/**
 * d3.tip
 * Copyright (c) 2013-2017 Justin Palmer
 *
 * Tooltips for d3.js SVG visualizations
 */
// eslint-disable-next-line no-extra-semi
;(function(root, factory) {
  if (typeof define === 'function' && define.amd) {
    // AMD. Register as an anonymous module with d3 as a dependency.
    define([
      'd3-collection',
      'd3-selection'
    ], factory)
  } else if (typeof module === 'object' && module.exports) {
    /* eslint-disable global-require */
    // CommonJS
    var d3Collection = require('d3-collection'),
        d3Selection = require('d3-selection')
    module.exports = factory(d3Collection, d3Selection)
    /* eslint-enable global-require */
  } else {
    // Browser global.
    var d3 = root.d3
    // eslint-disable-next-line no-param-reassign
    root.d3.tip = factory(d3, d3)
  }
}(this, function(d3Collection, d3Selection) {
  // Public - contructs a new tooltip
  //
  // Returns a tip
  return function() {
    var direction   = d3TipDirection,
        offset      = d3TipOffset,
        html        = d3TipHTML,
        rootElement = document.body,
        node        = initNode(),
        svg         = null,
        point       = null,
        target      = null

    function tip(vis) {
      svg = getSVGNode(vis)
      if (!svg) return
      point = svg.createSVGPoint()
      rootElement.appendChild(node)
    }

    // Public - show the tooltip on the screen
    //
    // Returns a tip
    tip.show = function() {
      var args = Array.prototype.slice.call(arguments)
      if (args[args.length - 1] instanceof SVGElement) target = args.pop()

      var content = html.apply(this, args),
          poffset = offset.apply(this, args),
          dir     = direction.apply(this, args),
          nodel   = getNodeEl(),
          i       = directions.length,
          coords,
          scrollTop  = document.documentElement.scrollTop ||
            rootElement.scrollTop,
          scrollLeft = document.documentElement.scrollLeft ||
            rootElement.scrollLeft

      nodel.html(content)
        .style('opacity', 1).style('pointer-events', 'all')

      while (i--) nodel.classed(directions[i], false)
      coords = directionCallbacks.get(dir).apply(this)
      nodel.classed(dir, true)
        .style('top', (coords.top + poffset[0]) + scrollTop + 'px')
        .style('left', (coords.left + poffset[1]) + scrollLeft + 'px')

      return tip
    }

    // Public - hide the tooltip
    //
    // Returns a tip
    tip.hide = function() {
      var nodel = getNodeEl()
      nodel.style('opacity', 0).style('pointer-events', 'none')
      return tip
    }

    // Public: Proxy attr calls to the d3 tip container.
    // Sets or gets attribute value.
    //
    // n - name of the attribute
    // v - value of the attribute
    //
    // Returns tip or attribute value
    // eslint-disable-next-line no-unused-vars
    tip.attr = function(n, v) {
      if (arguments.length < 2 && typeof n === 'string') {
        return getNodeEl().attr(n)
      }

      var args =  Array.prototype.slice.call(arguments)
      d3Selection.selection.prototype.attr.apply(getNodeEl(), args)
      return tip
    }

    // Public: Proxy style calls to the d3 tip container.
    // Sets or gets a style value.
    //
    // n - name of the property
    // v - value of the property
    //
    // Returns tip or style property value
    // eslint-disable-next-line no-unused-vars
    tip.style = function(n, v) {
      if (arguments.length < 2 && typeof n === 'string') {
        return getNodeEl().style(n)
      }

      var args = Array.prototype.slice.call(arguments)
      d3Selection.selection.prototype.style.apply(getNodeEl(), args)
      return tip
    }

    // Public: Set or get the direction of the tooltip
    //
    // v - One of n(north), s(south), e(east), or w(west), nw(northwest),
    //     sw(southwest), ne(northeast) or se(southeast)
    //
    // Returns tip or direction
    tip.direction = function(v) {
      if (!arguments.length) return direction
      direction = v == null ? v : functor(v)

      return tip
    }

    // Public: Sets or gets the offset of the tip
    //
    // v - Array of [x, y] offset
    //
    // Returns offset or
    tip.offset = function(v) {
      if (!arguments.length) return offset
      offset = v == null ? v : functor(v)

      return tip
    }

    // Public: sets or gets the html value of the tooltip
    //
    // v - String value of the tip
    //
    // Returns html value or tip
    tip.html = function(v) {
      if (!arguments.length) return html
      html = v == null ? v : functor(v)

