Published July 17, 2024 | Version v1
Dataset Open

Benchmark EEG data set for trust assessment for interactions with social robots

  • 1. ROR icon Aalborg University

Description

The data collection consisted of a game interaction with a small humanoid EZ-robot. The robot explains a word to the participant either through movements depicting the concept or by verbal description. Depending on their performance, participants could "earn" or loose candy as remuneration for their participation.

The dataset comprises EEG (Electroencephalography) recordings from 21 participants, gathered using Emotiv headsets. Each participant's EEG data includes timestamps and measurements from 14 sensors placed across different regions of the scalp. The sensor labels in the header are as follows: EEG.AF3, EEG.F7, EEG.F3, EEG.FC5, EEG.T7, EEG.P7, EEG.O1, EEG.O2, EEG.P8, EEG.T8, EEG.FC6, EEG.F4, EEG.F8, EEG.AF4, and Time.

The EEG data provides insights into the electrical activity of the brain, offering a window into cognitive processes and emotional responses during various activities or stimuli in the form of microvolt and with a frame rate of 128 Hz. The whole data set consists of 3651124 data points for each sensor, i.e. 173863 on average for each participant (min. 128505, max. 249631). 

Files are named after participant numbers starting with ID01. The data has to be pre-processed making use of the information given in the details.xlsx file that contains annotations corresponding to the EEG recordings. These annotations denote the timing of different phases related to trust across the participants' interactions. Each phase is delineated by a start time and an end time, representing distinct stages of the trust-building process. All the other data (timestamps) which are outside the start and end of each phase should be considered as breaks, e.g. filling out the questionnaires. The last element is the trust score for the given phase, which is calculated on the answers in an MDMT questionnaire.

The following phases have been annotated:

  1. Trust Building: This phase involves friendly initial interactions for establishing trust between participants and the robot.
  2. Situational Awareness: This phase continues to build up trust by showing situation awareness of the robot, e.g. by complimenting on the participant's fashion choice.
  3. Transparency: Trust is maintained by increased openness and clarity in communicating about the robot's abilities.
  4. Trust Violation: Trust is compromised during this phase by deliberately misleading the participant and making it impossible to answer correctly. 
  5. Trust Repair: The robot shows efforts to repair trust by apologizing for the behavior in the previous stage.

If you work with the data, please cite one of the article given below.

Files

EEG data_RETRO.zip

Files (148.5 MB)

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md5:239a8c0756792c32810d56a46140c876
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Additional details

Funding

Danmarks Frie Forskningsfond
Regulating Trust in Human Robot Interaction 1032-00311B

References

  • Campagna, G & Rehm, M 2024, Trust Assessment with EEG Signals in Social Human-Robot Interaction. in AA Ali, J-J Cabibihan, N Meskin, S Rossi, W Jiang, H He & SS Ge (eds), Proceedings 15th International Conference on Social Robotics (ICSR 2023). Springer, Lecture Notes in Computer Science, pp. 33-42. https://doi.org/10.1007/978-981-99-8715-3_4
  • Rehm, M, Pontikis, I & Campagna, G 2024, An EEG Benchmark Data Set for Data-Driven Trust Assessment in Social HRI. in Proceedings International Conference on Social Robotics. Springer.