10.1007/s11042-020-09305-7
https://zenodo.org/records/4475745
oai:zenodo.org:4475745
Jan Čejka
Jan Čejka
0000-0002-4460-4100
Faculty of Informatics, Masaryk University, Brno, Czech Republic
Jiří Chmelík
Jiří Chmelík
0000-0001-9950-6279
Faculty of Informatics, Masaryk University, Brno, Czech Republic
Fotis Liarokapis
Fotis Liarokapis
Research Centre on Interactive Media, Smart Systems and Emerging Technologies (RISE), Nicosia 1011, Cyprus
Exploring tilting methods for typing under water
Zenodo
2020
Underwater interaction
Typing
Keyboard
Tilting
User study
2020-08-17
eng
https://zenodo.org/communities/rise-teaming-cyprus
https://zenodo.org/communities/eu
Accepted pre-print
Creative Commons Attribution Non Commercial No Derivatives 4.0 International
Underwater environments are still providing significant challenges for diver communication and interaction. Smartphones and tablets have the potential to provide great assistance for divers under water and even allow them to utilize augmented and mixed reality, but the housing solutions limit their capabilities. In particular, interaction with them cannot harness a touch screen medium. This paper presents a novel way of providing textual input in underwater environments. The concept is utilizing orientation sensors allowing for tilting a smartphone to input textual information. Three different titling configurations of keyboards were implemented and evaluated on land and in a swimming pool in a user study that involved 17 healthy volunteers and assessed their performance in two different conditions reflecting two typical diving poses. Results clearly demonstrate the benefit of this technique and suggest more effective configurations. A following discussion derives general recommendations for implementing similar methods that use tilting to interact with devices under
water.
This work has been partly supported by the project that has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 739578 (RISE – Call: H2020-WIDESPREAD-01-2016-2017-TeamingPhase2) and the Government of the Republic of Cyprus through the Directorate General for European Programmes, Coordination and Development.
European Commission
10.13039/501100000780
727153
Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.
European Commission
10.13039/501100000780
739578
Research Center on Interactive Media, Smart System and Emerging Technologies