Published June 30, 2021 | Version v1
Conference paper Open

Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services

  • 1. TU Berlin
  • 2. SimulaMet Oslo


Gaming Quality of Experience (QoE) can be strongly influenced by network degradations, concretely by delay and packet loss. Thus, network providers need to ensure fast and reliable connections between the gaming servers and the users' clients. To maintain a satisfying user experience, QoE prediction models are fundamental. Aiming at the development of such a model, a detailed parameter space consisting of various delay and packet loss conditions will be investigated in this paper. Here, especially the importance of jitter is of interest. Next, it will be examined whether a recently published opinion model for cloud gaming, the ITU-T Rec. G.1072, can also be used for online mobile gaming. Finally, a new proposal for a model targeting online mobile gaming services will be presented and evaluated concerning its performance.



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ACCORDION – Adaptive edge/cloud compute and network continuum over a heterogeneous sparse edge infrastructure to support nextgen applications 871793
European Commission