Software Open Access

Online Appendix for "Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments"

Knutas, Antti; van Roy, Rob; Hynninen, Timo; Granato, Marco; Kasurinen, Jussi; Ikonen, Jouni


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    <subfield code="a">Research was partially funded by European Union Regional Development Fund grant number A70554, "Kyberturvallisuusosaamisen ja liiketoiminnan kehittäminen," administrated by the Council of Kymenlaakso.</subfield>
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    <subfield code="a">&lt;p&gt;This snapshot of our &amp;quot;ludusengine&amp;quot; GitHub repository&amp;nbsp;is an Online Appendix for the GHITALY 2017 conference paper &amp;quot;Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments&amp;quot;. Please find more information in the conference paper (link available in the metadata box), or the &amp;quot;README.md&amp;quot; file in the repository (direct download of the attached zipfile&amp;nbsp;or click on the GitHub link).&lt;/p&gt;

&lt;p&gt;Paper references:&lt;/p&gt;

&lt;ul&gt;
	&lt;li&gt;Knutas, A., van Roy, R., Hynninen, T., Granato, M., Kasurinen, J., &amp;amp; Ikonen, J. (2017). Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments. In 1st Workshop on Games-Human Interaction (GHITALY 2017).&amp;nbsp;&lt;a href="http://ceur-ws.org/Vol-1956/"&gt;http://ceur-ws.org/Vol-1956/&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;Knutas, A., van Roy, R., Hynninen, T. et al. Multimed Tools Appl (2019) 78: 13593. &lt;a href="https://doi.org/10.1007/s11042-018-6913-5"&gt;https://doi.org/10.1007/s11042-018-6913-5&lt;/a&gt;&lt;/li&gt;
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