About the headline, i disagree. Yes the specifically linked article was about diversity, but the fact is she bases the argument off the previous article about violence. In that article she makes the claim that violence dominates video games because it appeals to 'masculine fragility', and that they are therefore restricting the innovation in games because it might threaten straight white male video games. It is clear to me that she is making the assumption that violence in games is only desired by the 'bacon bearded' and their desire for it drives the 'gated community' psychology - and these people are the 'enemies of progress'. I suppose i might be reading a bit into her ulterior motives, but that is my interpretation.  As for the rest of your post, i agree but i feel games as fantasy can do whatever they want within reason. Obviously when, like Witcher, you are representing a real countries past and culture, you should try to be accurate. But games like Skyrim, i think, can take some liberties