Uses of Class
com.jme.image.Texture

Packages that use Texture
com.jme.animation   
com.jme.image   
com.jme.renderer   
com.jme.renderer.jogl   
com.jme.renderer.lwjgl   
com.jme.scene   
com.jme.scene.state   
com.jme.scene.state.jogl   
com.jme.scene.state.lwjgl   
com.jme.system.dummy   
com.jme.util   
com.jme.util.lwjgl   
com.jmex.awt.swingui   
com.jmex.effects   
com.jmex.effects.glsl   
com.jmex.effects.water   
com.jmex.font3d.effects   
 

Uses of Texture in com.jme.animation
 

Methods in com.jme.animation that return Texture
 Texture TextureKeyframeController.getTexture()
           
 

Methods in com.jme.animation with parameters of type Texture
 void TextureKeyframeController.setTexture(Texture texture)
           
 

Constructors in com.jme.animation with parameters of type Texture
TextureAnimationController(Texture... t)
           
TextureKeyframeController(Texture texture)
           
 

Uses of Texture in com.jme.image
 

Subclasses of Texture in com.jme.image
 class Texture1D
           
 class Texture2D
           
 class Texture3D
           
 class TextureCubeMap
           
 

Methods in com.jme.image that return Texture
abstract  Texture Texture.createSimpleClone()
           
 Texture Texture1D.createSimpleClone()
           
 Texture Texture2D.createSimpleClone()
           
 Texture Texture3D.createSimpleClone()
           
 Texture TextureCubeMap.createSimpleClone()
           
 Texture Texture.createSimpleClone(Texture rVal)
          Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared)
 Texture Texture1D.createSimpleClone(Texture rVal)
           
 Texture Texture2D.createSimpleClone(Texture rVal)
           
 Texture Texture3D.createSimpleClone(Texture rVal)
           
 Texture TextureCubeMap.createSimpleClone(Texture rVal)
           
 

Methods in com.jme.image that return types with arguments of type Texture
 java.lang.Class<? extends Texture> Texture.getClassTag()
           
 

Methods in com.jme.image with parameters of type Texture
 Texture Texture.createSimpleClone(Texture rVal)
          Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared)
 Texture Texture1D.createSimpleClone(Texture rVal)
           
 Texture Texture2D.createSimpleClone(Texture rVal)
           
 Texture Texture3D.createSimpleClone(Texture rVal)
           
 Texture TextureCubeMap.createSimpleClone(Texture rVal)
           
 

Uses of Texture in com.jme.renderer
 

Methods in com.jme.renderer with parameters of type Texture
 void TextureRenderer.copyToTexture(Texture tex, int width, int height)
          copyToTexture copies the current frame buffer contents to the given Texture.
 void TextureRenderer.render(Spatial spat, Texture tex)
          render renders a scene.
 void TextureRenderer.render(Spatial spat, Texture tex, boolean doClear)
          render renders a scene.
abstract  void Renderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
          Updates a region of the content area of the provided texture using the specified region of the given data.
 

Method parameters in com.jme.renderer with type arguments of type Texture
 void TextureRenderer.render(java.util.ArrayList<? extends Spatial> spats, java.util.ArrayList<Texture> tex)
          render renders a scene.
 void TextureRenderer.render(java.util.ArrayList<? extends Spatial> spats, java.util.ArrayList<Texture> tex, boolean doClear)
          render renders a scene.
 

Uses of Texture in com.jme.renderer.jogl
 

Methods in com.jme.renderer.jogl with parameters of type Texture
 void JOGLTextureRenderer.copyToTexture(Texture tex, int width, int height)
          copyToTexture copies the FBO contents to the given Texture.
 void JOGLTextureRenderer.render(Spatial toDraw, Texture tex)
          render renders a scene.
 void JOGLTextureRenderer.render(Spatial toDraw, Texture tex, boolean doClear)
          render renders a scene.
 void JOGLRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Method parameters in com.jme.renderer.jogl with type arguments of type Texture
 void JOGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw, java.util.ArrayList<Texture> texs)
           
 void JOGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw, java.util.ArrayList<Texture> texs, boolean doClear)
           
 

