A future proves past from Cyberpunk 2020 In 1994, a tabletop role-playing game created by Mike Pondsmith was issuing a rule supplemental for the game Cyberpunk 2020 called “Neo Tribes,” written by Ross Winn. [. . .] The description, according to the 95′ supplemental, begins with the title “Diversity and Unity” and then proceeds to describe what is unmistakenly the time we live in today. It is now accepted among historical scholars that in the decades before the Collapse, America suffered from the sickness of racism and “cultural identity.” Everyone wanted to be seen as special. Every group had to be “equal” to or preferably better than its neighbors, and fought to protect its “special” rights. If anyone had something that someone else wanted, they were painted as racist, sexist, elitist, or worse. This divisive “me first” attitude eventually tore the fabric of American culture apart and caused it to self-destruct in a fireball of competing ideologies, none of which truly recognized each other’s validity. Diversity led inexorably to anarchy. Source