Conference paper Open Access

A Platform for Commonsense Knowledge Acquisition Using Crowdsourcing

Rodosthenous Christos T.; Michael Loizos


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        <foaf:name>Rodosthenous Christos T.</foaf:name>
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        <foaf:name>Michael Loizos</foaf:name>
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    <dct:title>A Platform for Commonsense Knowledge Acquisition Using Crowdsourcing</dct:title>
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    <dct:issued rdf:datatype="http://www.w3.org/2001/XMLSchema#gYear">2019</dct:issued>
    <dcat:keyword>Games With A Purpose</dcat:keyword>
    <dcat:keyword>Crowdsourcing</dcat:keyword>
    <dcat:keyword>cloze tests</dcat:keyword>
    <dcat:keyword>commonsense knowledge</dcat:keyword>
    <dct:issued rdf:datatype="http://www.w3.org/2001/XMLSchema#date">2019-10-30</dct:issued>
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    <dct:description>&lt;p&gt;In this article, we present our work on developing and using a crowdsourcing platform for acquiring commonsense knowledge aiming to create machines that are able to understand stories. More specifically, we present a platform that has been used in the development of a crowdsourcing application and two Games With A Purpose. The platform&amp;rsquo;s specifications and features are presented along with examples of applying them in developing the aforementioned applications. The article concludes with pointers on how the crowdsourcing platform can be utilized for language learning, referencing relevant work on developing a prototype application for a&lt;br&gt; vocabulary trainer.&lt;/p&gt;</dct:description>
    <dct:description xml:lang="">This work has been partly supported by the project that has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 739578 (RISE – Call: H2020-WIDESPREAD-01-2016-2017-TeamingPhase2) and the Government of the Republic of Cyprus through the Directorate General for European Programmes, Coordination and Development.</dct:description>
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