Helios++
Helios software for LiDAR simulations
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This is the complete list of members for XmlAssetsLoader, including all inherited members.
assetsDir | XmlAssetsLoader | protected |
createAssetFromXml(std::string type, tinyxml2::XMLElement *assetNode) | XmlAssetsLoader | |
createColorFromXml(tinyxml2::XMLElement *node) | XmlAssetsLoader | |
createFWFSettingsFromXml(tinyxml2::XMLElement *node, std::shared_ptr< FWFSettings > settings=nullptr) | XmlAssetsLoader | |
createNoiseSource(tinyxml2::XMLElement *noise) | XmlAssetsLoader | static |
createParamsFromXml(tinyxml2::XMLElement *paramsNode) | XmlAssetsLoader | |
createPlatformFromXml(tinyxml2::XMLElement *platformNode) | XmlAssetsLoader | |
createPlatformSettingsFromXml(tinyxml2::XMLElement *node) | XmlAssetsLoader | |
createRotationFromXml(tinyxml2::XMLElement *rotGroupNode) | XmlAssetsLoader | |
createScannerFromXml(tinyxml2::XMLElement *scannerNode) | XmlAssetsLoader | |
createScannerSettingsFromXml(tinyxml2::XMLElement *node) | XmlAssetsLoader | |
createSceneFromXml(tinyxml2::XMLElement *sceneNode, std::string path) | XmlAssetsLoader | |
createVec3dFromXml(tinyxml2::XMLElement *node, std::string attrPrefix) | XmlAssetsLoader | |
doc | XmlAssetsLoader | |
getAssetById(std::string type, std::string id) | XmlAssetsLoader | |
getAssetByLocation(std::string type, std::string location) | XmlAssetsLoader | |
getAttribute(tinyxml2::XMLElement *element, std::string attrName, std::string type, ObjectT defaultVal) | XmlAssetsLoader | protected |
scannerTemplates | XmlAssetsLoader | protected |
sceneSpec | XmlAssetsLoader | |
XmlAssetsLoader(std::string &filePath, std::string &assetsDir) | XmlAssetsLoader | |
xmlDocFilename | XmlAssetsLoader | protected |
xmlDocFilePath | XmlAssetsLoader | protected |