Conference paper Open Access
Prasetya, Wishnu;
Dastani, Mehdi
<?xml version='1.0' encoding='utf-8'?> <resource xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://datacite.org/schema/kernel-4" xsi:schemaLocation="http://datacite.org/schema/kernel-4 http://schema.datacite.org/meta/kernel-4.1/metadata.xsd"> <identifier identifierType="DOI">10.5281/zenodo.4194485</identifier> <creators> <creator> <creatorName>Prasetya, Wishnu</creatorName> <givenName>Wishnu</givenName> <familyName>Prasetya</familyName> <nameIdentifier nameIdentifierScheme="ORCID" schemeURI="http://orcid.org/">0000-0002-3421-4635</nameIdentifier> <affiliation>Utrecht University</affiliation> </creator> <creator> <creatorName>Dastani, Mehdi</creatorName> <givenName>Mehdi</givenName> <familyName>Dastani</familyName> <affiliation>Utrecht University</affiliation> </creator> </creators> <titles> <title>Aplib: An Agent Programming Library for Testing Games</title> </titles> <publisher>Zenodo</publisher> <publicationYear>2020</publicationYear> <subjects> <subject>automated game testing</subject> <subject>AI for automated testing</subject> <subject>intelligent agents for testing</subject> <subject>agents tactical programming</subject> </subjects> <dates> <date dateType="Issued">2020-11-02</date> </dates> <language>en</language> <resourceType resourceTypeGeneral="ConferencePaper"/> <alternateIdentifiers> <alternateIdentifier alternateIdentifierType="url">https://zenodo.org/record/4194485</alternateIdentifier> </alternateIdentifiers> <relatedIdentifiers> <relatedIdentifier relatedIdentifierType="DOI" relationType="IsVersionOf">10.5281/zenodo.4194484</relatedIdentifier> <relatedIdentifier relatedIdentifierType="URL" relationType="IsPartOf">https://zenodo.org/communities/iv4xr-project</relatedIdentifier> </relatedIdentifiers> <rightsList> <rights rightsURI="https://creativecommons.org/licenses/by/4.0/legalcode">Creative Commons Attribution 4.0 International</rights> <rights rightsURI="info:eu-repo/semantics/openAccess">Open Access</rights> </rightsList> <descriptions> <description descriptionType="Abstract"><p>Testing modern computer games is notoriously hard. Highly dynamic behavior, inherent non-determinism, and fine grained inter&nbsp;activity blow up their state space; too large for traditional auto- mated testing techniques. An agent-based testing approach offers an alternative as agents&rsquo; goal driven planning, adaptivity, and reasoning ability can provide an extra edge. This paper provides a summary of aplib, a Java library for programming intelligent test agents, featuring tactical programming as an abstract way to exert control on agents&rsquo; underlying reasoning based behavior. Aplib is implemented in such a way to provide the fluency of a Domain Specific Language (DSL) while still staying in Java, and hence aplib programmers will keep all the advantages that Java programmers get: rich language features and a whole array of development tools.</p></description> </descriptions> </resource>
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