content: Damn shame too. PvZ was a ton of fun, had a good challenge curve, and a lot of strategy involved using the different plants to get through the level. PvZ was basically Plants vs Zombies vs Your Wallet. Difficulty curve was insane, not even a curve really. More like "Fuck you pay me if you want to pass this level." THEN they pushed an update that took a huge chunk of the cool aspects of the game out. I've seen people throw about "pay to win" all willy-nilly, but PvZ2 was the most egregious example I've ever played.