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Packages that use com.jmex.model.ogrexml.anim | |
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com.jmex.model.ogrexml.anim |
Classes in com.jmex.model.ogrexml.anim used by com.jmex.model.ogrexml.anim | |
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Animation
Combines mesh and bone animations into one class for easier access |
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Bone
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BoneAnimation
Bone animation updates each of it's tracks with the skeleton and time to apply the animation. |
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BoneTrack
Contains a list of transforms and times for each keyframe. |
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MeshAnimation
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MeshAnimationController
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OgreMesh
Holds the bind pose, lod levels and a weightbuffer that defines vertex->bone/weight associations. |
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Pose
A pose is a list of offsets that say where a mesh verticles should be for this pose. |
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PoseTrack
A single track of pose animation associated with a certain mesh. |
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PoseTrack.PoseFrame
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Skeleton
A skeleton is a hierarchy of bones. |
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Track
A single track of mesh animation (either morph or pose based). |
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WeightBuffer
WeightBuffer contains associations of vertexes to bones and their weights. |
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