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Video Games as Archaeological Sites: Treating digital entertainment as built environments

Reinhard, Andrew


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      "title": "The Interactive Past: Archaeology, Heritage, and Video Games"
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    "description": "<p>A video game is a built environment, something made by people for other people to use \u2013 and in some cases \u2018inhabit\u2019 if the game is really, really good. A video game is also an archaeological site. This chapter seeks to explore this idea in detail, treating it as less of an analogy and more as a way of applying archaeological methods and interpretation to digital interactive media/entertainment.\u00a0</p>", 
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