Conference paper Open Access

IV4XR- Intelligent Verification/Validation for Extended Reality Based Systems

Prasetya, Wishnu; Prada, Rui; Vos, Tanja E. J.; Kifetew, Fitsum; Dignum, Frank; Lander, Jason; Donnart, Jean-yves; Kazmierowski, Alexandre; Davidson, Joseph; Pastor Ricos, Fernando

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<oai_dc:dc xmlns:dc="" xmlns:oai_dc="" xmlns:xsi="" xsi:schemaLocation="">
  <dc:creator>Prasetya, Wishnu</dc:creator>
  <dc:creator>Prada, Rui</dc:creator>
  <dc:creator>Vos, Tanja E. J.</dc:creator>
  <dc:creator>Kifetew, Fitsum</dc:creator>
  <dc:creator>Dignum, Frank</dc:creator>
  <dc:creator>Lander, Jason</dc:creator>
  <dc:creator>Donnart, Jean-yves</dc:creator>
  <dc:creator>Kazmierowski, Alexandre</dc:creator>
  <dc:creator>Davidson, Joseph</dc:creator>
  <dc:creator>Pastor Ricos, Fernando</dc:creator>
  <dc:description>“Extended Reality” (XR) systems are advanced interactive systems such as Vir tual Reality (VR) and Augmented Reality (AR) systems. They have emerged in various domains, ranging from entertainment, cultural heritage, to combat train ing and mission critical applications. As the complexity of these systems keeps increasing, testing is getting more complex too. Current toolsets do no propose XR testing technology beyond rudimentary record and replay tools that only work for simple test scenarios. The following challenges need to be addressed: 1) Fine-grained interaction space. and 2) Assessing user experience (UX).</dc:description>
  <dc:relation>info:eu-repo/grantAgreement/EC/Horizon 2020 Framework Programme - Research and Innovation action/856716/</dc:relation>
  <dc:title>IV4XR- Intelligent Verification/Validation for Extended Reality Based Systems</dc:title>
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