Class providing concrete implementation of a VHStaticObjectAdapter for a simple XYZ visualization with no color nor intensity.
More...
#include <VHStaticObjectXYZAdapter.h>
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pcl::PointCloud< pcl::PointXYZ >::Ptr | polymesh |
| Polygon mesh representing the static object in a \(\mathbb{R}^{3}\) space with no color nor intensity.
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ScenePart & | staticObj |
| The adapted static object. More...
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vector< pcl::Vertices > | vertices |
| Static object vertices connection specification through ordered indices for visualization purposes. More...
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bool | renderingNormals |
| Specify if the static object normals must be rendered (true) or not (false)
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Class providing concrete implementation of a VHStaticObjectAdapter for a simple XYZ visualization with no color nor intensity.
- Author
- Alberto M. Esmoris Pena
- Version
- 1.0
- See also
- visualhelios::VHStaticObjectAdapter
◆ VHStaticObjectXYZAdapter()
visualhelios::VHStaticObjectXYZAdapter::VHStaticObjectXYZAdapter |
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ScenePart & |
staticObj | ) |
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inline |
◆ constructPolymesh()
void VHStaticObjectXYZAdapter::constructPolymesh |
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overridevirtual |
◆ getPolymesh()
pcl::PointCloud<pcl::PointXYZ>::ConstPtr visualhelios::VHStaticObjectXYZAdapter::getPolymesh |
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const |
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inline |
Obtain the polygon mesh representing the static object in a \(\mathbb{R}^{3}\) space with no color nor intensity.
- Returns
- Polygon mesh representing the static object in a \(\mathbb{R}^{3}\) space with no color nor intensity
◆ vertexToMesh()
void VHStaticObjectXYZAdapter::vertexToMesh |
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Vertex const & |
vertex | ) |
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overridevirtual |
The documentation for this class was generated from the following files: