Helios++
Helios software for LiDAR simulations
RaySceneIntersection Class Reference

Class representing a the intersection of a ray over a scene made of primitives. More...

#include <RaySceneIntersection.h>

Collaboration diagram for RaySceneIntersection:

Public Attributes

Primitiveprim
 Primitive intersected by the ray.
 
glm::dvec3 point
 Intersection point.
 
double incidenceAngle = 0
 Intersection incidence angle.
 
double hitDistance = 0
 The distance traversed by the ray until intersection.
 

Friends

std::ostream & operator<< (std::ostream &out, RaySceneIntersection &itst)
 

Detailed Description

Class representing a the intersection of a ray over a scene made of primitives.

See also
Scene

The documentation for this class was generated from the following file: