Graphics Objects are used to create 3D objects, pictures, text, graphs, arrows, and other graphical components needed to visualise and monitor a simulation. The following objects are included in the Graphics Objects palette.
Graphics Objects Palette
Object |
Description |
Region |
Local coordinate system. |
DisplayEntity |
Graphical object displaying either a 3D shape or a 2D picture. |
Shape |
Two-dimensional graphical object whose shape and colour can be selected. |
Polyline |
Straight or curved line segments. |
Arrow |
Line that terminates in an arrow head. |
Text |
Text that appears in the 3D model universe. |
Graph |
Chart that shows model outputs as they change in time. |
BarGauge |
Gauge that displays the value of an expression. |
BooleanIndicator |
Circular entity that changes colour to indicate TRUE and FALSE. |
EntityLabel |
Text that labels another object. An EntityLabel can only be created by selecting the "Show Label" option in an object's context menu. Since they cannot be dragged and dropped, EntityLabel does not appear in the Model Builder. |
OverlayImage |
Picture that appears in a fixed position in the display window. |
OverlayText |
Text that appears in a fixed position in the display window. |
OverylayClock |
Time and date display that appears in a fixed position in the display window. |
BillboardText |
Text that follows a 3D position but is always upright on the screen. |
MimicEntity |
Graphical object that copies the appearance of another DisplayEntity. |
View |
Display window showing view of the 3D model universe. A View can only be created using the Views menu in the Menu Bar. |
VideoRecorder |
Object that makes a video recording of the model. |