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WhoLoDancE: Deliverable 1.4 - Definition of learning scenarios – needs analysis

El Raheb, Katerina; Katifori, Akrivi; Kasomoulis, Aristotelis


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    "language": "eng", 
    "title": "WhoLoDancE: Deliverable 1.4 - Definition of learning scenarios \u2013 needs analysis", 
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    "notes": "This deliverable is Confidential, i.e., only for members of the consortium (including the Commission Services).", 
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    "communities": [
      {
        "id": "wholodance_eu"
      }
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    "grants": [
      {
        "code": "688865", 
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          "self": "https://zenodo.org/api/grants/10.13039/501100000780::688865"
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        "title": "Whole-Body Interaction Learning for Dance Education", 
        "acronym": "WhoLoDancE", 
        "program": "H2020", 
        "funder": {
          "doi": "10.13039/501100000780", 
          "acronyms": [
            "EC"
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          "name": "European Commission", 
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    "keywords": [
      "learning scenarios", 
      "needs analyisis", 
      "user groups", 
      "personas"
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    "publication_date": "2016-12-31", 
    "creators": [
      {
        "affiliation": "Athena RC", 
        "name": "El Raheb, Katerina"
      }, 
      {
        "affiliation": "Athena RC", 
        "name": "Katifori, Akrivi"
      }, 
      {
        "affiliation": "Athena RC", 
        "name": "Kasomoulis, Aristotelis"
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    "description": "<p>This report will be based on the outcomes of the tasks &ldquo;T1.4.1. Needs Analysis&rdquo; and &ldquo;T1.4.2 Requirements Elicitation for Application Scenarios and Interface Definitions with Respect to the Framework integration&rdquo;, and aims at describing prototype scenarios of Learning Experiences, depending on the dance genre, the context, and scope. The deliverable firstly briefly lists the requirements elicitation activities, including the analysis of the state of the art in the field, in respect to learning methodologies and technological tools, as well as interviews, questionnaires, printed and on-line ones, Workshops and focus groups that have been organized with dance practitioners within the last period, with the objective to record and understand user needs and requirements in relation to Dance. The results of these activities are presented in the following sections and led to the definition of (a) Dance practitioners&rsquo; user types and example personas and (b) the high level description and analysis of a set use case scenario types for dance learning.</p>\n\n<p>Based on these outcomes and taking into account the D1.1, D1.2, and D1.3, the report includes a set of concrete scenario concepts that are proposed for implementation within the duration of the project. The scenarios are complemented by a detailed list of functional and non-functional requirements.</p>"
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