Uses of Class
com.jmex.font3d.math.TriangulationEdge

Packages that use TriangulationEdge
com.jmex.font3d.math   
 

Uses of TriangulationEdge in com.jmex.font3d.math
 

Fields in com.jmex.font3d.math with type parameters of type TriangulationEdge
(package private)  java.util.ArrayList<TriangulationEdge> Triangulator.YMonotonePolygon.poly_edges
           
 

Methods in com.jmex.font3d.math that return TriangulationEdge
 TriangulationEdge Triangulator.createEdge(TriangulationVertex origin, boolean real)
           
 TriangulationEdge TriangulationVertex.getInGoingEdge()
          This method returns the first and best real edge going in to this vertex, there should be only one before the triangulation.
 TriangulationEdge TriangulationVertex.getOutGoingEdge()
          This method returns the first and best real edge going out of this vertex, there should be only one before the triangulation.
 

Methods in com.jmex.font3d.math that return types with arguments of type TriangulationEdge
 java.util.ArrayList<TriangulationEdge> Triangulator.getEdges()
           
 

Methods in com.jmex.font3d.math with parameters of type TriangulationEdge
 int Triangulator.SweepLineComparer.compare(TriangulationEdge edge1, TriangulationEdge edge2)
           
(package private)  float Triangulator.getXAtY(TriangulationEdge edge, float y)
           
 

Constructors in com.jmex.font3d.math with parameters of type TriangulationEdge
Triangulator.YMonotonePolygon(TriangulationEdge e)