3 #include "AbstractGeometryFilter.h" Definition: Rotation.h:80
bool useLocalRotation
Specify if use local rotation (true) or rotation from parsed parameters (false, by default) ...
Definition: RotateFilter.h:17
RotateFilter(ScenePart *parts)
Constructor for rotate transform filter.
Definition: RotateFilter.h:29
Rotation localRotation
Local rotation specification.
Definition: RotateFilter.h:21
ScenePart * run()
Definition: RotateFilter.cpp:6
Class representing a scene part.
Definition: ScenePart.h:16
Abstract class defining asset loading filters common behavior.
Definition: AbstractGeometryFilter.h:18
Rotate transform filter.
Definition: RotateFilter.h:8