Conference paper Open Access
Prasetya, Wishnu;
Dastani, Mehdi
{ "inLanguage": { "alternateName": "eng", "@type": "Language", "name": "English" }, "description": "<p>Testing modern computer games is notoriously hard. Highly dynamic behavior, inherent non-determinism, and fine grained inter activity blow up their state space; too large for traditional auto- mated testing techniques. An agent-based testing approach offers an alternative as agents’ goal driven planning, adaptivity, and reasoning ability can provide an extra edge. This paper provides a summary of aplib, a Java library for programming intelligent test agents, featuring tactical programming as an abstract way to exert control on agents’ underlying reasoning based behavior. Aplib is implemented in such a way to provide the fluency of a Domain Specific Language (DSL) while still staying in Java, and hence aplib programmers will keep all the advantages that Java programmers get: rich language features and a whole array of development tools.</p>", "license": "https://creativecommons.org/licenses/by/4.0/legalcode", "creator": [ { "affiliation": "Utrecht University", "@id": "https://orcid.org/0000-0002-3421-4635", "@type": "Person", "name": "Prasetya, Wishnu" }, { "affiliation": "Utrecht University", "@type": "Person", "name": "Dastani, Mehdi" } ], "headline": "Aplib: An Agent Programming Library for Testing Games", "image": "https://zenodo.org/static/img/logos/zenodo-gradient-round.svg", "datePublished": "2020-11-02", "url": "https://zenodo.org/record/4194485", "@type": "ScholarlyArticle", "keywords": [ "automated game testing", "AI for automated testing", "intelligent agents for testing", "agents tactical programming" ], "@context": "https://schema.org/", "identifier": "https://doi.org/10.5281/zenodo.4194485", "@id": "https://doi.org/10.5281/zenodo.4194485", "workFeatured": { "alternateName": "AAMAS", "location": "Auckland, New Zealand", "@type": "Event", "name": "International Conference on Autonomous Agents and Multiagent Systems" }, "name": "Aplib: An Agent Programming Library for Testing Games" }
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