Journal article Open Access

Ten Simples Rules on How to Organise a Bioinformatics Hackathon

Susanne Hollmann; Babette Regierer; Teresa K. Attwood; Andreas Gisel; Jacques van Helden; Gregoire Rossier; Paul J. Kersey; Eija Korpelainen; Gert Vriend; Erik Bongcam-Rudloff

A hackathon is an event in which bioinformatics developers convene to work together to produce new software tools and webservices as solutions to the challenges provided. These hackathons have been extremely successful and produced not only new software solutions, but also provided an excellent basis to integrate existing knowledge, to join “wet lab” and “dry lab” experts, to provide hands-on training in bioinformatics, and enforce cross disciplinary interaction. The scientific communities could promote and implement hackathons as a routine activity e.g. in the educational system or for PhD students in the life sciences. Encouraging interdisciplinary interaction in the hackathons could leverage the existing resources and avoid duplication of efforts. The AllBio consortium developed 10 Rules as recommendations how to organise hackathons in the life sciences based on the experience in AllBio to make the information available to the life science communities.

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