10.5281/zenodo.4287635
https://zenodo.org/records/4287635
oai:zenodo.org:4287635
Marco Musy
Marco Musy
EMBL
Guillaume Jacquenot
Guillaume Jacquenot
Giovanni Dalmasso
Giovanni Dalmasso
EMBL
neoglez
neoglez
University of Salzburg
Ruben de Bruin
Ruben de Bruin
Freelance - RDBR
Ahinoam Pollack
Ahinoam Pollack
Federico Claudi
Federico Claudi
Codacy Badger
Codacy Badger
Codacy
icemtel
icemtel
Bane Sullivan
Bane Sullivan
@Kitware
Daniel Hrisca
Daniel Hrisca
Diego Volpatto
Diego Volpatto
ESSS
Nico Schlömer
Nico Schlömer
Zhi-Qiang Zhou
Zhi-Qiang Zhou
Tsinghua University
ilorevilo
ilorevilo
marcomusy/vedo: 2020.4.2
Zenodo
2020
2020-11-23
https://github.com/marcomusy/vedo/tree/2020.4.2
10.5281/zenodo.2561401
2020.4.2
Other (Open)
Main changes
Removed restriction VTK<9. Even so, VTK9 seems significantly slower and unexpected behaviors are still possible.
Various minor issues have been fixed.
addons.py:
name change addLight() -> Light(). Improved API. Revised example basic/lights.py
(thanks to @mit10000 and @theponpon input #249)
added size keyword for addScalarBar() to control size in pixels (@RubendeBruin #237)
io.py:
added default bitrate specification Video.options="-b:v 8000k" (for ffmpeg)
seems to produce much better quality results - tested on linux system only.
plotter.py:
modified plotter.addLight()
added warning to non-existing camera keywords (@FedeClaudi #244)
In rendering window:
pressing 3 cycles over predefined set of textures for clicked Mesh objects
pressing I picks the color under the mouse (uses colors.pickColor())
shapes.py:
added class Brace (see example scatter3.py)
can sweep() a Line object to create a surface
New/Revised examples:
vedo -r rgbaImage
vedo -r cutWithMesh2
vedo -r scatter3
vedo -r lights
vedo -r plot_density4d (thanks to @edmontz)
vedo -r app_raycaster
vedo -r app_isobrowser