Package com.jmex.terrain.util

Class Summary
AbstractBresenhamTracer AbstractBresenhamTracer is a simple base class for using Bresenham's line equation in jME.
AbstractHeightMap AbstractHeightMap provides a base implementation of height data for terrain rendering.
BresenhamTerrainPicker Utility class for doing ray based picking of TerrainPages using the BresenhamYUpGridTracer.
BresenhamYUpGridTracer An implementation of AbstractBresenhamTracer that works on the XZ plane, with positive Y as up.
CombinerHeightMap CombinerHeightMap generates a new height map based on two provided height maps.
FaultFractalHeightMap FaultFractalHeightMap creates a heightmap based on the Fault Formation fractal generation algorithm based on Jason Shankel's paper from "Game Programming Gems".
FluidSimHeightMap FluidSimHeightMap generates a height map based using some sort of fluid simulation.
HillHeightMap HillHeightMap generates a height map base on the Hill Algorithm.
ImageBasedHeightMap ImageBasedHeightMap is a height map created from the grayscale conversion of an image.
MidPointHeightMap MidPointHeightMap creates a heightmap based on the Midpoint Displacement fractal generation algorithm based on Jason Shankel's paper from "Game Programming Gems".
ParticleDepositionHeightMap ParticleDepositionHeightMap creates a heightmap based on the Particle Deposition algorithm based on Jason Shankel's paper from "Game Programming Gems".
ProceduralSplatTextureGenerator ProceduralSplatTexture is an extension of the ProceduralTexture.
ProceduralTextureGenerator ProceduralTexture generates an ImageIcon using an AbstractHeightMap and one or more ImageIcons as input textures.
RawHeightMap RawHeightMap creates a height map from a RAW image file.
 

Enum Summary
AbstractBresenhamTracer.Direction