Conference paper Open Access

Play, Children, & Being Digital: Exploring Children's Autotelic Play in Digital Spaces

Loudoun, Fiona


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    <subfield code="a">People, Place, Policy and Practice for Play</subfield>
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    <subfield code="a">&lt;p&gt;&lt;em&gt;Play for play&amp;rsquo;s sake&lt;/em&gt; is viewed a child&amp;rsquo;s primary occupation from which meaning is derived that transcends it&amp;rsquo;s inherent health, educational or other such value.&amp;nbsp;&amp;nbsp; Examined from this perspective is to acknowledge the intrinsic contribution the &lt;em&gt;doing of&lt;/em&gt; play contributes the child&amp;rsquo;s&lt;em&gt; being&lt;/em&gt;.&amp;nbsp; The proliferation of technology in an ever-connected world offers increasingly diverse digital spaces for children to play.&amp;nbsp; Such digital spaces present new opportunities for children to co-create new expressions of play; whether alone, with friends, indoors and outdoors, in real and in make-believe worlds.&amp;nbsp; Despite literature in relation to play in digital spaces coming from a plethora of academic fields, this occupational perspective of play as a child-centred, autotelic pursuit remains largely ignored.&amp;nbsp; This research will explore digital play choices, experiences, and outcomes from children&amp;rsquo;s unique perspective.&amp;nbsp; Furthermore, this research aims to reflect the rights and agency of children as meaning-makers and active contributors in inquiry [&lt;a href="#bib3"&gt;3&lt;/a&gt;], using creative and adaptive approaches through the research process.&amp;nbsp;&lt;/p&gt;

&lt;p&gt;It is envisioned that this research will contribute to the understanding of the autotelic nature of play in digital spaces.&amp;nbsp; Such understanding will assist children and adults to leverage technology to ensure that meaningful playful experiences proliferate in the future.&lt;/p&gt;</subfield>
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