3 #include "AbstractGeometryFilter.h" 14 std::string filePathString =
"";
35 void loadObj(std::string
const & pathString,
bool yIsUp);
50 static void buildPrimitiveVertex(
55 std::vector<dvec2>
const & texcoords,
56 std::vector<dvec3>
const & normals
OBJ file loader filter.
Definition: WavefrontObjFileLoader.h:10
WavefrontObjFileLoader()
Constructor for OBJ file loader filter.
Definition: WavefrontObjFileLoader.h:23
Class representing a scene part.
Definition: ScenePart.h:16
Abstract class defining asset loading filters common behavior.
Definition: AbstractGeometryFilter.h:18
Class representing a vertex.
Definition: Vertex.h:14