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Uses of Texture in com.jme.animation |
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Methods in com.jme.animation that return Texture | |
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Texture |
TextureKeyframeController.getTexture()
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Methods in com.jme.animation with parameters of type Texture | |
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void |
TextureKeyframeController.setTexture(Texture texture)
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Constructors in com.jme.animation with parameters of type Texture | |
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TextureAnimationController(Texture... t)
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TextureKeyframeController(Texture texture)
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Uses of Texture in com.jme.image |
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Subclasses of Texture in com.jme.image | |
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class |
Texture1D
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class |
Texture2D
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class |
Texture3D
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class |
TextureCubeMap
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Methods in com.jme.image that return Texture | |
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abstract Texture |
Texture.createSimpleClone()
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Texture |
Texture1D.createSimpleClone()
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Texture |
Texture2D.createSimpleClone()
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Texture |
Texture3D.createSimpleClone()
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Texture |
TextureCubeMap.createSimpleClone()
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Texture |
Texture.createSimpleClone(Texture rVal)
Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared) |
Texture |
Texture1D.createSimpleClone(Texture rVal)
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Texture |
Texture2D.createSimpleClone(Texture rVal)
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Texture |
Texture3D.createSimpleClone(Texture rVal)
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Texture |
TextureCubeMap.createSimpleClone(Texture rVal)
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Methods in com.jme.image that return types with arguments of type Texture | |
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java.lang.Class<? extends Texture> |
Texture.getClassTag()
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Methods in com.jme.image with parameters of type Texture | |
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Texture |
Texture.createSimpleClone(Texture rVal)
Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared) |
Texture |
Texture1D.createSimpleClone(Texture rVal)
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Texture |
Texture2D.createSimpleClone(Texture rVal)
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Texture |
Texture3D.createSimpleClone(Texture rVal)
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Texture |
TextureCubeMap.createSimpleClone(Texture rVal)
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Uses of Texture in com.jme.renderer |
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Methods in com.jme.renderer with parameters of type Texture | |
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void |
TextureRenderer.copyToTexture(Texture tex,
int width,
int height)
copyToTexture copies the current frame buffer contents to
the given Texture. |
void |
TextureRenderer.render(Spatial spat,
Texture tex)
render renders a scene. |
void |
TextureRenderer.render(Spatial spat,
Texture tex,
boolean doClear)
render renders a scene. |
abstract void |
Renderer.updateTextureSubImage(Texture dstTexture,
int dstX,
int dstY,
Image srcImage,
int srcX,
int srcY,
int width,
int height)
Updates a region of the content area of the provided texture using the specified region of the given data. |
Method parameters in com.jme.renderer with type arguments of type Texture | |
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void |
TextureRenderer.render(java.util.ArrayList<? extends Spatial> spats,
java.util.ArrayList<Texture> tex)
render renders a scene. |
void |
TextureRenderer.render(java.util.ArrayList<? extends Spatial> spats,
java.util.ArrayList<Texture> tex,
boolean doClear)
render renders a scene. |
Uses of Texture in com.jme.renderer.jogl |
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Methods in com.jme.renderer.jogl with parameters of type Texture | |
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void |
JOGLTextureRenderer.copyToTexture(Texture tex,
int width,
int height)
copyToTexture copies the FBO contents to the given
Texture. |
void |
JOGLTextureRenderer.render(Spatial toDraw,
Texture tex)
render renders a scene. |
void |
JOGLTextureRenderer.render(Spatial toDraw,
Texture tex,
boolean doClear)
render renders a scene. |
void |
JOGLRenderer.updateTextureSubImage(Texture dstTexture,
int dstX,
int dstY,
Image srcImage,
int srcX,
int srcY,
int width,
int height)
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Method parameters in com.jme.renderer.jogl with type arguments of type Texture | |
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void |
JOGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw,
java.util.ArrayList<Texture> texs)
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void |
JOGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw,
java.util.ArrayList<Texture> texs,
boolean doClear)
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Uses of Texture in com.jme.renderer.lwjgl |
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Methods in com.jme.renderer.lwjgl with parameters of type Texture | |
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void |
LWJGLPbufferTextureRenderer.copyToTexture(Texture tex,
int width,
int height)
copyToTexture copies the pbuffer contents to
the given Texture. |
void |
LWJGLTextureRenderer.copyToTexture(Texture tex,
int width,
int height)
copyToTexture copies the FBO contents to the given
Texture. |
void |
LWJGLPbufferTextureRenderer.render(Spatial spat,
Texture tex)
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void |
LWJGLTextureRenderer.render(Spatial toDraw,
Texture tex)
render renders a scene. |
void |
LWJGLPbufferTextureRenderer.render(Spatial spat,
Texture tex,
boolean doClear)
render renders a scene. |
void |
LWJGLTextureRenderer.render(Spatial toDraw,
