Agree and disagree on this. While making a game you would enjoy playing is certainly a great way to ensure it finishes, being open to constructive criticism from your audience is equally important (and by "constructive criticism", I don't mean the bullshit that said journos will throw at you). As for developing games, I'm a bit disheartened myself, knowing that it will be an uphill battle if I'm open about my views on the games industry as whole. However, I also know that if I make good games, then there will be consumers that will purchase them. So long as I have that and access to the means of distribution, I, as well as you, should be golden.