Published February 21, 2025
| Version v1
Journal article
Open
Stem Education
Description
The article considers STEM-education as an innovative ap-proach to learning, which
combines science, technology, engineering and mathe-matics. The authors analyse the essence of STEMeducation, its advantages and disadvantages, as well as offer practical recommendations for the implementation
of STEM-approach in the educational process. It is emphasised that STEM-education contributes to the
formation of critical thinking and creativity in stu-dents.
Files
6-10 (2).pdf
Files
(81.6 kB)
Name | Size | Download all |
---|---|---|
md5:343157bceb68770b3e3377ceb4bc5c4f
|
81.6 kB | Preview Download |
Additional details
Dates
- Issued
-
2025-02-20
References
- 1. Berger, S. STEM education: global experience. - M.: AST, 2018. 2. Israel, E. STEM-education for Dummies. - Moscow: Eksmo, 2017. 3. Meyer, R. STEM-education at school. - Moscow: Drofa, 2016. 4. FSES of basic general education. - M.: Ministry of Education and Sci-ence of the Russian Federation, 2010. 5.National Strategy for the Development of Education in the Russian Fed-eration for the period until 2020. - Moscow: Ministry of Education and Science of the Russian Federation, 2011. 6.Zichermann, G., & Cunningham, C. Gamification: By design. - San Francisco: Wiley, 2011. 7. Deterding, S., Dixon, D., Khaled, R., & Nacke, M. From game design el-ements to gamefulness: Defining "gamification". - Proceedings of the 15th in-ternational academic MindTrek conference: Envisioning future media environ-ments, 1 9-15, 2011. 8. Chou, Y. K. Actionable gamification: Beyond points, badges, and lead-erboards. - Octalysis Media, 2015. 9. Kapp, K. M. The gamification of learning and instruction: Game-based methods and linking learning to performance. - San Francisco: Pfeiffer, 2012. 10. Killing, K. Project Method in Primary School. - M.: Iris-Press, 2004