Uses of Texture in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl with parameters of type Texture
 void LWJGLPbufferTextureRenderer.copyToTexture(Texture tex, int width, int height)
          copyToTexture copies the pbuffer contents to the given Texture.
 void LWJGLTextureRenderer.copyToTexture(Texture tex, int width, int height)
          copyToTexture copies the FBO contents to the given Texture.
 void LWJGLPbufferTextureRenderer.render(Spatial spat, Texture tex)
           
 void LWJGLTextureRenderer.render(Spatial toDraw, Texture tex)
          render renders a scene.
 void LWJGLPbufferTextureRenderer.render(Spatial spat, Texture tex, boolean doClear)
          render renders a scene.
 void LWJGLTextureRenderer.render(Spatial toDraw, Texture tex, boolean doClear)
          render renders a scene.
 void LWJGLRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Method parameters in com.jme.renderer.lwjgl with type arguments of type Texture
 void LWJGLPbufferTextureRenderer.render(java.util.ArrayList<? extends Spatial> spats, java.util.ArrayList<Texture> texs)
           
 void LWJGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw, java.util.ArrayList<Texture> texs)
           
 void LWJGLPbufferTextureRenderer.render(java.util.ArrayList<? extends Spatial> spats, java.util.ArrayList<Texture> texs, boolean doClear)
           
 void LWJGLTextureRenderer.render(java.util.ArrayList<? extends Spatial> toDraw, java.util.ArrayList<Texture> texs, boolean doClear)
           
 

Uses of Texture in com.jme.scene
 

Methods in com.jme.scene that return Texture
 Texture Skybox.getTexture(Skybox.Face face)
           
 

Methods in com.jme.scene with parameters of type Texture
 void Skybox.setTexture(Skybox.Face face, Texture texture)
          Set the texture to be displayed on the given face of the skybox.
 void Skybox.setTexture(Skybox.Face face, Texture texture, int textureUnit)
          Set the texture to be displayed on the given side of the skybox.
 

Uses of Texture in com.jme.scene.state
 

Fields in com.jme.scene.state declared as Texture
protected static Texture TextureState.defaultTexture
           
 

Fields in com.jme.scene.state with type parameters of type Texture
protected  java.util.ArrayList<Texture> TextureState.texture
          The texture(s).
 

Methods in com.jme.scene.state that return Texture
static Texture TextureState.getDefaultTexture()
           
 Texture TextureState.getTexture()
          getTexture gets the texture that is assigned to the first texture unit.
 Texture TextureState.getTexture(int textureUnit)
          getTexture retrieves the texture being used by the state in a particular texture unit.
 

Methods in com.jme.scene.state with parameters of type Texture
 boolean TextureState.removeTexture(Texture tex)
           
 void TextureState.setTexture(Texture texture)
          setTexture sets a single texture to the first texture unit.
 void TextureState.setTexture(Texture texture, int textureUnit)
          setTexture sets the texture object to be used by the state.
 

Uses of Texture in com.jme.scene.state.jogl
 

Methods in com.jme.scene.state.jogl with parameters of type Texture
static void JOGLTextureState.applyBlendColor(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyBorderColor(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyCombineFactors(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyFilter(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the filter settings of this particular texture have been changed and apply as needed.
static void JOGLTextureState.applyTexCoordGeneration(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyTextureTransforms(Texture texture, int unit, TextureStateRecord record)
           
static void JOGLTextureState.applyWrap(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
 

Uses of Texture in com.jme.scene.state.lwjgl
 

Methods in com.jme.scene.state.lwjgl with parameters of type Texture
static void LWJGLTextureState.applyBlendColor(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyBorderColor(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyCombineFactors(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyFilter(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the filter settings of this particular texture have been changed and apply as needed.
static void LWJGLTextureState.applyShadow(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the filter settings of this particular texture have been changed and apply as needed.
static void LWJGLTextureState.applyTexCoordGeneration(Texture texture, TextureUnitRecord unitRecord, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyTextureTransforms(Texture texture, int unit, TextureStateRecord record)
           
static void LWJGLTextureState.applyWrap(Texture texture, TextureRecord texRecord, int unit, TextureStateRecord record)
          Check if the wrap mode of this particular texture has been changed and apply as needed.
 

Uses of Texture in com.jme.system.dummy
 

Methods in com.jme.system.dummy with parameters of type Texture
 void DummyRenderer.updateTextureSubImage(Texture dstTexture, int dstX, int dstY, Image srcImage, int srcX, int srcY, int width, int height)
           
 

