SubModelClone

A SubModelClone is a copy of a SubModel that can be updated to reflect any changes to the original SubModel.  A SubModelClone is created by dragging and dropping a SubModel from the 'Pre-built SubModels' palette.

SubModelClone Inputs

Keyword

Description

Key Inputs

 

Description

A free-form string describing the object.

NextComponent

The next object to which the processed entity is passed.

User-defined inputs

Inputs defined by the user through the KeywordList input for the original SubModel from which the SubModelClone was created.

Options

 

AttributeDefinitionList, CustomOutputList

See Section 6.2.

Graphics

 

Position, Alignment, Size, Orientation, Region, RelativeEntity, DisplayModel, Show, Movable, VisibleViews, DrawRange

See Section 11.1.

SubModelClone Outputs

Output Name

Description

Entity and DisplayEntity

 

Name, ObjectType, SimTime, Parent, Position, Size, Orientation, Alignment, GraphicalLength, ObserverList, NextList, PreviousList, EntityReferenceList

See Section 11.1.

StateEntity

 

State, WorkingState, WorkingTime, StateTimes, TotalTime

See Section 10.3.

LinkedComponent

 

obj, NumberAdded, NumberProcessed, NumberInProgress, ProcessingRate, ReleaseTime

See Section 16.

SubModelClone

 

Prototype

Original SubModel from which the SubModelClone was created.

User-defined outputs

Outputs defined by the user through the KeywordList input for the original SubModel from which the SubModelClone was created.

User-defined attributes and custom outputs

As defined by the AttributeDefinitionList and CustomOutputList inputs.