"Year","Google link","Reference","Local Citations" "2024","link","ABOYADE WA NDUBUISI-OKOH EO OKOCHE C OLADOKUN BD IMPACT OF PREDATORY JOURNAL PUBLISHING ON SCHOLARLY PRACTICES AMONG ACADEMIC LIBRARIANS IN NIGERIA: A SYSTEMATIC REVIEW OF LITERATURE SEMINARS IN MEDICAL WRITING AND EDUCATION 3 PP 60-60 (2024)","10" "2024","link","ASENCIOS-TRUJILLO L ASENCIOS-TRUJILLO L ROSA-LONGOBARDI CL GALLEGOS-ESPINOZA D PINAS-RIVERA L E-HEALTH LITERACY LEVEL OF UNIVERSITY TEACHERS ATTENDING FIRST LEVEL HEALTH CENTERS IN SOUTH LIMA HEALTH LEADERSHIP AND QUALITY OF LIFE 3 PP 49-49 (2024)","10" "2024","link","ASENCIOS-TRUJILLO L ASENCIOS-TRUJILLO L ROSA-LONGOBARDI CL GALLEGOS-ESPINOZA D PINAS-RIVERA L FEAR IN HEALTH PROFESSIONALS WORKING IN A HOSPITAL INSTITUTION IN COVID-19 HEALTH LEADERSHIP AND QUALITY OF LIFE 3 PP 34-34 (2024)","10" "2024","link","ASENCIOS-TRUJILLO L ASENCIOS-TRUJILLO L ROSA-LONGOBARDI CL GALLEGOS-ESPINOZA D PINAS-RIVERA L LEVEL OF EMPATHY IN NURSING PROFESSIONALS WORKING IN A HOSPITAL INSTITUTION IN CALLAO HEALTH LEADERSHIP AND QUALITY OF LIFE 3 PP 44-44 (2024)","10" "2024","link","ASENCIOS-TRUJILLO L ASENCIOS-TRUJILLO L ROSA-LONGOBARDI CL GALLEGOS-ESPINOZA D PINAS-RIVERA L STRESS LEVEL IN NURSING PROFESSIONALS IN A HOSPITAL CENTER DURING THE COVID-19 PANDEMIC HEALTH LEADERSHIP AND QUALITY OF LIFE 3 PP 45-45 (2024)","10" "2024","link","AUZA-SANTIVANEZ JC DIAZ JAC CRUZ OAV ROBLES-NINA SM ESCALANTE CS HUANCA BA GAMIFICATION IN PERSONAL HEALTH MANAGEMENT: A FOCUS ON MOBILE APPS GAMIFICATION AND AUGMENTED REALITY 2 PP 31-31 (2024)","10" "2024","link","BARBARAN JPC CUITINO RL GOMEZ NS JARAMILLO CE MEZA AS NIETO IB DEATH AS A THREAD OF CULTURAL AND RELIGIOUS IDENTITY COMMUNITY AND INTERCULTURALITY IN DIALOGUE 4 PP 96-96 (2024)","10" "2024","link","CANO CAG CASTILLO VS SCHOLARLY OUTPUT ON COMPUTER NETWORKS AND COMMUNICATION: A TEN-YEAR BIBLIOMETRIC ANALYSIS IN SCOPUS (2013-2022) GAMIFICATION AND AUGMENTED REALITY 2 PP 29-29 (2024)","10" "2024","link","CASTILLO JIR SYSTEMATIC REVIEW ON AUGMENTED REALITY IN HEALTH EDUCATION GAMIFICATION AND AUGMENTED REALITY 2 PP 30-30 (2024)","10" "2024","link","CASTILLO VS CANO CAG GAMIFICATION AND MOTIVATION: AN ANALYSIS OF ITS IMPACT ON CORPORATE LEARNING GAMIFICATION AND AUGMENTED REALITY 2 PP 26-26 (2024)","10"