"Excel_ID";"name";"ISO12207";"synonymes" "3";"""Just-in-time"" requirements elaboration";"7.1.2";"requirements are baselined at a high level (200)" "10";"Acceptance Testing";"7.2.4";NULL "12";"Active stakeholders";"7.1.1";NULL "14";"Agile Games";NULL;NULL "18";"Apply Patterns Gently";"7.1.3, ";NULL "19";"Apply the Right Artifact";"7.1.1";NULL "510";"Architectural Runway";NULL;NULL "20";"Architecture Driven Development";"7.1.1";"Up front Architecture (284)" "22";"Architecture Line";"7.3.3";NULL "503";"Architecture Sprint";NULL;NULL "24";"Automated Builds";"7.1.6";"automating software builds (30)" "28";"Automated Tests";"7.2.4";"Test automation (266)" "31";"Backlog";"7.1.2";NULL "32";"Backlog grooming";"7.1.2";"Story time (247), Backlog refinement meeting" "33";"Behaviour driven development (BDD)";"7.1.1";NULL "34";"Big Visible Charts";"6.3.7";"Information Radiators (124), informative workspace, Dashboard" "302";"Burn Chart";"6.3.2";"Burn Down Chart (35), Brun Up Chart (36), Progress chart" "512";"Clean Code";NULL;NULL "39";"Close or osmotic communication";"6.2.4";NULL "52";"Co-located team";"6.2.2";NULL "42";"Code and Test";"7.1.5";"Code & Tests (40)" "43";"Code Inspections";"7.2.4";NULL "504";"Coding Styleguides";NULL;NULL "49";"collaborative and cooperative approach";"6.2.4";NULL "51";"Collective Ownership";"7.2.2";NULL "502";"Communities of Practice";NULL;NULL "288";"Component-based architectures";"7.1.3";"Used component-based architecture" "54";"Configuration Management";"7.2.2";"Version control (296), Source Control (234)" "505";"Continuous Delivery";NULL;NULL "55";"Continuous Deployment";"7.1.6";"Incremental Deployment (XP)" "56";"Continuous Integration";"7.1.6";"Integrate often (126)" "57";"Control changes to software";"7.2.2";"Embracing changing requirements (90)" "58";"CRC Cards";"7.1.3, ";"class-responsibility-collaboration (CRC) cards (38)" "59";"Create Several Models in Parallel";"7.1.1";NULL "60";"Create Simple Content";"7.2.1";NULL "61";"Cross-Functional Team";NULL;NULL "63";"customer focus group reviews";"7.2.5";NULL "67";"Daily Meeting";"6.3.2";"Daily Scrum Meeting (68), Daily Standup (69), Scrum daily meetings (212), Scrum meeting (214), Stand up meeting (243)" "71";"Dedicated integration computer";"6.2.2";NULL "73";"Definition of Done";"7.2.4";"""Done"" Criteria (2), Definition of Done includes quality goals (74), Acceptance Criteria (8)" "75";"Definition of Ready";"7.1.2";NULL "76";"Depict Models Simply";"7.2.1";NULL "77";"Design by Contract";"7.1.3";NULL "80";"Developing by Feature";"7.1.1";NULL "83";"Discard Temporary Models";"7.2.1";NULL "84";"Display Models Publicy";"7.2.1";NULL "85";"Document late";"7.2.1";NULL "86";"Domain Driven Design";"7.1.3, ";NULL "87";"Domain Object Modeling";"6.4.1";NULL "88";"Easy access to expert users";"6.4.1";NULL "303";"Epic(s)";"6.4.1";NULL "98";"Exploratory Testing";"7.2.4";NULL "99";"Extensive use of design patterns";"7.1.1";NULL "100";"extreme feedback devices";"6.4.1";NULL "102";"Facilitation";"6.2.4";"development process/practices facilitated by a dedicated role (81)" "103";"Feature Teams";"6.3.1";NULL "104";"feature-based planning";"6.3.1";NULL "105";"Feature-driven Development";"7.1.1";NULL "107";"Features in iteration customer-visible";NULL;NULL "108";"fitness for business purpose is the essential criterion for acceptance";"7.2.5";NULL "114";"Formalize Contract Models";"7.2.1";NULL "111";"Frequent delivery";"6.2.1";"frequent releases (113)" "115";"Given-When-Then";"7.2.4";NULL "117";"Holistic diversity strategy";"6.2.4";NULL "304";"Impediments";"6.3.2";"Impediment Report, Impediment Log, Impediment Backlog" "121";"Incremental Design";"6.4.3";"Model in Small Increments (149), Emergent Design (91), Evolutionary Design (94), 118 " "119";"Incremental Development";"6.2.1";"Incremental development cycles (120)" "122";"Individual Class (Code) Ownership";"7.2.2";"code ownership (44)" "123";"Informal Design";"7.1.3";NULL "125";"Inspection";"7.2.4";NULL "127";"Integrated Dev/QA";"7.1.5";NULL "129";"Integration Testing";"7.2.4";NULL "130";"INVEST";"7.1.2";NULL "131";"Issue Tracking / Bug Tracking";"7.2.8";NULL "132";"Iterate to Another Artifact";"7.1.1";NULL "135";"Iteration Reviews";"7.2.4";"Iteration Demo (133), Sprint Review Meeting (241), Sprint Review, Acceptance Meeting (Kanban), Cycle- Time Analysis" "138";"Iterative development";"6.2.1";"Iterations (136), Short Iterations (220), Develop Software iteratively (79)" "139";"Just rules";"6.2.4";NULL "251";"Metaphor";"6.4.1";"metaphor (XP), System metaphor" "144";"Methodology-tuning technique";"6.2.1";NULL "511";"Minimum Viable Product";NULL;NULL "148";"Mock Objects";"7.1.5";NULL "150";"Model with Others";"7.1.1";NULL "152";"Move People Around";"6.3.6";NULL "154";"Negotiated Scope";"6.3.1";"Negotiated Scope contract (155)" "156";"Niko-Niko calender";"6.3.7";NULL "157";"Off-Site Customer";"6.2.4";NULL "158";"On-site customer";"6.2.4";"daily customer/product manager involvement (65), customer always available (62), Real Customer Involvement (192)" "159";"Open Workspace";"6.2.2";"informative workspace (XP)" "161";"Organization-wide Process";"6.2.1";NULL "160";"Organizational Training";"6.2.4";NULL "162";"Pair Programming";"7.1.5";NULL "163";"paper prototyping";"7.1.1";NULL "164";"Parallelism and flux";"6.3.1";NULL "165";"Pay-per-Use";"6.4.9";NULL "167";"Peer Reviews";"7.2.4";NULL "168";"Personas";"6.4.1";NULL "169";"Phasing and Pacing";NULL;NULL "171";"Planning Game";"6.3.1";NULL "239";"Planning meeting";"6.3.1";NULL "172";"Planning Poker";"6.3.1";NULL "506";"Product Canvas";NULL;NULL "72";"Product Owner";"6.4.1";"Dedicated Product Owner" "507";"Product Vision board";NULL;NULL "184";"Project Chartering";"6.3.1";"Product Vision / Vision Statement (180)" "185";"Project Monitoring & Control";"6.3.2";"progress tracking/monitoring (182), Monitoring (151), Progress Reporting (181)" "508";"Prototyping";NULL;NULL "189";"Prove it with Code";"7.1.5";"spike solutions (235)" "191";"Quick Design Session";"7.1.3";NULL "193";"reduce intermediate work products";"7.1.1";NULL "194";"Refactoring";"7.1.5";NULL "197";"Regular Builds";"7.1.6";NULL "198";"Relative Estimation";"6.3.1";"Point Estimates (173), Points (Estimates In) (174), nebulous units of time (153), story points" "500";"Release planning";NULL;NULL "201";"Requirement Prioritization";"6.4.2";"Features in iteration customer valued (106)" "203";"Requirements Management";"6.4.2";"Manage requirements (143)" "204";"Retrospective";"6.2.1";"(call it Iteration Retrospective later) Heartbeat Retrospective (116), Reflection Workshop (195), Reflective Improvement (196)" "205";"Revision and Review";"6.2.1";NULL "208";"Root Cause Analysis";"7.2.8";NULL "209";"Rules of Simplicity";"7.1.5";NULL "213";"Scrum Master";"6.2.4";NULL "215";"Scrum of Scrums";"7.1.1";NULL "217";"Self-organizing team";NULL;NULL "4";"Shippable Increment";"6.2.1";"(potentially shippable) increment (Scrum), ""Potentially shippable"" features at the end of each iteration" "221";"Shrinking Teams";"6.2.4";NULL "222";"Sign Up";"6.3.1";NULL "224";"Simple Design";"7.1.3, ";NULL "225";"Single Code Base";"7.2.2";NULL "226";"Single Sourcing Information";"7.2.2";NULL "227";"Sitting Together / Common Workspace";"6.2.2";"Sit together (XP, 22), Common Work Space (53), Shared Office-space(219), Team Room (259)" "228";"Slack";"6.3.1";NULL "210";"Small Release Cycles";"6.2.1";"Small/short releases (230)" "231";"Smoke Testing / Build Verification Test";"7.2.4";NULL "232";"Social contract/working agreements";"6.3.1";NULL "233";"Software Metrics / Code Metrics & Analysis";"6.3.7";NULL "513";"Specification by Example";NULL;NULL "509";"Sprint Zero";NULL;NULL "242";"Staging";"6.3.1";NULL "245";"Story Mapping";"6.4.2";NULL "246";"Story splitting";"6.4.2";NULL "249";"Sustainable Pace";"6.3.1";"40h week (7), Energetic/Energized work (92, XP)" "250";"Synchronous communication";"6.3.6";"Face to face communication (101)" "252";"System Testing";"7.2.4";NULL "253";"Tacit Knowledge";"6.3.6";NULL "254";"Taskboard";"6.3.1, ";"Scrum Board" "256";"Team";"6.2.4";"Scrum Team (216)" "257";"Team Continuity";"6.2.4";NULL "258";"Team documentation focuses on decisions rather than planning";"7.2.1";NULL "261";"Team-Based Estimation";"6.3.1";NULL "263";"Technical environment";"6.2.2";NULL "264";"Templates and Standards";"6.3.6";NULL "267";"Test Driven Design";"7.1.3";"Test-first Design (TFD, 269)" "268";"Test Driven Development (TDD)";"7.1.1";"Test first Development (270), Test-First Programming (273), Code the unit test first (45)" "275";"Three C's";"7.1.2";"3 C's (6)" "276";"Three questions";"6.3.2";NULL "279";"Timebox";"6.2.1";"Fixed Iteration Length (109), Fixed Sprints (110), Weekly Cycle (298), Quartly Cycle (190), Sprint (236)" "281";"Ubiquitous language";"6.3.6";NULL "282";"Unit Testing";"7.1.5";NULL "283";"Update only when it hurts";"7.1.1";NULL "285";"Usability testing";"7.2.5";NULL 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