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Packages that use TexCoords | |
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com.jme.scene | |
com.jme.scene.lod |
Uses of TexCoords in com.jme.scene |
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Fields in com.jme.scene with type parameters of type TexCoords | |
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protected java.util.ArrayList<TexCoords> |
Geometry.texBuf
The geometry's per Texture per vertex texture coordinate information. |
Methods in com.jme.scene that return TexCoords | |
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static TexCoords |
TexCoords.ensureSize(TexCoords tc,
int vertexCount,
int perVert)
Check an incoming TexCoords object for null and correct size. |
TexCoords |
Geometry.getTextureCoords(int textureUnit)
getTextureAsFloatBuffer retrieves the texture buffer of a
given texture unit. |
TexCoords |
SharedMesh.getTextureCoords(int textureUnit)
getTextureAsFloatBuffer retrieves the texture buffer of a
given texture unit. |
static TexCoords |
TexCoords.makeNew(float[] coords)
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static TexCoords |
TexCoords.makeNew(Vector2f[] coords)
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static TexCoords |
TexCoords.makeNew(Vector3f[] coords)
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Methods in com.jme.scene that return types with arguments of type TexCoords | |
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java.util.ArrayList<TexCoords> |
Geometry.getTextureCoords()
getTextureBuffers retrieves this geometry's texture
information contained within a float buffer array. |
java.util.ArrayList<TexCoords> |
SharedMesh.getTextureCoords()
getTextureBuffers retrieves the target geometry's texture
information contained within a float buffer array. |
Methods in com.jme.scene with parameters of type TexCoords | |
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void |
Geometry.addTextureCoordinates(TexCoords textureCoords)
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void |
Geometry.addTextureCoordinates(TexCoords textureCoords,
int coordSize)
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static TexCoords |
TexCoords.ensureSize(TexCoords tc,
int vertexCount,
int perVert)
Check an incoming TexCoords object for null and correct size. |
void |
Geometry.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normals,
java.nio.FloatBuffer colors,
TexCoords coords)
reconstruct reinitializes the geometry with new data. |
void |
Line.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normals,
java.nio.FloatBuffer colors,
TexCoords coords)
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void |
Point.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normals,
java.nio.FloatBuffer colors,
TexCoords coords)
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void |
SharedMesh.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normals,
java.nio.FloatBuffer colors,
TexCoords textureCoords)
reconstruct is not supported in SharedMesh. |
void |
QuadMesh.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices)
Recreates the geometric information of this TriMesh from scratch. |
void |
TriMesh.reconstruct(java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices)
Recreates the geometric information of this TriMesh from scratch. |
void |
Geometry.setTextureCoords(TexCoords coords)
setTextureBuffer sets this geometry's textures (position
0) via a float buffer. |
void |
SharedMesh.setTextureCoords(TexCoords buff)
setTextureBuffer is not supported by SharedMesh. |
void |
Geometry.setTextureCoords(TexCoords coords,
int unit)
setTextureBuffer sets this geometry's textures at the
position given via a float buffer. |
void |
SharedMesh.setTextureCoords(TexCoords buff,
int position)
setTextureBuffer not supported by SharedMesh |
Method parameters in com.jme.scene with type arguments of type TexCoords | |
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void |
Geometry.setTextureCoords(java.util.ArrayList<TexCoords> texBuf)
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Constructors in com.jme.scene with parameters of type TexCoords | |
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Geometry(java.lang.String name,
java.nio.FloatBuffer vertex,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords)
Constructor creates a new Geometry object. |
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Line(java.lang.String name,
java.nio.FloatBuffer vertex,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords)
Constructor instantiates a new Line object with a given
set of data. |
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Point(java.lang.String name,
java.nio.FloatBuffer vertex,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords)
Constructor instantiates a new Point object with a given
set of data. |
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QuadMesh(java.lang.String name,
java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices)
Constructor instantiates a new TriMesh object. |
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TriMesh(java.lang.String name,
java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices)
Constructor instantiates a new TriMesh object. |
Uses of TexCoords in com.jme.scene.lod |
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Constructors in com.jme.scene.lod with parameters of type TexCoords | |
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AreaClodMesh(java.lang.String name,
java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices,
CollapseRecord[] records)
Creates a clod mesh with the given information. |
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ClodMesh(java.lang.String name,
java.nio.FloatBuffer vertices,
java.nio.FloatBuffer normal,
java.nio.FloatBuffer color,
TexCoords coords,
java.nio.IntBuffer indices,
CollapseRecord[] records)
Creates a clod mesh with the given information. |
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