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A primary goal of the research project is to create an instrument that responds well to the use of extended playing techniques and can manifest complex harmonic spectra while retaining the feel and sonic fingerprint of an acoustic double bass. While the physical con figuration of the instrument builds on similar feedback string instruments being developed in recent years, this project focuses on modifying the feedback behaviour through low-level audio feature extractions coupled to computationally lightweight filtering and amplitude management algorithms. We discuss these adaptive and time-variant processing strategies and how we apply them in sculpting the system's dynamic and complex behaviour to our liking.", "publication_date": "2020-06-01", "publisher": "Zenodo", "related_identifiers": [ { "identifier": "2220-4806", "relation_type": { "id": "ispartof", "title": { "de": "Ist Teil von", "en": "Is part of" } }, "scheme": "issn" } ], "resource_type": { "id": "publication-conferencepaper", "title": { "de": "Konferenzbeitrag", "en": "Conference paper" } }, "rights": [ { "description": { "en": "The Creative Commons Attribution license allows re-distribution and re-use of a licensed work on the condition that the creator is appropriately credited." }, "icon": "cc-by-icon", "id": "cc-by-4.0", "props": { "scheme": "spdx", "url": "https://creativecommons.org/licenses/by/4.0/legalcode" }, "title": { "en": "Creative Commons Attribution 4.0 International" } } ], "title": "Sculpting the behaviour of the Feedback-Actuated Augmented Bass: Design strategies for subtle manipulations of string feedback using simple adaptive algorithms" }, "parent": { "access": { "owned_by": { "user": 42081 } }, "communities": { "default": "5517c069-330e-42b4-9a61-7187dc64620c", "entries": [ { "access": { "member_policy": "open", "members_visibility": "public", "record_policy": "open", "review_policy": "open", "visibility": "public" }, "children": { "allow": false }, "created": "2018-05-23T10:18:56.789761+00:00", "custom_fields": {}, "deletion_status": { "is_deleted": false, "status": "P" }, "id": "5517c069-330e-42b4-9a61-7187dc64620c", "links": {}, "metadata": { "curation_policy": "
Only peer-reviewed papers accepted for and presented at the NIME conferences will be included here.
\r\n", "page": "This collection contains peer-reviewed papers published as part of the official proceedings of the International Conference on New Interfaces for Musical Expression (NIME). The NIME conference gathers researchers and musicians from all over the world to share their knowledge and late-breaking work on new musical interface design. The conference started as a workshop at the Conference on Human Factors in Computing Systems (CHI) in 2001. Since then, an annual series of international conferences have been held around the world, hosted by research groups dedicated to interface design, human-computer interaction, and computer music. There is also a separate conference archive for NIME material that is not peer-reviewed, and a community archive for anything else.
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