.jme.util   
com.jmex.awt.applet   
com.jmex.awt.input   
com.jmex.awt.swingui   
com.jmex.game   
com.jmex.swt.input   
 

Uses of Image in com.jme.image
 

Methods in com.jme.image that return Image
 Image Texture.getImage()
          getImage returns the image data that makes up this texture.
 

Methods in com.jme.image with parameters of type Image
 void Texture.setImage(Image image)
          setImage sets the image object that defines the texture.
 

Uses of Image in com.jme.image.util
 

Methods in com.jme.image.util that return Image
static Image ColorMipMapGenerator.generateColorMipMap(int size, ColorRGBA[] topColors, ColorRGBA defaultColor)
          Generates a jme Image object containing a mipmapped Image.
static Image BMPLoader.loadImage(java.io.InputStream fis)
           
static Image DDSLoader.loadImage(java.io.InputStream fis)
           
static Image GIFLoader.loadImage(java.io.InputStream fis)
           
static Image JPGLoader.loadImage(java.io.InputStream fis)
           
static Image PNGLoader.loadImage(java.io.InputStream fis)
           
static Image TGALoader.loadImage(java.io.InputStream fis)
          loadImage is a manual image loader which is entirely independent of AWT.
static Image DDSLoader.loadImage(java.io.InputStream fis, boolean flip)
           
static Image TGALoader.loadImage(java.io.InputStream fis, boolean flip)
           
static Image TGALoader.loadImage(java.io.InputStream fis, boolean flip, boolean exp32)
          loadImage is a manual image loader which is entirely independent of AWT.
 

Uses of Image in com.jme.input
 

Methods in com.jme.input with parameters of type Image
abstract  void MouseInput.setHardwareCursor(java.net.URL file, Image[] images, int[] delays, int xHotspot, int yHotspot)
          This method will set an animated harware cursor.
 

Uses of Image in com.jme.input.dummy
 

Methods in com.jme.input.dummy with parameters of type Image
 void DummyMouseInput.setHardwareCursor(java.net.URL file, Image[] images, int[] delays, int xHotspot, int yHotspot)
          This method will set an animated harware cursor, Dummymouse ignores it
 

Uses of Image in com.jme.input.lwjgl
 

Methods in com.jme.input.lwjgl with parameters of type Image
 void LWJGLMouseInput.setHardwareCursor(java.net.URL file, Image[] images, int[] delays, int xHotspot, int yHotspot)
          This method will set an animated harware cursor.
 

Uses of Image in com.jme.renderer
 

Methods in com.jme.renderer with parameters of type Image
abstract  void Renderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
          Updates a region of the content area of the provided texture using the specified region of the given data.
 

Uses of Image in com.jme.renderer.jogl
 

Methods in com.jme.renderer.jogl with parameters of type Image
 void JOGLRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Uses of Image in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl with parameters of type Image
 void LWJGLRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Uses of Image in com.jme.scene.state
 

Methods in com.jme.scene.state that return Image
static Image TextureState.getDefaultTextureImage()
           
 

Uses of Image in com.jme.system
 

Methods in com.jme.system with parameters of type Image
abstract  void DisplaySystem.setIcon(Image[] iconImages)
          Sets one or more icons for the DisplaySystem.
 

Uses of Image in com.jme.system.dummy
 

Methods in com.jme.system.dummy with parameters of type Image
 void DummyDisplaySystem.setIcon(Image[] iconImages)
           
 void DummyRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Uses of Image in com.jme.system.jogl
 

Methods in com.jme.system.jogl with parameters of type Image
 void JOGLDisplaySystem.setIcon(Image[] iconImages)
           
 

Uses of Image in com.jme.system.lwjgl
 

Methods in com.jme.system.lwjgl with parameters of type Image
 void LWJGLDisplaySystem.setIcon(Image[] iconImages)
           
 

Uses of Image in com.jme.util
 

Methods in com.jme.util that return Image
static Image ImageUtils.convert(Image source, Image.Format convertTo)
          This method converts between different Image formats.
 Image ImageLoader.load(java.io.InputStream is)
          Decodes image data from an InputStream.
static Image TextureManager.loadImage(java.awt.Image image, boolean flipImage)
          loadImage sets the image data.
static Image TextureManager.loadImage(java.lang.String fileName, boolean flipped)
           
static Image TextureManager.loadImage(java.lang.String fileExt, java.io.InputStream stream, boolean flipped)
           
static Image TextureManager.loadImage(TextureKey key)
           
static Image TextureManager.loadImage(java.net.URL file, boolean flipped)
           
 

Methods in com.jme.util with parameters of type Image
static Image ImageUtils.convert(Image source, Image.Format convertTo)
          This method converts between different Image formats.
static Texture TextureManager.loadTexture(Texture texture, TextureKey tkey, Image imageData, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel)
           
static java.awt.Image ImageUtils.makeAwtImage(Image image)
           
 

Uses of Image in com.jmex.awt.applet
 

Methods in com.jmex.awt.applet with parameters of type Image
 void StandardApplet.setIcons(Image[] icons)
           
 

Uses of Image in com.jmex.awt.input
 

Methods in com.jmex.awt.input with parameters of type Image
 void AWTMouseInput.setHardwareCursor(java.net.URL file, Image[] images, int[] delays, int xHotspot, int yHotspot)
           
 

Uses of Image in com.jmex.awt.swingui
 

Fields in com.jmex.awt.swingui declared as Image
protected  Image ImageGraphics.image
          where painting in ImageGraphics.update() goes to.
 

Methods in com.jmex.awt.swingui that return Image
 Image ImageGraphics.getImage()
           
 

Constructors in com.jmex.awt.swingui with parameters of type Image
ImageGraphics(Image image)
          Protected ctor for subclasses.
ImageGraphicsBaseImpl(java.awt.image.BufferedImage awtImage, byte[] data, java.awt.Graphics2D delegate, Image image, java.awt.Rectangle dirty, int translationX, int translationY, float scaleX, float scaleY, int mipMapCount, ImageGraphicsBaseImpl mipMapChild, int mipMapLevel)
           
 

Uses of Image in com.jmex.game
 

Methods in com.jmex.game with parameters of type Image
 void StandardGame.setIcons(Image[] icons)
           
 

Uses of Image in com.jmex.swt.input
 

Methods in com.jmex.swt.input with parameters of type Image
 void SWTMouseInput.setHardwareCursor(java.net.URL file, Image[] images, int[] delays, int xHotspot, int yHotspot)