Journal article Open Access

'The Dream of an Island': Dear Esther and the Digital Sublime

O'Sullivan, James


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{
  "publisher": "Zenodo", 
  "DOI": "10.5281/zenodo.3235648", 
  "container_title": "Paradoxa", 
  "language": "eng", 
  "title": "'The Dream of an Island': Dear Esther and the Digital Sublime", 
  "issued": {
    "date-parts": [
      [
        2017, 
        12, 
        14
      ]
    ]
  }, 
  "abstract": "<p>Kant remarks that beauty &ldquo;is what pleases in the mere judgment (and there not by the medium of sensation in accordance with a concept of understanding),&rdquo; and the sublime &ldquo;pleases immediately through its opposition to the interest of sense&rdquo;. Lyotard&rsquo;s position is such that the sublime, as construed by Burke and Kant, &ldquo;outlined a world of possibilities for artistic experiments in which the avant-gardes would later trace out their paths&rdquo;. It is within this framework&mdash;the established connection between the sublime and the avant-garde&mdash;that I will situate my argument that electronic literature and literary games avail of an aesthetic of the sublime.</p>", 
  "author": [
    {
      "family": "O'Sullivan, James"
    }
  ], 
  "page": "313-326", 
  "volume": "29", 
  "type": "article-journal", 
  "id": "3235648"
}
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