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java.lang.Objectcom.jmex.model.ogrexml.anim.SkinningShaderLogic
public class SkinningShaderLogic
Constructor Summary | |
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SkinningShaderLogic()
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Method Summary | |
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void |
applyData(GLSLShaderObjectsState shader,
Geometry geom)
Responsible for transfering data from a Geometry object to a shader before rendering |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SkinningShaderLogic()
Method Detail |
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public void applyData(GLSLShaderObjectsState shader, Geometry geom)
GLSLShaderDataLogic
applyData
in interface GLSLShaderDataLogic
shader
- Shader to update with new data(setUniform/setAttribute)geom
- Geometry to retrieve data from
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