Conference paper Embargoed Access

Investigating children's immersion in a high-embodied versus low-embodied digital learning game in an authentic educational setting

Yiannis Georgiou; Andri Ioannou; Marianna Ioannou


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@proceedings{yiannis_georgiou_2019_3523109,
  title        = {{Investigating children's immersion in a high- 
                   embodied versus low-embodied digital learning game
                   in an authentic educational setting}},
  year         = 2019,
  publisher    = {Zenodo},
  month        = oct,
  note         = {{This work has been partly supported by the project 
                   that has received funding from the European
                   Union's Horizon 2020 research and innovation
                   programme under grant agreement No 739578 (RISE –
                   Call: H2020-WIDESPREAD-01-2016-2017-TeamingPhase2)
                   and the Government of the Republic of Cyprus
                   through the Directorate General for European
                   Programmes, Coordination and Development.}},
  doi          = {10.5281/zenodo.3523109},
  url          = {https://doi.org/10.5281/zenodo.3523109}
}
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