Texture tex,
boolean doClear)
render renders a scene. |
void |
LWJGLRenderer.updateTextureSubImage(Texture dstTexture,
int dstX,
int dstY,
Image srcImage,
int srcX,
int srcY,
int width,
int height)
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Method parameters in com.jme.renderer.lwjgl with type arguments of type Texture | |
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void |
LWJGLPbufferTextureRenderer.render(java.util.ArrayList<? extends Spatial> spats,
java.util.ArrayList<Texture> texs)
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void |
LWJGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw,
java.util.ArrayList<Texture> texs)
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void |
LWJGLPbufferTextureRenderer.render(java.util.ArrayList<? extends Spatial> spats,
java.util.ArrayList<Texture> texs,
boolean doClear)
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void |
LWJGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw,
java.util.ArrayList<Texture> texs,
boolean doClear)
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Uses of Texture in com.jme.scene |
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Methods in com.jme.scene that return Texture | |
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Texture |
Skybox.getTexture(Skybox.Face face)
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Methods in com.jme.scene with parameters of type Texture | |
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void |
Skybox.setTexture(Skybox.Face face,
Texture texture)
Set the texture to be displayed on the given face of the skybox. |
void |
Skybox.setTexture(Skybox.Face face,
Texture texture,
int textureUnit)
Set the texture to be displayed on the given side of the skybox. |
Uses of Texture in com.jme.scene.state |
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Fields in com.jme.scene.state declared as Texture | |
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protected static Texture |
TextureState.defaultTexture
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Fields in com.jme.scene.state with type parameters of type Texture | |
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protected java.util.ArrayList<Texture> |
TextureState.texture
The texture(s). |
Methods in com.jme.scene.state that return Texture | |
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static Texture |
TextureState.getDefaultTexture()
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Texture |
TextureState.getTexture()
getTexture gets the texture that is assigned to the first
texture unit. |
Texture |
TextureState.getTexture(int textureUnit)
getTexture retrieves the texture being used by the state
in a particular texture unit. |
Methods in com.jme.scene.state with parameters of type Texture | |
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boolean |
TextureState.removeTexture(Texture tex)
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void |
TextureState.setTexture(Texture texture)
setTexture sets a single texture to the first texture
unit. |
void |
TextureState.setTexture(Texture texture,
int textureUnit)
setTexture sets the texture object to be used by the
state. |
Uses of Texture in com.jme.scene.state.jogl |
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Methods in com.jme.scene.state.jogl with parameters of type Texture | |
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static void |
JOGLTextureState.applyBlendColor(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
JOGLTextureState.applyBorderColor(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
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static void |
JOGLTextureState.applyCombineFactors(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
JOGLTextureState.applyFilter(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
Check if the filter settings of this particular texture have been changed and apply as needed. |
static void |
JOGLTextureState.applyTexCoordGeneration(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
JOGLTextureState.applyTextureTransforms(Texture texture,
int unit,
TextureStateRecord record)
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static void |
JOGLTextureState.applyWrap(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
Check if the wrap mode of this particular texture has been changed and apply as needed. |
Uses of Texture in com.jme.scene.state.lwjgl |
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Methods in com.jme.scene.state.lwjgl with parameters of type Texture | |
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static void |
LWJGLTextureState.applyBlendColor(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
LWJGLTextureState.applyBorderColor(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
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static void |
LWJGLTextureState.applyCombineFactors(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
LWJGLTextureState.applyFilter(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
Check if the filter settings of this particular texture have been changed and apply as needed. |
static void |
LWJGLTextureState.applyShadow(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
Check if the filter settings of this particular texture have been changed and apply as needed. |
static void |
LWJGLTextureState.applyTexCoordGeneration(Texture texture,
TextureUnitRecord unitRecord,
int unit,
TextureStateRecord record)
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static void |
LWJGLTextureState.applyTextureTransforms(Texture texture,
int unit,
TextureStateRecord record)
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static void |
LWJGLTextureState.applyWrap(Texture texture,
TextureRecord texRecord,
int unit,
TextureStateRecord record)
Check if the wrap mode of this particular texture has been changed and apply as needed. |
Uses of Texture in com.jme.system.dummy |
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Methods in com.jme.system.dummy with parameters of type Texture | |
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void |
DummyRenderer.updateTextureSubImage(Texture dstTexture,
int dstX,
int dstY,
Image srcImage,
int srcX,
int srcY,
int width,
int height)
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Uses of Texture in com.jme.util |
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Methods in com.jme.util that return Texture | |
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static Texture |
TextureManager.findCachedTexture(TextureKey textureKey)
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static Texture |
