Published March 14, 2023
| Version v2023.4.4
Software
Open
marcomusy/vedo: 2023.4.4
Creators
- Marco Musy1
- Guillaume Jacquenot
- Giovanni Dalmasso2
- Jaewook Lee3
- Ruben de Bruin4
- neoglez5
- Johannes Soltwedel6
- Ahinoam Pollack
- Federico Claudi7
- Codacy Badger8
- Anton Sol
- Zhi-Qiang Zhou9
- Bane Sullivan10
- Brian Lerner11
- Daniel Hrisca
- Diego Volpatto12
- Evan13
- Franco Matzkin14
- mkerrinrapid
- Nico Schlömer15
- RichardScottOZ16
- RobinEnjalbert
- Xushan Lu
- Oliver Schneider
- 1. EMBL
- 2. CRM
- 3. TU Wien
- 4. Freelance - RDBR
- 5. University of Salzburg
- 6. DFG cluster of excellence, Physics of Life, TU Dresden
- 7. MIT
- 8. Codacy
- 9. Tsinghua University
- 10. @Kitware
- 11. @builtrobotics
- 12. @ESSS
- 13. PASQAL
- 14. @sinc_i
- 15. Monday Tech
- 16. OZ Minerals
Description
Main changes
- New API docs
- added cli functionality with
vedo --search-code
to inspect the code for keywords - method
tomesh()
changed togenerate_mesh()
- fix for
mark_boundaries()
- use
vtkStaticCellLocator
instead ofvtkCellLocator
- improved
pointcloud.density()
function - add
utils.progressbar()
- add
trame
examples - add
utils.is_ragged()
to check if an array is homogeneuos (not ragged) - fix
shapes.Lines()
class - add
shapes.ThickTube()
as per #800 - add
settings.backend_autoclose
(default is True) to automatically closePlotter
after show() in jupyter notebooks, #802 - fix k3d backend - remove pinning to 2.7.4 #808
- in
Text2D
andText3D
shortcut to symbols are now formatted as:gamma
and no more as\gamma
- fix
mesh.stretch()
thanks to @mikaeltulldahl in #807 - fixes to
cmap()
- added
mesh.is_manifold()
method #813 - added
utils.open3d2vedo()
andutils.vedo2open3d
converters as per #663 - added
mesh.non_manifold_faces()
to detect and (try to) remove non-manifold faces of a triangular mesh #813 #663 and https://github.com/SlicerIGT/SlicerBoneReconstructionPlanner/issues/35 - added
pointcloud.compute_acoplanarity()
method - add pipeline visualization with syntax
any_vedo_obj.pipeline.show()
or interactively by clicking an object and pressingy
. - fixes to
Button
class - in
map_points_to_cells()
added keywordmove
in #819 @19kdc3 - fix
flagpost()
by creating a new classaddons.Flagpost()
in #821 @ZiguoAtGitHub - add
vedo.io.Video(backend='imageio')
support for video generation - add
vedo.io.Video.split_frames()
of an already existing video file. - add
Picture2D
class - add
mesh.slice()
- added
__repr_html__
for all types (thanks to @haesleinhuepf input) - added
treelib
for pipeline representation - fixes to dolfin support
MeshActor
examples/basic/mousehover0.py
examples/advanced/timer_callback0.py
examples/simulations/lorenz.py
examples/pyplot/embed_matplotlib.py
examples/other/trame_ex1.py
examples/other/trame_ex2.py
examples/other/trame_ex3.py
examples/other/make_video.py
examples/other/dolfin/ex06_elasticity4.py
examples/notebooks/test_types.ipynb
examples/notebooks/slider2d.ipynb
Files
marcomusy/vedo-v2023.4.4.zip
Files
(4.7 MB)
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Additional details
Related works
- Is supplement to
- https://github.com/marcomusy/vedo/tree/v2023.4.4 (URL)