she didn't care if it seemed forced and it was tough if gamers didn't like it.  this is the problem right here.  At the end of the day, regardless of what you think,  a game is a product. The gamers are the customers. In this incident, beamdog has demonstrated that they are of the same mentality as EA. the problem, is that EA has access to more money, and better licenses then beamdog.  I have been noticing a trend with these sjw devs: they suck at programming, business, and game design. they have had to rely on putting political messages in their games, rather then on the content of their product.