Uses of Texture in com.jme.util
 

Methods in com.jme.util that return Texture
static Texture TextureManager.findCachedTexture(TextureKey textureKey)
           
static Texture TextureManager.loadTexture(java.awt.Image image, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, boolean flipped)
           
static Texture TextureManager.loadTexture(java.awt.Image image, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel, boolean flipped)
           
static Texture TextureManager.loadTexture(java.awt.Image image, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel, Image.Format imageFormat, boolean flipped)
           
static Texture TextureManager.loadTexture(java.lang.String file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter)
          loadTexture loads a new texture defined by the parameter string.
static Texture TextureManager.loadTexture(java.lang.String file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel, boolean flipped)
          loadTexture loads a new texture defined by the parameter string.
static Texture TextureManager.loadTexture(java.lang.String file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, Image.Format imageType, float anisoLevel, boolean flipped)
          loadTexture loads a new texture defined by the parameter string.
static Texture TextureManager.loadTexture(TextureKey tkey)
           
static Texture TextureManager.loadTexture(Texture texture, TextureKey tkey)
           
static Texture TextureManager.loadTexture(Texture texture, TextureKey tkey, Image imageData, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel)
           
static Texture TextureManager.loadTexture(java.net.URL file)
          loadTexture loads a new texture defined by the parameter url.
static Texture TextureManager.loadTexture(java.net.URL file, boolean flipped)
          loadTexture loads a new texture defined by the parameter url.
static Texture TextureManager.loadTexture(java.net.URL file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter)
          loadTexture loads a new texture defined by the parameter url.
static Texture TextureManager.loadTexture(java.net.URL file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel, boolean flipped)
           
static Texture TextureManager.loadTexture(java.net.URL file, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, Image.Format imageType, float anisoLevel, boolean flipped)
          loadTexture loads a new texture defined by the parameter url.
 

Methods in com.jme.util with parameters of type Texture
static void TextureManager.addToCache(Texture t)
           
static void TextureManager.deleteTextureFromCard(Texture tex)
           
static Texture TextureManager.loadTexture(Texture texture, TextureKey tkey)
           
static Texture TextureManager.loadTexture(Texture texture, TextureKey tkey, Image imageData, Texture.MinificationFilter minFilter, Texture.MagnificationFilter magFilter, float anisoLevel)
           
static boolean TextureManager.releaseTexture(Texture texture)
           
 

Uses of Texture in com.jme.util.lwjgl
 

Methods in com.jme.util.lwjgl with parameters of type Texture
static void LWJGLTextureUpdater.updateTexture(Texture texture, java.nio.ByteBuffer data, int w, int h, Image.Format format)
           
 

Uses of Texture in com.jmex.awt.swingui
 

Methods in com.jmex.awt.swingui with parameters of type Texture
 void ImageGraphics.update(Texture texture)
          Update a texture that contains the image from ImageGraphics.getImage().
abstract  void ImageGraphics.update(Texture texture, boolean clean)
          Update a texture that contains the image from ImageGraphics.getImage().
 void JOGLImageGraphics.update(Texture texture, boolean clean)
           
 void LWJGLImageGraphics.update(Texture texture, boolean clean)
           
 

Uses of Texture in com.jmex.effects
 

Methods in com.jmex.effects with parameters of type Texture
static void ProjectedTextureUtil.updateProjectedTexture(Texture texture, float fov, float aspect, float near, float far, Vector3f pos, Vector3f aim, Vector3f up)
          Updated texture matrix on the provided texture
 

Uses of Texture in com.jmex.effects.glsl
 

Methods in com.jmex.effects.glsl that return Texture
 Texture MotionBlurRenderPass.getMainTexture()
           
 

Uses of Texture in com.jmex.effects.water
 

Fields in com.jmex.effects.water with type parameters of type Texture
protected  java.util.ArrayList<Texture> WaterRenderPass.texArray
           
 

Methods in com.jmex.effects.water that return Texture
 Texture WaterRenderPass.getDudvTexture()
           
 Texture WaterRenderPass.getFallbackTexture()
           
 Texture WaterRenderPass.getFoamTexture()
           
 Texture WaterRenderPass.getNormalmapTexture()
           
 Texture WaterRenderPass.getTextureDepth()
           
 Texture WaterRenderPass.getTextureReflect()
           
 Texture WaterRenderPass.getTextureRefract()
           
 

Methods in com.jmex.effects.water with parameters of type Texture
 void WaterRenderPass.setDudvTexture(Texture dudvTexture)
           
 void WaterRenderPass.setFallbackTexture(Texture fallbackTexture)
           
 void WaterRenderPass.setFoamTexture(Texture foamTexture)
           
 void WaterRenderPass.setNormalmapTexture(Texture normalmapTexture)
           
 

Uses of Texture in com.jmex.font3d.effects
 

Constructors in com.jmex.font3d.effects with parameters of type Texture
Font3DTexture(Texture tex)