Dataset Open Access

League of Legends Illicit Bot Prevalence Data

Lee, Choong-Soo; Ramler, Ivan

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  "publisher": "Zenodo", 
  "DOI": "10.5281/zenodo.21708", 
  "author": [
      "family": "Lee, Choong-Soo"
      "family": "Ramler, Ivan"
  "issued": {
    "date-parts": [
  "abstract": "<p>Data set for investigating and measuring illicit bot prevalence in North American and Western Europe\u00a0League of Legends PvP matches associated with</p>\n\n<p>C. S. Lee and I. Ramler, \"Rise of the bots: Bot prevalence and its impact on match outcomes in league of Legends,\"\u00a0<em>2015 International Workshop on Network and Systems Support for Games (NetGames)</em>, Zagreb, 2015, pp. 1-6.<br>\ndoi: 10.1109/NetGames.2015.7382992</p>\n\n<p>Description of Variables:</p>\n\n<ul>\n\t<li>level: level of summoner</li>\n\t<li>matchId: de-identified identification number for match</li>\n\t<li>winner: flag indicating whether or not the team won</li>\n\t<li>kill: number of kills</li>\n\t<li>death: number of deaths</li>\n\t<li>assist: number of kills</li>\n\t<li>timeCreated: match creation time (UTC-05 for N. Amer, UTC-00 for EUW)</li>\n\t<li>duration: match duration (seconds)</li>\n\t<li>matchType: match type</li>\n\t<li>numOfRunes: number of runes</li>\n\t<li>numOfMasteries: number of masteries</li>\n\t<li>isBot: Flag indicating whether or not the player is a bot</li>\n</ul>", 
  "title": "League of Legends Illicit Bot Prevalence Data", 
  "type": "dataset", 
  "id": "21708"
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