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Solving "Smart City" Transport Problems by Designing Carpooling Gamification Schemes with Multi-Agent Systems: The Case of the So-Called "Mordor of Warsaw"

Robert Olszewski; Piotr Pałka; Agnieszka Turek


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{
  "description": "<p>To reduce energy consumption and improve residents&rsquo; quality of life, &ldquo;smart cities&rdquo; should<br>\nuse not only modern technologies, but also the social innovations of the &ldquo;Internet of Things&rdquo; (IoT)<br>\nera. This article attempts to solve transport problems in a smart city&rsquo;s office district by utilizing<br>\ngamification that incentivizes the carpooling system. The goal of the devised system is to significantly<br>\nreduce the number of cars, and, consequently, to alleviate traffic jams, as well as to curb pollution and<br>\nenergy consumption. A representative sample of the statistical population of people working in one<br>\nof the biggest office hubs in Poland (the so-called &ldquo;Mordor of Warsaw&rdquo;) was surveyed. The collected<br>\ndata were processed using spatial data mining methods, and the results were a set of parameters<br>\nfor the multi-agent system. This approach made it possible to run a series of simulations on a set<br>\nof 100,000 agents and to select an effective gamification methodology that supports the carpooling<br>\nprocess. The implementation of the proposed solutions (a &ldquo;serious game&rdquo; variation of urban games)<br>\nwould help to reduce the number of cars by several dozen percent, significantly reduce energy<br>\nconsumption, eliminate traffic jams, and increase the activity of the smart city residents.</p>", 
  "license": "https://creativecommons.org/licenses/by/4.0/legalcode", 
  "creator": [
    {
      "affiliation": "Warsaw University of Technology", 
      "@id": "https://orcid.org/0000-0003-1697-9367", 
      "@type": "Person", 
      "name": "Robert Olszewski"
    }, 
    {
      "affiliation": "Warsaw University of Technology", 
      "@id": "https://orcid.org/0000-0002-0006-363X", 
      "@type": "Person", 
      "name": "Piotr Pa\u0142ka"
    }, 
    {
      "affiliation": "Warsaw University of Technology", 
      "@id": "https://orcid.org/0000-0001-8620-3340", 
      "@type": "Person", 
      "name": "Agnieszka Turek"
    }
  ], 
  "headline": "Solving \"Smart City\" Transport Problems by Designing Carpooling Gamification Schemes with Multi-Agent Systems: The Case of the So-Called \"Mordor of Warsaw\"", 
  "image": "https://zenodo.org/static/img/logos/zenodo-gradient-round.svg", 
  "datePublished": "2018-01-06", 
  "url": "https://zenodo.org/record/2588329", 
  "keywords": [
    "smart city", 
    "gamification", 
    "carpooling", 
    "multi-agent system;", 
    "sustainable transport", 
    "sustainable city", 
    "spatial data mining", 
    "IoT", 
    "geoinformation", 
    "FabSpace"
  ], 
  "@context": "https://schema.org/", 
  "identifier": "https://doi.org/10.3390/s18010141", 
  "@id": "https://doi.org/10.3390/s18010141", 
  "@type": "ScholarlyArticle", 
  "name": "Solving \"Smart City\" Transport Problems by Designing Carpooling Gamification Schemes with Multi-Agent Systems: The Case of the So-Called \"Mordor of Warsaw\""
}
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