Graphics Objects Palette

Graphics Objects are used to create 3D objects, pictures, text, graphs, arrows, and other graphical components needed to visualise and monitor a simulation.  The following objects are included in the Graphics Objects palette.

Graphics Objects Palette

Object

Description

Region

Local coordinate system.

DisplayEntity

Graphical object displaying either a 3D shape or a 2D picture.

Shape

Two-dimensional graphical object whose shape and colour can be selected.

Polyline

Straight or curved line segments.

Arrow

Line that terminates in an arrow head.

Text

Text that appears in the 3D model universe.

Graph

Chart that shows model outputs as they change in time. 

BarGauge

Gauge that displays the value of an expression.

BooleanIndicator

Circular entity that changes colour to indicate TRUE and FALSE.

EntityLabel

Text that labels another object.  An EntityLabel can only be created by selecting the "Show Label" option in an object's context menu.  Since they cannot be dragged and dropped, EntityLabel does not appear in the Model Builder.

OverlayImage

Picture that appears in a fixed position in the display window.

OverlayText

Text that appears in a fixed position in the display window.

OverylayClock

Time and date display that appears in a fixed position in the display window.

BillboardText

Text that follows a 3D position but is always upright on the screen.

MimicEntity

Graphical object that copies the appearance of another DisplayEntity.

View

Display window showing view of the 3D model universe.  A View can only be created using the Views menu in the Menu Bar.

VideoRecorder

Object that makes a video recording of the model.