5 #include <PythonDVec3.h>
35 void setIncidenceAngle(
double incidenceAngle)
Class representing a the intersection of a ray over a scene made of primitives.
Definition: RaySceneIntersection.h:12
Primitive * prim
Primitive intersected by the ray.
Definition: RaySceneIntersection.h:19
glm::dvec3 point
Intersection point.
Definition: RaySceneIntersection.h:23
double incidenceAngle
Intersection incidence angle.
Definition: RaySceneIntersection.h:27
Wrapper for Primitive class.
Definition: PyPrimitiveWrapper.h:20
Wrapper for RaySceneIntersection.
Definition: PyRaySceneIntersectionWrapper.h:16
Wrapper to communicate glm::dvec3 with python.
Definition: PythonDVec3.h:16