5 #include <PyNoiseSourceWrapper.h>
28 double getLastCheckZ() {
return platform.
lastCheckZ; }
30 void setLastCheckZ(
double checkZ) { platform.
lastCheckZ = checkZ; }
32 double getDmax() {
return platform.
dmax; }
34 void setDmax(
double dmax) { platform.
dmax = dmax; }
40 bool isOnGround() {
return platform.
onGround; }
42 void setOnGround(
bool onGround) { platform.
onGround = onGround; }
44 bool isStopAndTurn() {
return platform.
stopAndTurn; }
46 void setStopAndTurn(
bool stopAndTurn) { platform.
stopAndTurn = stopAndTurn; }
50 void setSlowdownEnabled(
bool slowdownEnabled) { platform.
slowdownEnabled = slowdownEnabled; }
56 bool isSmoothTurn() {
return platform.
smoothTurn; }
58 void setSmoothTurn(
bool smoothTurn) { platform.
smoothTurn = smoothTurn; }
62 void setOrientationOnLegInit(
bool setOrientationOnLegInit) { platform.
mSetOrientationOnLegInit = setOrientationOnLegInit; }
108 Rotation & getCachedAbsoluteAttitude()
Definition: Rotation.h:80
Wrapper for NoiseSource abstract class.
Definition: PyNoiseSourceWrapper.h:16
Wrapper to communicate glm::dvec3 with python.
Definition: PythonDVec3.h:16