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O3.COVID1 – Implementation and adaption of tools for RoboSTEAM in COVID-19 times

RoboSTEAM Consortium


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{
  "inLanguage": {
    "alternateName": "eng", 
    "@type": "Language", 
    "name": "English"
  }, 
  "description": "<p>This document describes part of the work of the Output 3 &ndash; RoboSTEAM Environment, specifically one activity added because of COVID pandemic situation. In RoboSTEAM project&nbsp;schools should be able to continue with the piloting, but with the lockdown and the migration to an online version of part of education activity this something difficult. Given this situation and taking into account the results gathered by O2.COVID1 the project partners decide to develop/adapt software tools to facilitate simulations in which it was possible to carry out robotics challenges.</p>", 
  "license": "https://creativecommons.org/licenses/by/4.0/legalcode", 
  "creator": [
    {
      "@type": "Person", 
      "name": "RoboSTEAM Consortium"
    }
  ], 
  "headline": "O3.COVID1 \u2013 Implementation and adaption of tools for RoboSTEAM in COVID-19 times", 
  "image": "https://zenodo.org/static/img/logos/zenodo-gradient-round.svg", 
  "datePublished": "2021-03-31", 
  "url": "https://zenodo.org/record/4841105", 
  "version": "1.2", 
  "keywords": [
    "RoboSTEAM; Erasmus+; STEAM; Robots; Computational thinking; EU"
  ], 
  "@context": "https://schema.org/", 
  "identifier": "https://doi.org/10.5281/zenodo.4841105", 
  "@id": "https://doi.org/10.5281/zenodo.4841105", 
  "@type": "ScholarlyArticle", 
  "name": "O3.COVID1 \u2013 Implementation and adaption of tools for RoboSTEAM in COVID-19 times"
}
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