Conference paper Open Access

Agent-based Testing of Extended Reality Systems

Prada, Rui; Prasetya, Wishnu; Kifetew, Fitsum; Dignum, Frank; Vos, Tanja E. J.; Lander, Jason; Donnart, Jean-yves; Kazmierowski, Alexandre; Davidson, Joseph; Fernandes, Pedro M.

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<oai_dc:dc xmlns:dc="" xmlns:oai_dc="" xmlns:xsi="" xsi:schemaLocation="">
  <dc:creator>Prada, Rui</dc:creator>
  <dc:creator>Prasetya, Wishnu</dc:creator>
  <dc:creator>Kifetew, Fitsum</dc:creator>
  <dc:creator>Dignum, Frank</dc:creator>
  <dc:creator>Vos, Tanja E. J.</dc:creator>
  <dc:creator>Lander, Jason</dc:creator>
  <dc:creator>Donnart, Jean-yves</dc:creator>
  <dc:creator>Kazmierowski, Alexandre</dc:creator>
  <dc:creator>Davidson, Joseph</dc:creator>
  <dc:creator>Fernandes, Pedro M.</dc:creator>
  <dc:description>Testing for quality assurance (QA) is a crucial step in the development of Extended Reality (XR) systems that typically follow iterative design and development cycles. Bringing automation to these testing procedures will increase the productivity of XR developers. However, given the complexity of the XR environments and the User Experience (UX) demands, achieving this is highly challenging. We propose to address this issue through the creation of autonomous cognitive test agents that will have the ability to cope with the complexity of the interaction space by intelligently explore the most prominent interactions given a test goal and support the assessment of affective properties of the UX by playing the role of users.</dc:description>
  <dc:subject>agent-based testing</dc:subject>
  <dc:subject>AI-based testing</dc:subject>
  <dc:subject>testing computer game</dc:subject>
  <dc:subject>testing virtual reality</dc:subject>
  <dc:subject>user experience testing</dc:subject>
  <dc:title>Agent-based Testing of Extended Reality Systems</dc:title>
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