Conference paper Open Access

IV4XR- Intelligent Verification/Validation for Extended Reality Based Systems

Prasetya, Wishnu; Prada, Rui; Vos, Tanja E. J.; Kifetew, Fitsum; Dignum, Frank; Lander, Jason; Donnart, Jean-yves; Kazmierowski, Alexandre; Davidson, Joseph; Pastor Ricos, Fernando


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  <identifier identifierType="DOI">10.5281/zenodo.4127251</identifier>
  <creators>
    <creator>
      <creatorName>Prasetya, Wishnu</creatorName>
      <givenName>Wishnu</givenName>
      <familyName>Prasetya</familyName>
      <nameIdentifier nameIdentifierScheme="ORCID" schemeURI="http://orcid.org/">0000-0002-3421-4635</nameIdentifier>
      <affiliation>Utrecht Univ, Netherlands</affiliation>
    </creator>
    <creator>
      <creatorName>Prada, Rui</creatorName>
      <givenName>Rui</givenName>
      <familyName>Prada</familyName>
      <affiliation>INESC-ID and Instituto Superior Tècnico, Univ. de Lisboa, Portugal</affiliation>
    </creator>
    <creator>
      <creatorName>Vos, Tanja E. J.</creatorName>
      <givenName>Tanja E. J.</givenName>
      <familyName>Vos</familyName>
      <affiliation>Univ. Politecnica de Valencia, Spain and Open University, The Netherlands</affiliation>
    </creator>
    <creator>
      <creatorName>Kifetew, Fitsum</creatorName>
      <givenName>Fitsum</givenName>
      <familyName>Kifetew</familyName>
      <nameIdentifier nameIdentifierScheme="ORCID" schemeURI="http://orcid.org/">0000-0003-1860-8666</nameIdentifier>
      <affiliation>Fondazione Bruno Kessler</affiliation>
    </creator>
    <creator>
      <creatorName>Dignum, Frank</creatorName>
      <givenName>Frank</givenName>
      <familyName>Dignum</familyName>
      <affiliation>Umea Univ, Sweden</affiliation>
    </creator>
    <creator>
      <creatorName>Lander, Jason</creatorName>
      <givenName>Jason</givenName>
      <familyName>Lander</familyName>
      <affiliation>Gameware, UK</affiliation>
    </creator>
    <creator>
      <creatorName>Donnart, Jean-yves</creatorName>
      <givenName>Jean-yves</givenName>
      <familyName>Donnart</familyName>
      <affiliation>Thales AVS, France</affiliation>
    </creator>
    <creator>
      <creatorName>Kazmierowski, Alexandre</creatorName>
      <givenName>Alexandre</givenName>
      <familyName>Kazmierowski</familyName>
      <affiliation>Thales SIX GTS, France</affiliation>
    </creator>
    <creator>
      <creatorName>Davidson, Joseph</creatorName>
      <givenName>Joseph</givenName>
      <familyName>Davidson</familyName>
      <affiliation>GoodAI, Czech Rep.</affiliation>
    </creator>
    <creator>
      <creatorName>Pastor Ricos, Fernando</creatorName>
      <givenName>Fernando</givenName>
      <familyName>Pastor Ricos</familyName>
      <affiliation>Univ. Politecnica de Valencia, Spain and Open University, The Netherlands</affiliation>
    </creator>
  </creators>
  <titles>
    <title>IV4XR- Intelligent Verification/Validation for Extended Reality Based Systems</title>
  </titles>
  <publisher>Zenodo</publisher>
  <publicationYear>2020</publicationYear>
  <dates>
    <date dateType="Issued">2020-09-22</date>
  </dates>
  <resourceType resourceTypeGeneral="ConferencePaper"/>
  <alternateIdentifiers>
    <alternateIdentifier alternateIdentifierType="url">https://zenodo.org/record/4127251</alternateIdentifier>
  </alternateIdentifiers>
  <relatedIdentifiers>
    <relatedIdentifier relatedIdentifierType="DOI" relationType="IsVersionOf">10.5281/zenodo.4127250</relatedIdentifier>
    <relatedIdentifier relatedIdentifierType="URL" relationType="IsPartOf">https://zenodo.org/communities/iv4xr-project</relatedIdentifier>
  </relatedIdentifiers>
  <rightsList>
    <rights rightsURI="https://creativecommons.org/licenses/by/4.0/legalcode">Creative Commons Attribution 4.0 International</rights>
    <rights rightsURI="info:eu-repo/semantics/openAccess">Open Access</rights>
  </rightsList>
  <descriptions>
    <description descriptionType="Abstract">&lt;p&gt;&amp;ldquo;Extended Reality&amp;rdquo; (XR) systems are advanced interactive systems such as Vir tual Reality (VR) and Augmented Reality (AR) systems. They have emerged in various domains, ranging from entertainment, cultural heritage, to combat train ing and mission critical applications. As the complexity of these systems keeps increasing, testing is getting more complex too. Current toolsets do no propose XR testing technology beyond rudimentary record and replay tools that only work for simple test scenarios. The following challenges need to be addressed: 1)&amp;nbsp;Fine-grained interaction space. and 2)&amp;nbsp;Assessing user experience (UX).&lt;/p&gt;</description>
  </descriptions>
  <fundingReferences>
    <fundingReference>
      <funderName>European Commission</funderName>
      <funderIdentifier funderIdentifierType="Crossref Funder ID">10.13039/501100000780</funderIdentifier>
      <awardNumber awardURI="info:eu-repo/grantAgreement/EC/Horizon 2020 Framework Programme - Research and Innovation action/856716/">856716</awardNumber>
      <awardTitle>Intelligent Verification/Validation for Extended Reality Based Systems</awardTitle>
    </fundingReference>
  </fundingReferences>
</resource>
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