Conference paper Open Access
Prasetya, Wishnu;
Dastani, Mehdi
{ "publisher": "Zenodo", "DOI": "10.5281/zenodo.4194485", "language": "eng", "title": "Aplib: An Agent Programming Library for Testing Games", "issued": { "date-parts": [ [ 2020, 11, 2 ] ] }, "abstract": "<p>Testing modern computer games is notoriously hard. Highly dynamic behavior, inherent non-determinism, and fine grained inter activity blow up their state space; too large for traditional auto- mated testing techniques. An agent-based testing approach offers an alternative as agents’ goal driven planning, adaptivity, and reasoning ability can provide an extra edge. This paper provides a summary of aplib, a Java library for programming intelligent test agents, featuring tactical programming as an abstract way to exert control on agents’ underlying reasoning based behavior. Aplib is implemented in such a way to provide the fluency of a Domain Specific Language (DSL) while still staying in Java, and hence aplib programmers will keep all the advantages that Java programmers get: rich language features and a whole array of development tools.</p>", "author": [ { "family": "Prasetya, Wishnu" }, { "family": "Dastani, Mehdi" } ], "id": "4194485", "event-place": "Auckland, New Zealand", "type": "paper-conference", "event": "International Conference on Autonomous Agents and Multiagent Systems (AAMAS)" }
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