Conference paper Open Access

Studying Levels of Presence in a Virtual Environment Simulating Drug Use in Schools: Effect on Different Character Perspectives

Maria Christofi; Evangelia Baka; Kalliopi Evangelia Stavroulia; Despina Michael-Grigoriou; Andreas Lanitis; Nadia Magnenat Thalmann


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{
  "publisher": "The Eurographics Association", 
  "DOI": "10.5281/zenodo.2669117", 
  "ISBN": "978-3-03868-058-1", 
  "container_title": "ICAT-EGVE 2018 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments", 
  "language": "eng", 
  "title": "Studying Levels of Presence in a Virtual Environment Simulating Drug Use in Schools: Effect on Different Character Perspectives", 
  "issued": {
    "date-parts": [
      [
        2018, 
        12, 
        31
      ]
    ]
  }, 
  "abstract": "<p>This paper studies the aspect of presence in a Virtual Reality (VR) environment that can be used for training purposes in the education sector and more specifically for teacher training and professional development. During the VR experience trainees<br>\nhad the chance to view the world from different perspectives through the eyes of different characters appearing in the scene.<br>\nThe experimental evaluation conducted aims to examine the effect of viewing the experience from different perspectives and<br>\nviewpoints in relation to the overall user experience and the level of presence achieved. To accomplish these objectives an<br>\nexperiment was performed investigating presence and the correlation between presence and different viewpoints/perspectives.<br>\nTo measure presence a combination of methods were used including two different questionnaires, the use of an eeg device,<br>\nEMOTIV EPOC+ and the analysis of heart rates. The results indicate that high levels of presence were recorded and that<br>\nincreased levels of presence are associated with viewing the VE from a student rather than a teacher perspective.</p>", 
  "author": [
    {
      "family": "Maria Christofi"
    }, 
    {
      "family": "Evangelia Baka"
    }, 
    {
      "family": "Kalliopi Evangelia Stavroulia"
    }, 
    {
      "family": "Despina Michael-Grigoriou"
    }, 
    {
      "family": "Andreas Lanitis"
    }, 
    {
      "family": "Nadia Magnenat Thalmann"
    }
  ], 
  "page": "163-170", 
  "note": "This work has been partly supported by the project that has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 739578 (RISE \u2013 Call: H2020-WIDESPREAD-01-2016-2017-TeamingPhase2)  and the Government of the Republic of Cyprus through the Directorate General for European Programmes, Coordination and Development.\n\nDOI 10.2312/egve.20181329, Studying Levels of Presence in a Virtual Environment Simulating Drug Use in Schools: Effect on Different Character Perspectives, Christofi, M., Baka, E., Stavroulia, K.E., Michael-Grigoriou, D., Lanitis, A. &amp; Magnenat-Thalmann, ICAT-EGVE 2018 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Bruder, Gerd and Yoshimoto, Shunsuke and Cobb, Sue, 2018, pages 163-170, Copyright \u00a92018 The Eurographics Association, The Eurographics Association.", 
  "version": "Accepted pre-print", 
  "publisher_place": "Postfach 2926, 38629 Goslar, Germany", 
  "type": "paper-conference", 
  "id": "2669117"
}
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