Dataset Open Access

League of Legends Illicit Bot Prevalence Data

Lee, Choong-Soo; Ramler, Ivan

Dublin Core Export

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<oai_dc:dc xmlns:dc="" xmlns:oai_dc="" xmlns:xsi="" xsi:schemaLocation="">
  <dc:creator>Lee, Choong-Soo</dc:creator>
  <dc:creator>Ramler, Ivan</dc:creator>
  <dc:description>Data set for investigating and measuring illicit bot prevalence in North American and Western Europe League of Legends PvP matches associated with

C. S. Lee and I. Ramler, "Rise of the bots: Bot prevalence and its impact on match outcomes in league of Legends," 2015 International Workshop on Network and Systems Support for Games (NetGames), Zagreb, 2015, pp. 1-6.
doi: 10.1109/NetGames.2015.7382992

Description of Variables:

	level: level of summoner
	matchId: de-identified identification number for match
	winner: flag indicating whether or not the team won
	kill: number of kills
	death: number of deaths
	assist: number of kills
	timeCreated: match creation time (UTC-05 for N. Amer, UTC-00 for EUW)
	duration: match duration (seconds)
	matchType: match type
	numOfRunes: number of runes
	numOfMasteries: number of masteries
	isBot: Flag indicating whether or not the player is a bot
  <dc:title>League of Legends Illicit Bot Prevalence Data</dc:title>
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Data volume 265.8 MB265.8 MB
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Unique downloads 2020


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