content: What if when the murderhobos enter the foyer of the palace/dungeon/crypt, they roll a Will/Wisdom save, with you're own established DC, due to gas in the room. If they fail, they see only one side of the living statue. Then roll a d2 to determine which side they see. The statue imparts clues to the rest of the dungeons, but depending on the side you see, depends on what information you receive. One side speaks truth while the other only truth-spun lies.