Conference paper Open Access
Marcon, Julian; Kopriva, David A.; Sherwin, Spencer J.; Peiró, Joaquim
<?xml version='1.0' encoding='utf-8'?> <oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"> <dc:creator>Marcon, Julian</dc:creator> <dc:creator>Kopriva, David A.</dc:creator> <dc:creator>Sherwin, Spencer J.</dc:creator> <dc:creator>Peiró, Joaquim</dc:creator> <dc:date>2020-02-06</dc:date> <dc:description>We describe an adaptive version of a method for generating valid naturally curved quadrilateral meshes. The method uses a guiding field, derived from the concept of a cross field, to create block decompositions of multiply connected two dimensional domains. The a priori curved quadrilateral blocks can be further split into a finer high-order mesh as needed. The guiding field is computed by a Laplace equation solver using a continuous Galerkin or discontinuous Galerkin spectral element formulation. This operation is aided by using p-adaptation to achieve faster convergence of the solution with respect to the computational cost. From the guiding field, irregular nodes and separatrices can be accurately located. A first version of the code is implemented in the open source spectral element framework Nektar++ and its dedicated high order mesh generation platform NekMesh.</dc:description> <dc:identifier>https://zenodo.org/record/3653409</dc:identifier> <dc:identifier>10.5281/zenodo.3653409</dc:identifier> <dc:identifier>oai:zenodo.org:3653409</dc:identifier> <dc:language>eng</dc:language> <dc:relation>doi:10.5281/zenodo.3653408</dc:relation> <dc:relation>url:https://zenodo.org/communities/imr28</dc:relation> <dc:rights>info:eu-repo/semantics/openAccess</dc:rights> <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights> <dc:subject>cross field</dc:subject> <dc:subject>quadrilateral meshing</dc:subject> <dc:subject>high order</dc:subject> <dc:subject>spectral element method</dc:subject> <dc:subject>adaptation</dc:subject> <dc:title>Naturally Curved Quadrilateral Mesh Generation Using an Adaptive Spectral Element Solver</dc:title> <dc:type>info:eu-repo/semantics/conferencePaper</dc:type> <dc:type>publication-conferencepaper</dc:type> </oai_dc:dc>
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