Helios++
Helios software for LiDAR simulations
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Coordinate system convention. More...
#include <Directions.h>
Static Public Attributes | |
static const glm::dvec3 | right = glm::dvec3(1, 0, 0) |
x : left-right direction | |
static const glm::dvec3 | forward = glm::dvec3(0, 1, 0) |
y : forward-backward direction | |
static const glm::dvec3 | up = glm::dvec3(0, 0, 1) |
z : up-down direction | |
static const glm::dvec3 | yaw = glm::dvec3(0, 0, -1) |
Yaw rotation around \((0, 0, -1)\) as defined by the ARINC 705 norm. | |
static const glm::dvec3 | roll = glm::dvec3(0, 1, 0) |
Roll rotation around \((0, 1, 0)\) as defined by the ARINC 705 norm. | |
static const glm::dvec3 | pitch = glm::dvec3(1, 0, 0) |
Pitch rotation around \((1, 0, 0)\) as defined by the ARINC 705 norm. | |
Coordinate system convention.