Uses of Class
com.jme.animation.BoneInfluence

Packages that use BoneInfluence
com.jme.animation   
 

Uses of BoneInfluence in com.jme.animation
 

Methods in com.jme.animation with parameters of type BoneInfluence
 void Bone.applyBone(BoneInfluence inf, Vector3f vstore, Vector3f nstore)
          applyBone affects a given vertex by its current world position.