      return tip
    }

    // Public: sets or gets the root element anchor of the tooltip
    //
    // v - root element of the tooltip
    //
    // Returns root node of tip
    tip.rootElement = function(v) {
      if (!arguments.length) return rootElement
      rootElement = v == null ? v : functor(v)

      return tip
    }

    // Public: destroys the tooltip and removes it from the DOM
    //
    // Returns a tip
    tip.destroy = function() {
      if (node) {
        getNodeEl().remove()
        node = null
      }
      return tip
    }

    function d3TipDirection() { return 'n' }
    function d3TipOffset() { return [0, 0] }
    function d3TipHTML() { return ' ' }

    var directionCallbacks = d3Collection.map({
          n:  directionNorth,
          s:  directionSouth,
          e:  directionEast,
          w:  directionWest,
          nw: directionNorthWest,
          ne: directionNorthEast,
          sw: directionSouthWest,
          se: directionSouthEast
        }),
        directions = directionCallbacks.keys()

    function directionNorth() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.n.y - node.offsetHeight,
        left: bbox.n.x - node.offsetWidth / 2
      }
    }

    function directionSouth() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.s.y,
        left: bbox.s.x - node.offsetWidth / 2
      }
    }

    function directionEast() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.e.y - node.offsetHeight / 2,
        left: bbox.e.x
      }
    }

    function directionWest() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.w.y - node.offsetHeight / 2,
        left: bbox.w.x - node.offsetWidth
      }
    }

    function directionNorthWest() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.nw.y - node.offsetHeight,
        left: bbox.nw.x - node.offsetWidth
      }
    }

    function directionNorthEast() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.ne.y - node.offsetHeight,
        left: bbox.ne.x
      }
    }

    function directionSouthWest() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.sw.y,
        left: bbox.sw.x - node.offsetWidth
      }
    }

    function directionSouthEast() {
      var bbox = getScreenBBox()
      return {
        top:  bbox.se.y,
        left: bbox.se.x
      }
    }

    function initNode() {
      var div = d3Selection.select(document.createElement('div'))
      div
        .style('position', 'absolute')
        .style('top', 0)
        .style('opacity', 0)
        .style('pointer-events', 'none')
        .style('box-sizing', 'border-box')

      return div.node()
    }

    function getSVGNode(element) {
      var svgNode = element.node()
      if (!svgNode) return null
      if (svgNode.tagName.toLowerCase() === 'svg') return svgNode
      return svgNode.ownerSVGElement
    }

    function getNodeEl() {
      if (node == null) {
        node = initNode()
        // re-add node to DOM
        rootElement.appendChild(node)
      }
      return d3Selection.select(node)
    }

    // Private - gets the screen coordinates of a shape
    //
    // Given a shape on the screen, will return an SVGPoint for the directions
    // n(north), s(south), e(east), w(west), ne(northeast), se(southeast),
    // nw(northwest), sw(southwest).
    //
    //    +-+-+
    //    |   |
    //    +   +
    //    |   |
    //    +-+-+
    //
    // Returns an Object {n, s, e, w, nw, sw, ne, se}
    function getScreenBBox() {
      var targetel   = target || d3Selection.event.target

      while (targetel.getScreenCTM == null && targetel.parentNode == null) {
        targetel = targetel.parentNode
      }

      var bbox       = {},
          matrix     = targetel.getScreenCTM(),
          tbbox      = targetel.getBBox(),
          width      = tbbox.width,
          height     = tbbox.height,
          x          = tbbox.x,
          y          = tbbox.y

      point.x = x
      point.y = y
      bbox.nw = point.matrixTransform(matrix)
      point.x += width
      bbox.ne = point.matrixTransform(matrix)
      point.y += height
      bbox.se = point.matrixTransform(matrix)
      point.x -= width
      bbox.sw = point.matrixTransform(matrix)
      point.y -= height / 2
      bbox.w = point.matrixTransform(matrix)
      point.x += width
      bbox.e = point.matrixTransform(matrix)
      point.x -= width / 2
      point.y -= height / 2
      bbox.n = point.matrixTransform(matrix)
      point.y += height
      bbox.s = point.matrixTransform(matrix)

      return bbox
    }

    // Private - replace D3JS 3.X d3.functor() function
    function functor(v) {
      return typeof v === 'function' ? v : function() {
        return v
      }
    }

    return tip
  }
// eslint-disable-next-line semi
}));