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Online Appendix for "Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments"

Knutas, Antti; van Roy, Rob; Hynninen, Timo; Granato, Marco; Kasurinen, Jussi; Ikonen, Jouni


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  <identifier identifierType="DOI">10.5281/zenodo.827225</identifier>
  <creators>
    <creator>
      <creatorName>Knutas, Antti</creatorName>
      <givenName>Antti</givenName>
      <familyName>Knutas</familyName>
      <nameIdentifier nameIdentifierScheme="ORCID" schemeURI="http://orcid.org/">0000-0002-6953-0021</nameIdentifier>
      <affiliation>Lappeenranta University of Technology</affiliation>
    </creator>
    <creator>
      <creatorName>van Roy, Rob</creatorName>
      <givenName>Rob</givenName>
      <familyName>van Roy</familyName>
      <affiliation>KU Leuven</affiliation>
    </creator>
    <creator>
      <creatorName>Hynninen, Timo</creatorName>
      <givenName>Timo</givenName>
      <familyName>Hynninen</familyName>
      <affiliation>Lappeenranta University of Technology</affiliation>
    </creator>
    <creator>
      <creatorName>Granato, Marco</creatorName>
      <givenName>Marco</givenName>
      <familyName>Granato</familyName>
      <affiliation>University of Milan</affiliation>
    </creator>
    <creator>
      <creatorName>Kasurinen, Jussi</creatorName>
      <givenName>Jussi</givenName>
      <familyName>Kasurinen</familyName>
      <affiliation>South-Eastern Finland University of Applied Sciences</affiliation>
    </creator>
    <creator>
      <creatorName>Ikonen, Jouni</creatorName>
      <givenName>Jouni</givenName>
      <familyName>Ikonen</familyName>
      <affiliation>Lappeenranta University of Technology</affiliation>
    </creator>
  </creators>
  <titles>
    <title>Online Appendix for "Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments"</title>
  </titles>
  <publisher>Zenodo</publisher>
  <publicationYear>2017</publicationYear>
  <subjects>
    <subject>gamification, adaptive systems, personalization, computer-supported collaborative learning</subject>
  </subjects>
  <dates>
    <date dateType="Issued">2017-09-18</date>
  </dates>
  <resourceType resourceTypeGeneral="Software"/>
  <alternateIdentifiers>
    <alternateIdentifier alternateIdentifierType="url">https://zenodo.org/record/827225</alternateIdentifier>
  </alternateIdentifiers>
  <relatedIdentifiers>
    <relatedIdentifier relatedIdentifierType="URL" relationType="IsSupplementTo">https://github.com/aknutas/ludusengine/tree/v1.3</relatedIdentifier>
    <relatedIdentifier relatedIdentifierType="URL" relationType="IsSupplementTo">http://ceur-ws.org/Vol-1956/GHItaly17_paper_07.pdf</relatedIdentifier>
    <relatedIdentifier relatedIdentifierType="DOI" relationType="IsSupplementTo">10.1007/s11042-018-6913-5</relatedIdentifier>
    <relatedIdentifier relatedIdentifierType="DOI" relationType="IsVersionOf">10.5281/zenodo.827221</relatedIdentifier>
    <relatedIdentifier relatedIdentifierType="URL" relationType="IsPartOf">https://zenodo.org/communities/lut-edu-research</relatedIdentifier>
  </relatedIdentifiers>
  <version>v1.3</version>
  <rightsList>
    <rights rightsURI="http://www.opensource.org/licenses/GPL-3.0">GNU General Public License v3.0 only</rights>
    <rights rightsURI="info:eu-repo/semantics/openAccess">Open Access</rights>
  </rightsList>
  <descriptions>
    <description descriptionType="Abstract">&lt;p&gt;This snapshot of our &amp;quot;ludusengine&amp;quot; GitHub repository&amp;nbsp;is an Online Appendix for the GHITALY 2017 conference paper &amp;quot;Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments&amp;quot;. Please find more information in the conference paper (link available in the metadata box), or the &amp;quot;README.md&amp;quot; file in the repository (direct download of the attached zipfile&amp;nbsp;or click on the GitHub link).&lt;/p&gt;

&lt;p&gt;Paper references:&lt;/p&gt;

&lt;ul&gt;
	&lt;li&gt;Knutas, A., van Roy, R., Hynninen, T., Granato, M., Kasurinen, J., &amp;amp; Ikonen, J. (2017). Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments. In 1st Workshop on Games-Human Interaction (GHITALY 2017).&amp;nbsp;&lt;a href="http://ceur-ws.org/Vol-1956/"&gt;http://ceur-ws.org/Vol-1956/&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;Knutas, A., van Roy, R., Hynninen, T. et al. Multimed Tools Appl (2019) 78: 13593. &lt;a href="https://doi.org/10.1007/s11042-018-6913-5"&gt;https://doi.org/10.1007/s11042-018-6913-5&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description>
    <description descriptionType="Other">Research was partially funded by European Union Regional Development Fund grant number A70554, "Kyberturvallisuusosaamisen ja liiketoiminnan kehittäminen," administrated by the Council of Kymenlaakso.</description>
  </descriptions>
</resource>
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