Published April 8, 2020 | Version Author Manuscript
Book chapter Open

Studying Illumination and Cultural Heritage

  • 1. Information Security Group, Royal Holloway University of London London UK
  • 2. DeepCamera MRG Group RISE Ltd Nicosia Cyprus

Description

Computer graphics tools and techniques enable researchers to investigate cultural heritage and archaeological sites. They can facilitate documentation of real-world sites for further investigation, and enable archaeologists and historians to accurately study a past environment through simulations. This chapter explores how light plays a major role in examining computer-based representations of heritage. We discuss how light is both documented and modelled today using computer graphics techniques and tools. We also identify why both physical and historical accuracy in modelling light is becoming increasingly important to study the past, and how emerging technologies such as High Dynamic Range (HDR) imaging and physically-based rendering is necessary to accurately represent heritage.

Notes

This work has received funding from the European Union's Horizon 2020 Research and Innovation Programme under Grant Agreement No 739578 and the Government of the Republic of Cyprus through the Directorate General for European Programmes, Coordination and Development.

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Additional details

Funding

RISE – Research Center on Interactive Media, Smart System and Emerging Technologies 739578
European Commission