But as others are finding out. SJWS have very little to no influence in purchasing. Hatred and GTA 5 are prime examples of the effect of the backlash. It is impotent in the face of consumers. Game adevelopers are slowly realising that it doesn't matter. When they down vote a game trying to be greenlit, gamers rally behind the game. That Tales of Tells or whatever it was called was made with consultancy from Leigh Alexander and was a Progressives Progressive game and yet bombed hugely. The reason is that for all their gnashing or teeth and howling into the void, the SJWS are not really gamers. Their interest is simply controlling the industry. To such it dry of its soul and it's cash. They don't know the culture or the history or the games and they certainly don't enjoy it. They are parasites. That is all. Sooner the public broadly and the rest.of the gaming community specifically wake up to this fact, the better