TextureManager.loadTexture(java.awt.Image image,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.awt.Image image,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.awt.Image image,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel,
Image.Format imageFormat,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.lang.String file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter)
loadTexture loads a new texture defined by the parameter
string. |
static Texture |
TextureManager.loadTexture(java.lang.String file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel,
boolean flipped)
loadTexture loads a new texture defined by the parameter
string. |
static Texture |
TextureManager.loadTexture(java.lang.String file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
Image.Format imageType,
float anisoLevel,
boolean flipped)
loadTexture loads a new texture defined by the parameter
string. |
static Texture |
TextureManager.loadTexture(TextureKey tkey)
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static Texture |
TextureManager.loadTexture(Texture texture,
TextureKey tkey)
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static Texture |
TextureManager.loadTexture(Texture texture,
TextureKey tkey,
Image imageData,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel)
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static Texture |
TextureManager.loadTexture(java.net.URL file)
loadTexture loads a new texture defined by the parameter
url. |
static Texture |
TextureManager.loadTexture(java.net.URL file,
boolean flipped)
loadTexture loads a new texture defined by the parameter
url. |
static Texture |
TextureManager.loadTexture(java.net.URL file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter)
loadTexture loads a new texture defined by the parameter
url. |
static Texture |
TextureManager.loadTexture(java.net.URL file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.net.URL file,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
Image.Format imageType,
float anisoLevel,
boolean flipped)
loadTexture loads a new texture defined by the parameter
url. |
Methods in com.jme.util with parameters of type Texture | |
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static void |
TextureManager.addToCache(Texture t)
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static void |
TextureManager.deleteTextureFromCard(Texture tex)
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static Texture |
TextureManager.loadTexture(Texture texture,
TextureKey tkey)
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static Texture |
TextureManager.loadTexture(Texture texture,
TextureKey tkey,
Image imageData,
Texture.MinificationFilter minFilter,
Texture.MagnificationFilter magFilter,
float anisoLevel)
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static boolean |
TextureManager.releaseTexture(Texture texture)
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Uses of Texture in com.jme.util.lwjgl |
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Methods in com.jme.util.lwjgl with parameters of type Texture | |
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static void |
LWJGLTextureUpdater.updateTexture(Texture texture,
java.nio.ByteBuffer data,
int w,
int h,
Image.Format format)
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Uses of Texture in com.jmex.awt.swingui |
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Methods in com.jmex.awt.swingui with parameters of type Texture | |
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void |
ImageGraphics.update(Texture texture)
Update a texture that contains the image from ImageGraphics.getImage() . |
abstract void |
ImageGraphics.update(Texture texture,
boolean clean)
Update a texture that contains the image from ImageGraphics.getImage() . |
void |
JOGLImageGraphics.update(Texture texture,
boolean clean)
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void |
LWJGLImageGraphics.update(Texture texture,
boolean clean)
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Uses of Texture in com.jmex.effects |
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Methods in com.jmex.effects with parameters of type Texture | |
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static void |
ProjectedTextureUtil.updateProjectedTexture(Texture texture,
float fov,
float aspect,
float near,
float far,
Vector3f pos,
Vector3f aim,
Vector3f up)
Updated texture matrix on the provided texture |
Uses of Texture in com.jmex.effects.glsl |
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Methods in com.jmex.effects.glsl that return Texture | |
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Texture |
MotionBlurRenderPass.getMainTexture()
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Uses of Texture in com.jmex.effects.water |
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Fields in com.jmex.effects.water with type parameters of type Texture | |
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protected java.util.ArrayList<Texture> |
WaterRenderPass.texArray
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Methods in com.jmex.effects.water that return Texture | |
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Texture |
WaterRenderPass.getDudvTexture()
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Texture |
WaterRenderPass.getFallbackTexture()
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Texture |
WaterRenderPass.getFoamTexture()
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Texture |
WaterRenderPass.getNormalmapTexture()
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Texture |
WaterRenderPass.getTextureDepth()
|
Texture |
WaterRenderPass.getTextureReflect()
|
Texture |
WaterRenderPass.getTextureRefract()
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Methods in com.jmex.effects.water with parameters of type Texture | |
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void |
WaterRenderPass.setDudvTexture(Texture dudvTexture)
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void |
WaterRenderPass.setFallbackTexture(Texture fallbackTexture)
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void |
WaterRenderPass.setFoamTexture(Texture foamTexture)
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void |
WaterRenderPass.setNormalmapTexture(Texture normalmapTexture)
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Uses of Texture in com.jmex.font3d.effects |
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Constructors in com.jmex.font3d.effects with parameters of type Texture | |
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Font3DTexture(Texture tex)
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