Helios++
Helios software for LiDAR simulations
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Class representing a the intersection of a ray over a scene made of primitives. More...
#include <RaySceneIntersection.h>
Public Attributes | |
Primitive * | prim |
Primitive intersected by the ray. | |
glm::dvec3 | point |
Intersection point. | |
double | incidenceAngle = 0 |
Intersection incidence angle. | |
double | hitDistance = 0 |
The distance traversed by the ray until intersection. | |
Friends | |
std::ostream & | operator<< (std::ostream &out, RaySceneIntersection &itst) |
Class representing a the intersection of a ray over a scene made of primitives.